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Re: How do you make your kicks?

Posted: Thu Nov 11, 2010 6:31 pm
by friend_kami
MPGK wrote:
friend_kami wrote:i left my leg, and aim with my foot.
how do you do yours?
I right my leg.

lift, obviously. :roll:

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 2:53 am
by BoxDJ
Farting into a mic and repitching and equing it.

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 5:21 am
by Trypset
dammit. you beat me to the poop joke. that was my intention coming back to the thread, and the most recent post is about pooping. You rock.!

If a cracked out raver gnome farts in the woods, does it make a sound>?

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 5:13 pm
by evon
Angstrom wrote:I've made kicks in numerous ways, but recently I've been playing around with using Operator to provide a nice impulse/attack noise and then Corpus to provide the ringing body tones. The advantage here lies mainly in being able to adjust the harmonic content, which is quite hard to synthesize otherwise. I mean that odd way that the resonant part of a drum decay can detune into many complex harmonic related voices. This is a one-dial operation in Corpus.

Of course, after that I plop a Saturator and a mild compressor, the compressor is only occasionally used in order to bring out the initial punch (using a long attack)
See what I mean..freak :roll:

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 6:12 pm
by Angstrom
Thanks
I think
:?

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 6:13 pm
by davepermen
Angstrom wrote:Thanks
I think
:?
don't listen to those sample-stealers :) they have to rely on freaks like you to provide the kicks :)

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 6:19 pm
by Angstrom
Heh, If something is taken and used well, I think that's a good thing.
Outcome is all that matters.

Although if the outcome is weak uncreative guff, it's not good in that case.
:)

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 6:55 pm
by davepermen
Angstrom wrote:Heh, If something is taken and used well, I think that's a good thing.
Outcome is all that matters.

Although if the outcome is weak uncreative guff, it's not good in that case.
:)
nothing against using pre-existing stuff. but this topic is about how to "make your kicks". not about how to "take some kicks and mix them up in a new way". both are valid and important. but the ones using existing kicks somehow have to get them. and there is the freaks purpose, doing it's tweaks all night long to actually create those samples.


it's like "how do you make that delicious soup?" "well, i buy it at the store, then warm it up".

Re: How do you make your kicks?

Posted: Fri Nov 12, 2010 8:31 pm
by Dr. Fluffenstein
I accidentally just stumbled on a new way of making them. I swept a bandpass filter from high to low really quickly on some white noise and I heard a bassy thump. So I loaded some noise into simpler and played around with a bandpass + filter envelopes and was surprised to hear some kickdrums come out of it (only works with a really high resonance). They don't sound that great, but I thought it was pretty cool.


ps: Thanks to the previous posters for the tips.

Re: How do you make your kicks?

Posted: Sat Nov 13, 2010 9:38 am
by Der_Makrophag
Dr. Fluffenstein wrote:I accidentally just stumbled on a new way of making them. I swept a bandpass filter from high to low really quickly on some white noise and I heard a bassy thump. So I loaded some noise into simpler and played around with a bandpass + filter envelopes and was surprised to hear some kickdrums come out of it (only works with a really high resonance). They don't sound that great, but I thought it was pretty cool.


ps: Thanks to the previous posters for the tips.

Thats because, on high resonances, the bandpass is nearing to a Sine Wave due to the Oscillation on the corner frequency. Of course this sound then depends on the filters characteristics. The Idea of making kicks out of high resonant filters was mentioned here already, and is also used in the TR-808, where the filter is self-oscillating and providing the sinoid waveform.

THe interesting thing about your idea is, that one might have some additional noise there if the filter is not fully self oscillating, giving the sound aome extra color. I think I will try it!