Seamless Scene Changing?
Posted: Mon Aug 05, 2019 9:50 pm
Hello again,
I use ableton for playing keys on stage. I arrange all of my sounds for each song in a single scene (each scene is a song). When I launch the next scene, then there is a break in the sound. How do I get rid of this break and make the transition seamless?
NOTE: I use dummy clips and the chain selector to launch all of my sounds corresponding to the current scene. I also turn off all devices in scenes that are not active to save CPU. If I leave the devices on, then there is no break in sound, but there is a sudden, sharp transition between sounds. I want the last sound to continue to ring out until I let go of the keys. I also want the new sound to start ringing only after i play a new key instead of immediately on launching a scene. Quantization is set to none and launch mode is set to gate.
EDIT: Changing the launch mode to trigger, activatiog legato, and leaving all devices on is what I was trying to accomplish, but is there a way to turn the previous scene's devices off to save cpu without losing the sound for a seamless transition?
I use ableton for playing keys on stage. I arrange all of my sounds for each song in a single scene (each scene is a song). When I launch the next scene, then there is a break in the sound. How do I get rid of this break and make the transition seamless?
NOTE: I use dummy clips and the chain selector to launch all of my sounds corresponding to the current scene. I also turn off all devices in scenes that are not active to save CPU. If I leave the devices on, then there is no break in sound, but there is a sudden, sharp transition between sounds. I want the last sound to continue to ring out until I let go of the keys. I also want the new sound to start ringing only after i play a new key instead of immediately on launching a scene. Quantization is set to none and launch mode is set to gate.
EDIT: Changing the launch mode to trigger, activatiog legato, and leaving all devices on is what I was trying to accomplish, but is there a way to turn the previous scene's devices off to save cpu without losing the sound for a seamless transition?