Delay Time above 300ms ?

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D Robichaud
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Delay Time above 300ms ?

Post by D Robichaud » Fri May 11, 2007 1:02 pm

Is there an option to configure Live's delay effect (ping pong, filter delay or simple delay) above 300 ms?

Fabfilters timeless VST goes to 5000ms. A nice delay on a snare drum that I've found is around 350-450ms of delay (with 87bpm). This is a typical dub effect.

Maybe any of you knows a way to increase the delay time by adding other device?
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Angstrom
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Post by Angstrom » Fri May 11, 2007 1:10 pm

I know this seems silly but ... one option is to add another of Live's delays !

if the delays are on a return track you can put two or more delay devices in there, enable the return-track's send knob and use that as the feedback dial. Send the two delays back into themselves. 300+300 = 600ms

Make sure you have both feedbacks set to minimum, you don't want two 300ms repeats in addition to the main 600 ms repeat.

It's a workaround at best.

the other option is to go to KVR and get a free delay plugin capable of longer delay times. I'm sure there must be thousands there.

D Robichaud
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Post by D Robichaud » Fri May 11, 2007 1:34 pm

Thanks for your response. Unfortunatley I don't think it works by adding two delay device, unless I'm doing it wrong. I've tried two different ways on a return channel: the first one is to have two simple delay device both at 175ms (350ms), the first device no feedback and wet the second one with 50% feedback and wet. The other way is to have a device on on return and to send the return to another return channel. All I get is a bouncing snare delay (like a ping pong) as opposed to a simple constant repeat of a snare delay fading away.

I would prefer finding a way to this with live's devices as opposed to using a VST.
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Angstrom
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Post by Angstrom » Fri May 11, 2007 2:11 pm

take two delay devices and put them on return channel 1
set both delays to 100% wet, feedback to 0%
On the return channel, turn send dial 1 to 50% (IE send the return to itself )

that should give you a delay where the feedback is controlled by the send knob

bragi0
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Post by bragi0 » Fri May 11, 2007 2:24 pm

Two simple delays in sequence

first LINK -> TIME -> 175ms, 100% wet, 0% feedback
second LINK -> TIME -> 175ms, 50% wet, 75% feedback

seems to work for me?

nebulae
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Post by nebulae » Fri May 11, 2007 2:25 pm

You can also do a Simple Delay leading into a Ping Pong then then back to a Simple Delay. By doing so, you can have a mono Delay leading to a ping pong, each creating multiple long Delays in stereo, then back to a simple delay where you can extend the ping pongs or make it mono again.

There's also the F button to freeze the delay as son as you like.

Angstrom
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Post by Angstrom » Fri May 11, 2007 3:52 pm

if you use the 'in delay' feedback it will only feed backk teh buffer size of that particular delay

175 + 175 =

if you imagine taht second 175 has its own feedback turned up .. where is it getting the time from .. from within itself (175)

only by using soemthign which encompasses both buffers will you get the cumulative amount. teh two buffers added together.. IE not 'in parallel. using the in delay feedback controls means they are in parallel , not in series

Kodama
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Post by Kodama » Fri May 11, 2007 7:43 pm

Do a track delay on your return!
GO VEGAN!!! - Macbook Air, Bass Station II, Some Korg shit, Live Suite, U-He, Audio Damage, Microtonic, Ohmicide, more soft stuffs, awesome controllers, euro rack modular synth,an awesome cat.

D Robichaud
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Post by D Robichaud » Fri May 11, 2007 7:55 pm

It works! (two simple delay with 100% wet & 0 fb) Thanks Angstrom.

but it's kind of weird that you control the feedback with the send button on the return track.
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Angstrom
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Post by Angstrom » Sun May 13, 2007 5:09 pm

D Robichaud wrote:It works! (two simple delay with 100% wet & 0 fb) Thanks Angstrom.

but it's kind of weird that you control the feedback with the send button on the return track.
That's an old dub trick using the mixer channel to shape the delay, very much fun to stick other things in the feedback path. Try a saturator, every repeat will get shaped more, sort of like a 'tape delay' it also helps control extreme feedback.
Eq of course is the classic dub insert into a feedback path. Or, to add a little randomness, an autofilter with the lfo slowly sweeping. It gives a similar effect to the bundled 'filter-delay' , but filter delay has no lfo.
:)

sunrahrahrah
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Post by sunrahrahrah » Mon Jan 07, 2008 1:39 am

angstrom this is sick

8)


between this and the vocoder Im stoked!

Timur
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Post by Timur » Mon Jan 07, 2008 9:43 am

There is an easier albeit less cool way. Simply use "Filter Delay" and switch off all filter options. Filter Delay times can be set upto 999 ms. ;)

Angstrom
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Post by Angstrom » Mon Jan 07, 2008 1:06 pm

yes, but this post was prior to L7.

in L7 someone persuaded ableton to increase the maximum delay times on the delay objects ;) (although for some reason they didn't do simpledelay)
Try out L6, the max delay was 300ms for all delays.

Anyway - although filter delay can filter feedbacks - it cannot modulate the filter frequency with an lfo, and it cannot saturate or otherwise effect the feedback chain. That is the reason I construct my own chains and use the return channel 're'send to provide feedback. It really personalises the delay.

mike holiday
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Post by mike holiday » Mon Jan 07, 2008 2:03 pm

and why stop at two delays :)

you can get as long a delay as you like
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