Search found 4 matches

by jackson.g.holmes
Thu Oct 06, 2011 3:16 pm
Forum: Users' Help Exchange - closed
Topic: Audible clicks in Live 8
Replies: 117
Views: 31092

Re: Audible clicks in Live 8

clicks and pop problem... I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overal...
by jackson.g.holmes
Thu Oct 06, 2011 3:10 pm
Forum: Users' Help Exchange - closed
Topic: pops and clicks? try turning off multi-processor support
Replies: 16
Views: 10051

Re: pops and clicks? try turning off multi-processor support

I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overall latency was at appx. 0. ...
by jackson.g.holmes
Thu Oct 06, 2011 3:06 pm
Forum: Users' Help Exchange - closed
Topic: pops/clicks where clips meet - Live 8 cross fade problem?
Replies: 57
Views: 20236

Re: pops/clicks where clips meet - Live 8 cross fade problem?

pop/click problems..... I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overall ...
by jackson.g.holmes
Thu Oct 06, 2011 3:03 pm
Forum: Users' Help Exchange - closed
Topic: Live 8 - Extreme latency and pops and clicks on all VSTi's
Replies: 15
Views: 5622

Re: Live 8 - Extreme latency and pops and clicks on all VSTi's

I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overall latency was at appx. 0. ...