Search found 4 matches
- Thu Oct 06, 2011 3:16 pm
- Forum: Users' Help Exchange - closed
- Topic: Audible clicks in Live 8
- Replies: 117
- Views: 31092
Re: Audible clicks in Live 8
clicks and pop problem... I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overal...
- Thu Oct 06, 2011 3:10 pm
- Forum: Users' Help Exchange - closed
- Topic: pops and clicks? try turning off multi-processor support
- Replies: 16
- Views: 10051
Re: pops and clicks? try turning off multi-processor support
I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overall latency was at appx. 0. ...
- Thu Oct 06, 2011 3:06 pm
- Forum: Users' Help Exchange - closed
- Topic: pops/clicks where clips meet - Live 8 cross fade problem?
- Replies: 57
- Views: 20236
Re: pops/clicks where clips meet - Live 8 cross fade problem?
pop/click problems..... I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overall ...
- Thu Oct 06, 2011 3:03 pm
- Forum: Users' Help Exchange - closed
- Topic: Live 8 - Extreme latency and pops and clicks on all VSTi's
- Replies: 15
- Views: 5622
Re: Live 8 - Extreme latency and pops and clicks on all VSTi's
I THINK I HAVE IT! I havn't read this whole post. so I apologise if someone has said this already. In preferences>audio>latency>buffer size. I dragged the buffer size al the way to 2048. (click apply) then adjusted the 'driver error compensation' down/up so that the 'overall latency was at appx. 0. ...