Search found 123 matches

by doom_Oo7
Sat Apr 06, 2013 4:38 pm
Forum: Music and Audio Production
Topic: Live 9 Sidechain routing?
Replies: 1
Views: 413

Re: Live 9 Sidechain routing?

You could always add a track which takes as input your kick, and outputs to the sidechain input of your compressor. Ugly, but it works (even in 8 :) )
by doom_Oo7
Wed Mar 06, 2013 8:05 pm
Forum: Music and Audio Production
Topic: Live 8 switches itself to 48000
Replies: 1
Views: 243

Re: Live 8 switches itself to 48000

It may be due to connecting an external peripheral to your UFX which then sets its own clock as master. And it depends: you should use the sampling rate that most of your files use. For instance if you recorder lots of materials @ 44.1 khZ it's better to revert at 44.1, however, if you just recorded...
by doom_Oo7
Tue Mar 05, 2013 4:25 pm
Forum: Music and Audio Production
Topic: Where are the USB 3.0 audio Interfaces?
Replies: 17
Views: 3144

Re: Where are the USB 3.0 audio Interfaces?

A bit of calculus : USB2 bandwith (theoretical) is 480 Mbit/s 1 channel @ 96khz / 24bit means 96000 * 24 = 2.19 Mbits per second. 480 / 3 (yep, I round it to the superior value) means... 160 damn theoretical channels at 96khz with usb2. Even if we take the half, which is a pretty real value, we have...
by doom_Oo7
Wed Jan 16, 2013 7:55 pm
Forum: Music and Audio Production
Topic: How do you produce?
Replies: 31
Views: 2250

Re: How do you produce?

Depends of the song... Generally with my band we first compose a song with gutar pro, then we try to play it, then we start meddling with live, but only in arrange view, session view isn't really adapted to our music... But tonight I just had to make a two-minutes "song" which was meant to be a back...
by doom_Oo7
Fri Jan 11, 2013 6:35 pm
Forum: Music and Audio Production
Topic: sample and bit rate conversions on mix down
Replies: 2
Views: 404

Re: sample and bit rate conversions on mix down

IIRC Ableton use floating point so you shouldn't have to dither. For resampling, it all depends on the sampling rate of your project : every imported audio clip will be resampled to the sample rate of the project (ex. : 48 -> 44.1 if you work with movie samples) So some might say that you could use ...
by doom_Oo7
Wed Jan 09, 2013 5:06 pm
Forum: Music and Audio Production
Topic: Slow rendering - and very little CPU usage
Replies: 11
Views: 2636

Re: Slow rendering - and very little CPU usage

If you use outboards effects or synths live will render in real time, so it will always be the same speed.
Else, it's a bug ^_^
by doom_Oo7
Mon Nov 12, 2012 9:12 am
Forum: Music and Audio Production
Topic: Memory Corruption Detected (0x6e)
Replies: 4
Views: 689

Re: Memory Corruption Detected (0x6e)

Try running memtest86 (google it); it may take a while but you will know if you have to change ram :)
by doom_Oo7
Thu Nov 08, 2012 3:08 pm
Forum: Music and Audio Production
Topic: 44.1kHz vs. 88.2kHz
Replies: 33
Views: 6017

Re: 44.1kHz vs. 88.2kHz

It depends, if for instance it uses a FFT it doesn't really matter since you won't work in the time domain but the frequency domain.
And well.. Just try ^^ pitch down heavily a file @ 44 khz and the same file @ 96khz
by doom_Oo7
Thu Nov 08, 2012 9:00 am
Forum: Music and Audio Production
Topic: 44.1kHz vs. 88.2kHz
Replies: 33
Views: 6017

Re: 44.1kHz vs. 88.2kHz

You all seem to forget, people, that one of the main benefitis of high samplerates, is that it prevents aliasing due to poorly designed virtual instruments. (aliasing is when frequency is generated over the nyquist frequency and the sampling makes a "come-back" of these frequencies in reverse order....
by doom_Oo7
Thu Oct 25, 2012 1:08 pm
Forum: Music and Audio Production
Topic: VST3 support in Live 9?
Replies: 22
Views: 5423

Re: VST3 support in Live 9?

Let's hope so, some plugins just haven't got a vst2 mode anymore due to technical restrictions...
by doom_Oo7
Thu Oct 18, 2012 7:27 pm
Forum: Music and Audio Production
Topic: Vocals sound metallic
Replies: 15
Views: 2394

Re: Vocals sound metallic

Why not trying to add some wood to the sound ?

Seriously, why not just redoing your recording ? It was maybe just the singer that was one inch leftier or something like that...
by doom_Oo7
Wed Oct 17, 2012 11:33 am
Forum: Music and Audio Production
Topic: mixing tip#1
Replies: 55
Views: 3946

Re: mixing tip#1

ian_halsall wrote:I like sub-zero frequencies - negative bass.

Imagine

My band goes so deep that we tune ourselves in terms of periods rather than frequencies
by doom_Oo7
Tue Oct 16, 2012 3:31 pm
Forum: Music and Audio Production
Topic: mixing tip#1
Replies: 55
Views: 3946

Re: mixing tip#1

and for the real debate, man, what the hell with cutting under 60hz ? what I fucking like with music it's when the subbass make my doors fly off their handles
by doom_Oo7
Tue Oct 16, 2012 3:30 pm
Forum: Music and Audio Production
Topic: mixing tip#1
Replies: 55
Views: 3946

Re: mixing tip#1

mixing tip n°1337 : ¯\(°_o)/¯ How do mix drums????