any games that can run on a 64mb graphics card?

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nathannn
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any games that can run on a 64mb graphics card?

Post by nathannn » Wed Jan 24, 2007 5:20 am

i have kinda been in the mood for some shooting style game but i have a old 64mb graphics card
anyone remember anything older that would work?
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timothyallan
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Post by timothyallan » Wed Jan 24, 2007 6:28 am

64mb isnt too bad, most stuff should run on it albeit in low res...

unreal tournament is always a good 'un :)

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Post by sqook » Wed Jan 24, 2007 8:34 am

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Tommy Bruise
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Post by Tommy Bruise » Wed Jan 24, 2007 9:47 am

i think halo would

Tyrant
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Post by Tyrant » Wed Jan 24, 2007 4:12 pm

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Post by compositeone » Wed Jan 24, 2007 4:14 pm

sim golf
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Post by noisetonepause » Wed Jan 24, 2007 4:19 pm

Half-Life!
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Post by laurence » Wed Jan 24, 2007 5:51 pm

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Approach
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Post by Approach » Wed Jan 24, 2007 7:52 pm

Its not a shooter but World of Warcraft will run with 64mb. WOW is like Live in the RPG world...all the cool kids have it.

Shoma
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Post by Shoma » Wed Jan 24, 2007 9:00 pm

counter strike 1.6 would

Kodama
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Post by Kodama » Wed Jan 24, 2007 9:53 pm

SW Battlefront I

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fatrabbit
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Post by fatrabbit » Wed Jan 24, 2007 11:02 pm

Loadsa classics like Unreal Tournament for sure.

The new Half-Life episodes probably - supposed to be scalable. Although it's hit or miss whether you'll get stuttery gameplay (happens to some people on all kinds of systems). In fact Half-Life Episode 1 is the only game i've played in the last year nearly!

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Post by Tone Deft » Wed Jan 24, 2007 11:05 pm

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Post by Machinate » Thu Jan 25, 2007 1:35 am

I would like to add fucking GridWars for teh win.
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zappen
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Post by zappen » Thu Jan 25, 2007 1:43 am

it's not just the ram that matters, it's also about the videocard directx version supported and the support of some specific version of Vertex Shaders and Pixel Shaders.

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