If you're making tracks, mixing down or even mastering with Live and you don't have a monster machine you're likely to have encountered the need to occasionally not play back every track live, but to do some fixation of at least some of the tracks, either via freezing/flattening, exporting to audio or recording. It would seem all of those methods should sound exactly the same, but there have been voices raised now and again that "freezing sounds bad" and "exporting tracks to audio is the way to do it" and other sentiments. I'm interested in finding a good methodology for getting the results I need as I'm sure many other producers are (you) doing already.
(You can jump to my preliminary conclusions of the better methodologies in the three last sections)
Testing my assumptions
I did some basic tests using polarity cancellation as a tool — also called phase cancellation — and made the observations below concerning when I had full cancellation, i e silence, and when I did not. The notion of fact, which you probably are aware of already, is that silence as a result from adding two signals together with one of these with the polarity reversed (or phase reversed) should be accepted as proof that these signals are identical.
I used somewhat sonically complex material with lot's of overtones to challenge Live in a controlled way.
Some of these results surprised me and concerns me as well as they indicate Live doesn't work exactly as I thought it did. I invite you to do some of the more interesting of these tests and/or discuss what's going on. Feel free to also suggest an improved test setup or testing with other criteria than cancellation proof.
Gear and test setup
All these tests were done in Live 9.2b8 64bit in a 32bit/44.1Khz audio project running on a 2.66Ghz Core2Duo with 8gb/1tb SSD. Needs repeating in Live 9.1.x and with higher bit rate possibly. Audio is tapped PostFX when possible. Fader levels are either on "x" meaning any similar level or kept at a level where cancellation occurred. I experimented with different latency settings but that didn't seem to make any difference between test cases.
- 1: Base test
One live track A with audio or MIDI instruments with or without effects with the fader on x
+ one audio track B with input from track A tapped at PostFX or PostFader with the fader on x
+ adding Utility with "phase invert" on "B" EQUALS
>>Total Polarity Cancellation
This is one basic nullification test, that should always work no matter what's in track A. i e it should always result in complete silence as we're summing a signal with a polarity inversed version of itself. - 2: Single MIDI instrument without effects
One live track A with a MIDI instrument without effects with the fader on x
+ one duplicate track B of track A with the fader on x
+ adding Utility with "phase invert" on "B" EQUALS
>>Total Polarity Cancellation
So these are 2 identical tracks performing live playing their identical instrument that fully nulls with polarity inversed on track "B". - 3: Single MIDI instrument with effects
One live track A with a MIDI instrument with effects with the fader on x
+ one duplicate track B of track A with the fader on x
+ adding Utility with "phase invert" on "B" (or "A" as expected) EQUALS
>>Incomplete Polarity Cancellation
Perhaps somewhat surprisingly the same effects in 2 identical tracks does not fully cancel these out, even though the body is pretty much gone.
I must assume that either the delay compensation Live executes isn't sample perfect or the nature of effects like reverb, phasing, delay and so on is dynamic enough to give 2 different results when fed the same signal (assuming that the signal from the instruments is still identical). Or what else could be going on here? Suggestions?
Please also note the strikingly different result with recording the track instead in 8) below. - 4: Frozen track with effects
One live track A with a MIDI instrument with effects as previously with the fader on x
+ one duplicated track B now frozen with the fader on x
+ adding Utility with "phase invert" on "A" EQUALS
>>Incomplete Polarity Cancellation somewhat different from 3.
(Note that you'll get the same result when freezing track A, however see next test) - 5: 2 tracks frozen with effects
One frozen track A with a MIDI instrument with effects with the fader on 0
+ one duplicated frozen track B with fader on 0 and routing to track C
+ one audio track "C" with routing from "B" (required) Post Mixer and fader on 0
EQUALS
>>Somewhat Improved Polarity Cancellation
Here I have to note that not only must the frozen track send its output to "C", but the receiving track needs to have a routing from the frozen track as well (Post Mixer being the only possible). I would expect one routing would be sufficient, but clearly it's not in this case. Why?
Because C has to tap Post Mixer levels are at 0 in tracks A and B.
Different fader levels on "C" won't make a difference.
I'd expect perfect cancellation here, but this result might involve some little problem with the routing. The results may also be skewed somehow because both tracks may reference the same "frozen" audio files.
Flattening both of these tracks and rerouting them as well as adding polarity cancellation as previous 2-track tests does also render the same result as freezing one of the tracks with reverse polarity. However: - 6: Frozen + flattened with rendered effects
One frozen track A with a MIDI instrument with effects with the fader on x
+ one duplicated flattened track B with the fader on x
+ adding Utility with "phase invert" on "B" EQUALS
>>Total Polarity Cancellation However, not every time even as I've repeated it multiple times.
This does indicate the frozen tracks perhaps were identical and that the routing to a third channel that I had to use in the previous test to be able to use Utility skewed the experiment. I sniff a bug here or a misunderstanding on my part on what the optimum routing should be. - 7: Live/Frozen/flattened and exported audio (bounce)
One live, frozen or flattened track A with a MIDI instrument with effects with the fader on x
+ one exported track, then reimported to track B with fader on x
+ Utility with "phase invert" on "B" EQUALS
>>Incomplete Polarity Cancellation
Actually it's way more off than what can be expected. There's no cancellation also if the export is redone with a live or even a flattened track. From those 3 results we can deduct that exporting audio is not superior to freezing. Both those methods seem to kinda suck.
This result surprises me the most. I need some sample analysis tool in order to investigate the flattened track A to the exported version. This doesn't make sense to me. Please note that Normalize and dither naturally were off for the 32bit export. - 8: Live MIDI track with effects and recorded audio (dubbing)
One live track A with a MIDI instrument with effects with the fader on x
+ one recorded track B tapping A PostFX with fader on x
+ Utility with "phase invert" on "B" EQUALS
>>Total Polarity Cancellation
This result would indicate recording a track is superior to freezing as well as exporting. While this is a letdown as freezing is an easier and faster way to do it, it seems to be a reliable method.
What do you think of these results? Can you get exactly the same or similar results yourself? How can they be explained in the light of understanding digital audio as well as Live?
What technical issues could be behind the unexpected parts of these results? Is it the test setup, is it Ableton Live or just what to expect from digital audio?
Are any of these test results significant enough for making a bug report or are our expectations misguided (assuming here that your expectations would be similar to mine)?
Please add your analysis and share your results with these tests or better structured ones. I need to understand how Live works in this department so I can improve my work process. I assume other producers (you) also wants a sufficient process with Live audio. You may have found a better process for getting reliable results that sound as expected. Let us hear what you think!