Search found 104 matches

by NRJay
Sat Feb 11, 2012 2:41 am
Forum: Music and Audio Production
Topic: reFX Juno X2 - Discontinued VST - How can I get it?
Replies: 1
Views: 371

Re: reFX Juno X2 - Discontinued VST - How can I get it?

Since it's discontinued, you won't get a legit copy anywhere. I suggest google, you'll find it in minutes. For the record, it is a raw sounding vsti, but make no mistake, it's not a juno! And in my opinion, it doesn't even come close to it soundwise. I know this because I used this vst and afterward...
by NRJay
Fri Feb 10, 2012 5:27 pm
Forum: Music and Audio Production
Topic: Cool iphone music apps for boring times.. Know any?
Replies: 12
Views: 1136

Re: Cool iphone music apps for boring times.. Know any?

"Rythm Studio" definately!!
The minute I opened it I was glued to my iphone for 2 hours!
Good sound and handy gui. Try it and be amazed.
by NRJay
Fri Jan 20, 2012 6:40 pm
Forum: Music and Audio Production
Topic: Making sample libraries playable?
Replies: 12
Views: 1572

Re: Making sample libraries playable?

I haven't yet linked them to macro's because I'm still trying to find a good method.
7 free knobs to assign is what I have, maybe that will do, I'll think about it.

Can you elaborate more about that Reset Clip??
It looks very promising!
by NRJay
Fri Jan 20, 2012 6:28 pm
Forum: Music and Audio Production
Topic: Making sample libraries playable?
Replies: 12
Views: 1572

Re: Making sample libraries playable?

scientist wrote:if you are on mac you can just use the finder. open a folder of audio files, select one and press the space bar. now you can now use the arrow keys to scroll through the list and each one will play.

windows? no clue.
Yup, windows 7 it is :wink:
by NRJay
Fri Jan 20, 2012 6:27 pm
Forum: Music and Audio Production
Topic: Making sample libraries playable?
Replies: 12
Views: 1572

Re: Making sample libraries playable?

I mean that if you change some settings in sampler, and afterward change the sample in the zone tab, those settings will still be there. For example: I think I like a sample, adjust some filters and such to make it sound better, but still it doesn't fit the song and I need another sample, I select i...
by NRJay
Fri Jan 20, 2012 5:48 pm
Forum: Music and Audio Production
Topic: Making sample libraries playable?
Replies: 12
Views: 1572

Re: Making sample libraries playable?

I did that, and this is what I got left.
But I want a better acces to them instead of clicking them one by one to find one that fits the song...
by NRJay
Fri Jan 20, 2012 5:46 pm
Forum: Music and Audio Production
Topic: Post your set up and your sexy cat...
Replies: 5256
Views: 1286667

Re: Post your set up and your sexy cat...

My current setup : Synths : Roland Juno 106 Moog Little Phatty Soft : Ableton Live 8 Korg Legacy Analog Edition ElektroStudio VSTs Controllers : Korg MS20 Controller Akai MPK Mini Korg nanoKontrol 2 Soundcard : Motu 828 Misc: Alesis 3630 Compressor Boss OS-2 Overdrive/Distortion PC : Core i7 2600k,...
by NRJay
Fri Jan 20, 2012 5:42 pm
Forum: Music and Audio Production
Topic: Making sample libraries playable?
Replies: 12
Views: 1572

Re: Making sample libraries playable?

Nobody uses samples anymore?
by NRJay
Fri Jan 20, 2012 10:48 am
Forum: Music and Audio Production
Topic: Is not using return tracks bad practice.
Replies: 10
Views: 3660

Re: Is not using return tracks bad practice.

The most common practice is to use a return for reverb, everything you put through the same reverb sounds like it's in the same virtual space.
by NRJay
Fri Jan 20, 2012 12:28 am
Forum: Music and Audio Production
Topic: Making sample libraries playable?
Replies: 12
Views: 1572

Making sample libraries playable?

I have a sample library of about 10.000 single shot samples, sounds like nothing when you see what NI Komplete is carrying... Still, I find it dreathfull to mouseklick through them, one by one, to find a sample I like! I want to make them playable, but HOW? - Load up drumracks and dump em in, 128 in...
by NRJay
Tue Jan 17, 2012 7:02 pm
Forum: Music and Audio Production
Topic: finally... BITWIG STUDIO! beta 'soon'...
Replies: 2301
Views: 223960

Re: finally... BITWIG STUDIO! beta soon...

simmerdown wrote:i would hope that BW doesn't require an outside editor, that would be a major fail
Hmmm where have I seen this before? Ooh wait, good old abe live!
by NRJay
Tue Jan 17, 2012 5:57 pm
Forum: Music and Audio Production
Topic: finally... BITWIG STUDIO! beta 'soon'...
Replies: 2301
Views: 223960

Re: finally... BITWIG STUDIO! beta soon...

It very looks like an audio container in fact. That would be a great point, avoiding the consolidation stuff in a way. you can use it on One audio clip to really cut slices and rearrange at wish. the greatness would be that users can use several filters they want inside one container [pitch, beats,...
by NRJay
Tue Jan 17, 2012 11:37 am
Forum: Music and Audio Production
Topic: finally... BITWIG STUDIO! beta 'soon'...
Replies: 2301
Views: 223960

Re: finally... BITWIG STUDIO! beta soon...

All I can really say about the GUI looking the same as live is:
Try to make a live skin that looks like bitwig!

I tried it, and, you come acros a lot of things that are different in more ways you could imagine!

Therefore I believe BW is not live 9 in disguise, but a new contender at the table.
by NRJay
Sun Nov 13, 2011 11:32 pm
Forum: Music and Audio Production
Topic: Realtime detuning on audio track
Replies: 8
Views: 1846

Re: Realtime detuning on audio track

Nope I'm on a win7 machine (32bit)
by NRJay
Sun Nov 13, 2011 10:22 pm
Forum: Music and Audio Production
Topic: Realtime detuning on audio track
Replies: 8
Views: 1846

Re: Realtime detuning on audio track

Artifacts won't be a really big problem, just want to detune about 30 to 40% of a semitone. I'd like to detune the oscilators, except it has only one :mrgreen: (It's my roland @juno) So I wanted to stack up some audio channels with the same input and detune them in live. So please direct me to a vst...