Depends on what you mean by proprietary. Is it owned and developed by someone? Yes of course!kitekrazy wrote:Which is really odd since it is proprietary software. You would think M4L would work like a charm.TomViolenz wrote:Sorry to hear about your misfortune. There is an easy and very imperfect solution to your problem. Don't use M4L. I know I don't, because I like a reliably and stable instrument in production and on stage.
Is it owned and developed by Ableton?! No it isn't!
They are just spending a god awful amount of resources and time on trying to shoehorn it into Live on a very fundamental level. (With not so great results IMO.)
So if you you meant native to Live software. Then no, not even close.
That's why all these stability, not recalling settings, taking over a parameters completely ( i.e. LFO etc.), added latency, high CPU use and other issues exist.
It's a creative IDE if you will, plugged in directly into a DAW. It's something for tinkerers, people with crazy cool new ideas that they can't program their own plug-ins for. 3rd party M4L plugs should always be bought with that in mind, because it come at the price mentioned above.
Ableton itself should NOT use it to develop the new devices it releases in Suite AT ALL (Convo Reverb, LFO etc.). They should work on making the smoothest, lightest, most stable devices they possibly can. And that will NEVER, no matter how good they may one day get the integration, be a M4L device. Because even then you are running an additional translation layer. There is a reason why most of us run our OSes native and not as emulations