More examples of why to use ,"Removing Clip Stop Button

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garygenn69
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Location: east coast USA

More examples of why to use ,"Removing Clip Stop Buttons"

Post by garygenn69 » Sat Oct 22, 2005 5:30 pm

I am hoping somw pro users of live will chime in and give me some examples of how why to use the, "Removing Clip Stop Buttons". there is only one example in the book and I dont really get it. thanks in advance for any help
Former Century Media Recording Artist

mike holiday
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Post by mike holiday » Sat Oct 22, 2005 7:19 pm

do you use the scene buttons to launch rows of clips at a time?

if you put say a 64 bar loop in sceen 1..
and you wan't to fire scene 2 after say 16 bars
and leave your 64 bar loop looping, then you remove the stop button under it.
if you just copy the loop below it self, it will start from the begining when you launch scene 2

garygenn69
Posts: 26
Joined: Sun Dec 05, 2004 5:54 pm
Location: east coast USA

Post by garygenn69 » Sat Oct 22, 2005 8:44 pm

I am starting to use the launch scenen buttons more . But your example definitely made a lot of sense. thank you javascript:emoticon(':D')
Former Century Media Recording Artist

Machinate
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Location: Denmark

Post by Machinate » Sat Oct 22, 2005 9:05 pm

I use it mainly while building scene layouts - instead of using the insert scene function I delete all the stop buttons following my scene, and either add in the new clip to start playing that, or add a stop button to trigger the stop. That way I visually only see the *changes* to the track, not what's playing. I guess it's a little weird, but hey, it works for me.
mbp 2.66, osx 10.6.8, 8GB ram.

hambone1
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Post by hambone1 » Sat Oct 22, 2005 10:25 pm

If you want to do 'traditional' two-deck crossfading, use two columns - A and B. Alternate your tracks between A and B and delete the stop buttons. Now, if you're playing an A track and launch the B track scene, the stop button doesn't stop the A track.

Now cross-fade the B track in before stopping the A track.

Obviously, when you launch the B track scene, even though you can't hear it, the A track playing will jump to the B track's tempo if you've got it set up in the master track. (I've screwed THAT one up live more than once...)

polyslax
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Post by polyslax » Sun Oct 23, 2005 7:34 pm

mike holiday wrote:do you use the scene buttons to launch rows of clips at a time?

if you put say a 64 bar loop in sceen 1..
and you wan't to fire scene 2 after say 16 bars
and leave your 64 bar loop looping, then you remove the stop button under it.
if you just copy the loop below it self, it will start from the begining when you launch scene 2
Wow!:

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Note to self: R.T.F.M.
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mike holiday
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Joined: Mon Jun 28, 2004 8:52 pm
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Post by mike holiday » Sun Oct 23, 2005 8:14 pm

polyslax wrote:Note to self: R.T.F.M.

its neat, all the joys you discover along the way..

chaibuka
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Location: spencerport, ny

Post by chaibuka » Fri Oct 28, 2005 7:07 pm

heres a link to tutorial which has some advice about clip stop buttons in the paragraph that starts "back to the slot buttons" they explain that by removing stop buttons you can reduce the number of tracks

http://emusician.com/sequencers/emusic_ ... index.html

djadonis206
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Location: Seattle, WA.

Post by djadonis206 » Fri Oct 28, 2005 8:27 pm

pimping aint easy but you guys got it down

I was just hinking about the stop button today - Mike, Machinate - nice

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