A hobby of mine for a long time has been software development. It's always amazed me how Live is able to present the same exact graphical experience on both Mac and Windows. How do you guys do it? Most so-called "cross-platform" graphical libraries don't actually offer the same exact experience on different platforms. At least, not outside the realm of video games.
I have a nitty-gritty question which I hope isn't delving too deeply into trade secrets. What's the final drawing API that you guys use for each operating system? I'm assuming on the Mac side that Core Image is used. How about on the Window's side? Do you guys use GDI/GDI+?
Thanks for any info. I'd love to be able to create a cross-platform GUI library that performs as well as Live's does.
