Search found 111 matches

by alltomorrowsparties
Wed Feb 25, 2015 12:44 pm
Forum: Music and Audio Production
Topic: Ableton Live 10
Replies: 206
Views: 31041

Re: Ableton Live 10

Dunno if this has been mentioned already (i'm not reading 9 pages)

Audio-and-MIDI Take management. (ie nested tracks for each pass)

and...

Take Editing like logic's quickswipe.

Those two features would make me very happy indeed.
by alltomorrowsparties
Tue Nov 04, 2014 9:26 am
Forum: Feature Wishlist
Topic: Logic style audio engine.
Replies: 0
Views: 322

Logic style audio engine.

Logic is efficient because it has independent playback and recording engines. Whilst it plays back everything at 1024** samples, once you arm a track or monitor, it switches that track to whatever you've set your i/o buffer to. I understand why Abe doesn't do this due to its real-time "live" nature,...
by alltomorrowsparties
Tue Nov 04, 2014 8:52 am
Forum: Music and Audio Production
Topic: OSX + Live Audio Performance
Replies: 89
Views: 5625

Re: OSX + Live Audio Performance

Are you certain that deleting clips will free resources when playing back the arrangement? Certain NO. Pretty sure YES. Depending on the session, deleting scenes and switching to arrange will free up resources for me. (I know of at least one other guy who I talked to who experiences this too) Whils...
by alltomorrowsparties
Sun Nov 02, 2014 7:34 pm
Forum: Music and Audio Production
Topic: OSX + Live Audio Performance
Replies: 89
Views: 5625

Re: OSX + Live Audio Performance

The conversation is interesting between you guys, but you need to be careful when comparing performance in Abe with other DAW's. For instance, Logic has an (unconfirmed) playback buffer of 512 samples regardless of what your i/o buffer is set to. This makes perfect sense as the only time you really...
by alltomorrowsparties
Sun Nov 02, 2014 5:32 am
Forum: Music and Audio Production
Topic: OSX + Live Audio Performance
Replies: 89
Views: 5625

Re: OSX + Live Audio Performance

The conversation is interesting between you guys, but you need to be careful when comparing performance in Abe with other DAW's. For instance, Logic has an (unconfirmed) playback buffer of 512 samples regardless of what your i/o buffer is set to. This makes perfect sense as the only time you really ...
by alltomorrowsparties
Sat Nov 01, 2014 4:46 am
Forum: Music and Audio Production
Topic: OSX + Live Audio Performance
Replies: 89
Views: 5625

Re: OSX + Live Audio Performance

Hi, I have the following setup (Custom Mac): RME Multiface II OS 10.10 Intel I7-4770k 32 GIG RAM I have a Project which induce 30% CPU. Anything works fine at 512 samples which results in 13.2ms latency which is way to high to play Push with joy. When I lower the latency to 256 Sampler , I keep get...
by alltomorrowsparties
Sat Nov 01, 2014 2:50 am
Forum: Feature Wishlist
Topic: FIX latency in line with other DAWs?
Replies: 37
Views: 3963

Re: FIX latency in line with other DAWs?

I think I understand why Ableton implemented this: The theory is that if you're monitoring through software (In or Auto), then you will end up playing ahead of the beat by the amount of the latency in your system, for example, 20 ms. Live then places the audio 20 ms behind where you actually played...
by alltomorrowsparties
Sat Nov 01, 2014 2:04 am
Forum: Feature Wishlist
Topic: FIX latency in line with other DAWs?
Replies: 37
Views: 3963

Re: FIX latency in line with other DAWs?

i was getting a read of 14.7. along the way we chalked it up to the latency not being reported correctly... it's either that or you're wrong and i can play that way. regardless of what the numbers said, i could not hear it and i believe my ears... especially since there's no logical way i could not...
by alltomorrowsparties
Fri Oct 31, 2014 1:54 pm
Forum: Feature Wishlist
Topic: FIX latency in line with other DAWs?
Replies: 37
Views: 3963

Re: FIX latency in line with other DAWs?

I want to revive this thread, because I agree with the original poster: Live should behave like other DAWs: Audio recorded on a track with Monitoring set to In or Auto should be time aligned. As it stands, it is only time-aligned (presuming you have your buffer offsets in the Preferences set correc...
by alltomorrowsparties
Sat Dec 07, 2013 12:49 am
Forum: Feature Wishlist
Topic: 'Quickswipe' take editing and some other stuff.....
Replies: 1
Views: 271

'Quickswipe' take editing and some other stuff.....

As the title suggests, a 'quickswipe' feature a la Logic would be really useful for comping takes.

Also, a phase/time coherent warp algorithm would be really cool for grouping together and editing multi-miked sources.
by alltomorrowsparties
Wed Oct 23, 2013 8:29 pm
Forum: Music and Audio Production
Topic: Augmented/hybrid Control of Ableton....
Replies: 23
Views: 3953

Re: Augmented/hybrid Control of Ableton....

[Dr. M's Hybrid Script Technique] or {How I Learned to love and combine Clyphx and STC} (Tools needed = More than one midi controller, CopperLan Midi Routing Software, Selected Track Control Script, and Clyphx Control Script.) 1. Select the same MIDI channel for Selected Track Control Script AND yo...
by alltomorrowsparties
Sat Aug 24, 2013 2:56 am
Forum: Music and Audio Production
Topic: Do you consider yourself a composer or producer?
Replies: 39
Views: 3668

Re: Do you consider yourself a composer or producer?

Blendton...... sometimes i imagine you as a great intellectual. Other times, i imagine you posting from some form of institution on a hilltop where there is a higher than average probability of lightning strikes and vampires and such....
by alltomorrowsparties
Wed Aug 21, 2013 7:11 am
Forum: Music and Audio Production
Topic: Using Reference Track and Volumes (Magic A/B)
Replies: 14
Views: 1950

Re: Using Reference Track and Volumes (Magic A/B)

Tarekith wrote:Ahhhh, stop! :) :)
I LIKE THIS ADVICE ALSO!
by alltomorrowsparties
Wed Aug 21, 2013 1:56 am
Forum: Music and Audio Production
Topic: Using Reference Track and Volumes (Magic A/B)
Replies: 14
Views: 1950

Re: Using Reference Track and Volumes (Magic A/B)

Hi, I'm using Magic A/B plugin to reference my tracks against pro produced stuff and with many things in this game it has thrown up more questions than answers. Bearing in mind that I am an English teacher and not a Maths teacher can someone explain in simple terms how volume works. I'll explain my...