Boiingg Monome/Max Patch (works great with Impulse)

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pixelmechanic
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Boiingg Monome/Max Patch (works great with Impulse)

Post by pixelmechanic » Tue Nov 13, 2007 9:45 pm

Hi

Some of you (particularly those with monomes) may like to play with a Max patch I've put together that emulates Tenori-On Bounce Mode... minimum requirement is Max Runtime, no Monome required (but is supported!). Should play nicely on both Mac & PC.

You can pick it up here...

http://post.monome.org/?PostBackAction= ... hmentID=97

And read about it here...

http://post.monome.org/comments.php?DiscussionID=224

Cheers

Jules
pixelmechanic - sound vs. vision - appropriation vs. improvisation

www.pixelmechanics.com/sonic

sparklepuff
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Post by sparklepuff » Tue Nov 13, 2007 11:16 pm

Sweet, man, I'll check that out this weekend. Thanks for the contributions!
Guitar | Synths | Samplers | Ableton @ Phantogram & Big Grams

pixelmechanic
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Post by pixelmechanic » Tue Mar 04, 2008 6:43 pm

Hi all

I posted this a while ago, and it's become very popular on the monome forum...

http://post.monome.org/comments.php?Dis ... 224&page=1

BUT YOU DON'T NEED A MONOME...

It's got a built in interface and it's seen a bunch of updates recently so that you can set up customised notes, velocities and durations and also change bounce modes on the fly...

Please give it a try...

I'm going to build a pluggo of it very soon, currently plays in max and runtime...

Cheers

Jules
pixelmechanic - sound vs. vision - appropriation vs. improvisation

www.pixelmechanics.com/sonic

Poster
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Post by Poster » Tue Mar 04, 2008 7:19 pm

thanks mate..

loads of fun!

b0unce
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Post by b0unce » Tue Mar 04, 2008 8:54 pm

Poster wrote:thanks mate..

loads of fun!
+1

it's a shame it quantizes the output tho, I didn't notice any way of turning that off ?
spreader of butter

elementv
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Re: Boiingg Monome/Max Patch (works great with Impulse)

Post by elementv » Wed Sep 23, 2009 2:07 pm

Yeah I have a hard time with the rows and the quantize. I can only get it to work on one column of the apc 40. I thought it might be the apc but the same thing happens when I try it on my Ohm 64. anyone else? I can't seem to change the presets either. Looks great but driving me crazy.

joe.cavers
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Re: Boiingg Monome/Max Patch (works great with Impulse)

Post by joe.cavers » Thu Sep 24, 2009 9:13 am

I'll back this up, this is a great patch, also works well with mallet sounds from Collision and slow tempos.

JC

john gordon
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Re:

Post by john gordon » Thu Sep 24, 2009 6:28 pm

how did you get the apc lights going on this?i have monomulator and boiing running in live but no feedback happening with the apc.

chapelier fou
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Re: Boiingg Monome/Max Patch (works great with Impulse)

Post by chapelier fou » Thu Sep 24, 2009 6:44 pm

If you got no monome (so, no funky light feedback), I think you can do exactly the same thing with Live only, with midi tracks all routed to the same track.
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john gordon
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Re: Boiingg Monome/Max Patch (works great with Impulse)

Post by john gordon » Thu Sep 24, 2009 8:33 pm

chapelier fou wrote:If you got no monome (so, no funky light feedback), I think you can do exactly the same thing with Live only, with midi tracks all routed to the same track.
no i saw someone doing it with the apc40 and monomulator,just cant seem to get it set up right.

elementv
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Re: Boiingg Monome/Max Patch (works great with Impulse)

Post by elementv » Tue Sep 29, 2009 5:24 pm

me too, need help with this one.

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