

Someone maybe talking BS - but I dont think its me..?


LOL! This and .25 will get you a gumball pal.Khazul wrote:Whatever
Someone maybe talking BS - but I dont think its me..?
seems to me it's you two that are lost. you don;t even seem to understand what 32 and 64bit is and what it means in terms of basic program memory access.ollyb303 wrote:Like I said earlier, back in your box! Come out again when you know what you're talking about.
Not getting into further discussion with this troll.
Ack...ollyb303 wrote:Like I said earlier, back in your box! Come out again when you know what you're talking about.
Not getting into further discussion with this troll.
I'm all for 64 bit Live, but you seem to offer the same argument without any further evidence. Other people here have been given facts even in a graphical form. Where does your arguments (which you seem to "know" so well) come from?zee verkawound wrote:I don't need to argue to KNOW how much a program in a 32bit operating system can access. Old stuff here people and no matter how the fanboys and girls want to paint the picture, it's just a cartoon strip until the day Ableton Live 64bit is a reality.
The 3GB (Part of 4GT, or 4-gigabyte tuning) switch is for 32 bit operating systems and as you will (should) know goes with the IMAGE_FILE_LARGE_ADDRESS_AWARE flag or /LARGEADDRESSAWARE linker option in terms of enabling use of memory above 2GB on a 32 bit OS.[nis] wrote:The maximum amount of memory Live can utilize depends on your operating system.
- a 32-bit Windows OS can only address up to 2 GB to an application (ANY application for that matter) or max 3 GB if the so called "3 GB" switch is enabled.
- a 64-bit Windows OS can address up to 4 GB to a 32-bit application.
- Mac OS X can address up to 4 GB to a 32-bit application.
Note that all these limitations apply to virtual address space, which should not be confused with sheer physical RAM.
Best,
Nico
