Re: Is Live 8 Stable?
Posted: Mon Feb 08, 2010 5:16 pm
ive had no issues using live 8.1.1. guess im lucky.
All versions of live including point updates install to separate locations so you can allways use any version you have installed, so its easy to say use version 7.0.15 for a project, while using 7.0.8 for another project and 8.1.1 for yet another project. However...Sunsetter wrote:OP Here : OK But I'm using version 7.0.18 because I use Launchpad. When I tried to check out Live 8 Demo that came w/ Launchpad it said that if I install and use it I won't be able to go back to a previous version. Is this true?
Wow!!! Great explanation!Khazul wrote:All versions of live including point updates install to separate locations so you can allways use any version you have installed, so its easy to say use version 7.0.15 for a project, while using 7.0.8 for another project and 8.1.1 for yet another project. However...Sunsetter wrote:OP Here : OK But I'm using version 7.0.18 because I use Launchpad. When I tried to check out Live 8 Demo that came w/ Launchpad it said that if I install and use it I won't be able to go back to a previous version. Is this true?
Project files can only generally be loaded by the same or a later version of Live. Also if you load library loops, library samples etc then make changes and save that cause the .asd file associated with the loop or sample to change, them that sample may not load into an earlier version (and may even crash an earlier version) until the .asd file is deleted.
The obvious way around this isto maintain differen sample libraries for at least different major releases that your are still using, for eg I still have two samples libraries, one for V7 and another for V8 to ensure that the few projects I want load with a v7 will always load correctly as a just-in-case measure for older stuff that I may still need to work on.
davepermen wrote:
live on it's own, without any plug works 100% stable on all sorts of systems i ran it on. and it works quite fine for a lot of people. it really depends on the setup.
which is why i suggest trying out the demo for a while.
I'm guessing you didn't see my reply on the last page/ I quote myself:davepermen wrote:ok, not the plugins but any communication with EXTERNAL stuff. be it other software, or hardware. because if one side of the two can't handle all the missuses the other side could throw out, one side will crash. as it's live loading the other devices, it will always be live crashing, and not some random plug or such crashing on it's own.
it's like the cry that windows is instable. it's not. it's rock stable. but if you pair it with stupid hw, or software, it might still be a very instable combination.
i really hope ableton gets the compatibility quality up again, so people can throw all sorts of plugs and hw and soundcards and system configs at it, without it failing to handle all of them.
but it's very understandable that this is, by far, the hardest part.
live on it's own, without any plug works 100% stable on all sorts of systems i ran it on. and it works quite fine for a lot of people. it really depends on the setup.
which is why i suggest trying out the demo for a while.
So with nothing but a power chord connected, what exactly is the 'external' component here? Collision? What are we to use to be safe? Audio loops only?Really? I opened the most recent Live beta last night (8.1.2b4). One midi track, otherwise fresh set. Nothing attached to my macbook pro whatsoever, no audio interface, not even a keyboard. I loaded a collision preset and played a few notes on the computer keyboard - Crash! This has happened a few times before, plug-in or Ableton device. Even more with a max for live device.
Is this stable without third party plug-ins? You tell me.
one crash a year does not mean "omg it's so fucking unstable we have to bash it all day long". could have been something else. it was just one time that i had no clue why something went wrong, where actually something DID went wrong. doesn't happen often (1 time a year, often? while having it open nearly daily? yeah.. way to exagerate. but you're great at that anyways.)3phase wrote:davepermen wrote:
live on it's own, without any plug works 100% stable on all sorts of systems i ran it on. and it works quite fine for a lot of people. it really depends on the setup.
which is why i suggest trying out the demo for a while.
??? wasnt you the guy that admitted thats 100% stable but has a "little" crash form time to time?
come on.its defenetly not stable.. at least not yet in the release version..
its the most unstable version of live there ever was..
actually one should try the newest beta to see what the situation really is..
it still has issues but seems to be more stable than the release/demo version...
fully default setup of live and os? without any change in presets or what ever? and no vsts in the folder (not in use, it's currently an issue that live actually can have problems with 3rd party plugins just when it lists them).glitchrock-buddha wrote:I'm guessing you didn't see my reply on the last page/ I quote myself:davepermen wrote:ok, not the plugins but any communication with EXTERNAL stuff. be it other software, or hardware. because if one side of the two can't handle all the missuses the other side could throw out, one side will crash. as it's live loading the other devices, it will always be live crashing, and not some random plug or such crashing on it's own.
it's like the cry that windows is instable. it's not. it's rock stable. but if you pair it with stupid hw, or software, it might still be a very instable combination.
i really hope ableton gets the compatibility quality up again, so people can throw all sorts of plugs and hw and soundcards and system configs at it, without it failing to handle all of them.
but it's very understandable that this is, by far, the hardest part.
live on it's own, without any plug works 100% stable on all sorts of systems i ran it on. and it works quite fine for a lot of people. it really depends on the setup.
which is why i suggest trying out the demo for a while.So with nothing but a power chord connected, what exactly is the 'external' component here? Collision? What are we to use to be safe? Audio loops only?Really? I opened the most recent Live beta last night (8.1.2b4). One midi track, otherwise fresh set. Nothing attached to my macbook pro whatsoever, no audio interface, not even a keyboard. I loaded a collision preset and played a few notes on the computer keyboard - Crash! This has happened a few times before, plug-in or Ableton device. Even more with a max for live device.
Is this stable without third party plug-ins? You tell me.
ableton never told us what modells was problematic and which not..davepermen wrote:
lots of variations even in your very closed small case, and all those cases HAVE to be known to find out exactly where and why it goes wrong. which is something 3phase will never get.