Posted: Wed Dec 03, 2008 9:49 am
Opus,
you can easily mix files of any bit depth and any sample rate in Live, this is one of the lovely side fx of our engine . While using different sample rates in a project would need internal sample rate conversion, which slightly alters the signal, using different bit depths is totally fine, since Live internally uses 32 bit or 64 bit floating point math anyway.
Best practice in your case: Run Live at 44.1kHz, record your files in 24 bit and you are set. 24 bit files need slightly more HD space and therefore take slightly more time to open in Live, but the CPU load is not affected by this.
Using 24 bit files instead of 16 bit makes sense, since you have more headroom.
There are many more reasons why it makes sense to use higher quality files / processing than what the final output (16bit) should be, but I am too lazy to explain.
Hope that helps,
Robert
you can easily mix files of any bit depth and any sample rate in Live, this is one of the lovely side fx of our engine . While using different sample rates in a project would need internal sample rate conversion, which slightly alters the signal, using different bit depths is totally fine, since Live internally uses 32 bit or 64 bit floating point math anyway.
Best practice in your case: Run Live at 44.1kHz, record your files in 24 bit and you are set. 24 bit files need slightly more HD space and therefore take slightly more time to open in Live, but the CPU load is not affected by this.
Using 24 bit files instead of 16 bit makes sense, since you have more headroom.
There are many more reasons why it makes sense to use higher quality files / processing than what the final output (16bit) should be, but I am too lazy to explain.
Hope that helps,
Robert