More examples of why to use ,"Removing Clip Stop Button
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More examples of why to use ,"Removing Clip Stop Buttons"
I am hoping somw pro users of live will chime in and give me some examples of how why to use the, "Removing Clip Stop Buttons". there is only one example in the book and I dont really get it. thanks in advance for any help
Former Century Media Recording Artist
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do you use the scene buttons to launch rows of clips at a time?
if you put say a 64 bar loop in sceen 1..
and you wan't to fire scene 2 after say 16 bars
and leave your 64 bar loop looping, then you remove the stop button under it.
if you just copy the loop below it self, it will start from the begining when you launch scene 2
if you put say a 64 bar loop in sceen 1..
and you wan't to fire scene 2 after say 16 bars
and leave your 64 bar loop looping, then you remove the stop button under it.
if you just copy the loop below it self, it will start from the begining when you launch scene 2
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- Location: east coast USA
I use it mainly while building scene layouts - instead of using the insert scene function I delete all the stop buttons following my scene, and either add in the new clip to start playing that, or add a stop button to trigger the stop. That way I visually only see the *changes* to the track, not what's playing. I guess it's a little weird, but hey, it works for me.
mbp 2.66, osx 10.6.8, 8GB ram.
If you want to do 'traditional' two-deck crossfading, use two columns - A and B. Alternate your tracks between A and B and delete the stop buttons. Now, if you're playing an A track and launch the B track scene, the stop button doesn't stop the A track.
Now cross-fade the B track in before stopping the A track.
Obviously, when you launch the B track scene, even though you can't hear it, the A track playing will jump to the B track's tempo if you've got it set up in the master track. (I've screwed THAT one up live more than once...)
Now cross-fade the B track in before stopping the A track.
Obviously, when you launch the B track scene, even though you can't hear it, the A track playing will jump to the B track's tempo if you've got it set up in the master track. (I've screwed THAT one up live more than once...)
Wow!:mike holiday wrote:do you use the scene buttons to launch rows of clips at a time?
if you put say a 64 bar loop in sceen 1..
and you wan't to fire scene 2 after say 16 bars
and leave your 64 bar loop looping, then you remove the stop button under it.
if you just copy the loop below it self, it will start from the begining when you launch scene 2
Note to self: R.T.F.M.
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heres a link to tutorial which has some advice about clip stop buttons in the paragraph that starts "back to the slot buttons" they explain that by removing stop buttons you can reduce the number of tracks
http://emusician.com/sequencers/emusic_ ... index.html
http://emusician.com/sequencers/emusic_ ... index.html
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