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 Post subject: UC33e Control Surface - Changing Banks
PostPosted: Wed Mar 09, 2011 5:48 pm 

Joined: Wed Mar 03, 2010 9:16 pm
Posts: 17
OK, I have searched high and low through the forum today and i can not figure this out..

Using the UC33e in Control Surface mode, i can access the eight given parameters of bank 1, however i can not access any further banks to control the further parameters of the device. I am able to do this with a remote zero sl by using the bank browse on the controller, however the uc33e does not seem to have this browser buttons and seems that it can not be scripted via instant mappings/control surface script - from the .txt file - " You can neither add functions nor can you change the banks of device parameters."

Is there not even a way to navigate through banks using the mouse/keyboard?

Many Thanks guys,


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 Post subject: Re: UC33e Control Surface - Changing Banks and Remote Scripts
PostPosted: Wed Mar 09, 2011 11:32 pm 

Joined: Wed Mar 03, 2010 9:16 pm
Posts: 17
Ok i've figured it out a way to make it work. I'm just using the top row of pots for the bank of parameters and using the scroll buttons to scroll the banks....

Set the UC33e to run on preset 5 - press recall and number 5 and make sure your global midi channel is 01 on the unit.

Create a directory called My UC33e here:

C:\Documents and Settings\User\Application Data\Ableton\Live 8.2.1\Preferences\User Remote Scripts\My UC33e

and put in this in your UserConfiguration.txt doc which should be in the directory

# Config File for User-defined Instant Mappings

# We assume that the controls on your MIDI controller
# send CCs (except for pads). All controls that do not have
# an explicit channel setting are expected to use the
# global channel. CCs & Notes are counted from 0-127
# and channels from 0-15.

[Globals]
# The channel that the controller should send on
GlobalChannel: 0
# If your controller is connected via USB, replace ControllerName
# with the name of the respective port. Live will then try to
# recognize the ports for you when you select your Instant-Mappings
InputName: UC-33 USB MIDI Controlle In [1]
OutputName: UC-33 USB MIDI Controll Out [1]
# If your controller has pads that send notes, you can use them to
# play the visible pads in your DrumRacks. Just replace the -1 for
# the note (and channel) of the respective pad. The arrangement of
# the pads in the DrumRacks is as follows:
# 1 2 3 4
# 5 6 7 8
# 9 10 11 12
# 13 14 15 16
# (If you leave the channel of a pad at -1, Live will assume that
# the pad uses the global channel)
Pad1Note: -1
Pad2Note: -1
Pad3Note: -1
Pad4Note: -1
Pad5Note: -1
Pad6Note: -1
Pad7Note: -1
Pad8Note: -1
Pad9Note: -1
Pad10Note: -1
Pad11Note: -1
Pad12Note: -1
Pad13Note: -1
Pad14Note: -1
Pad15Note: -1
Pad16Note: -1
Pad1Channel: -1
Pad2Channel: -1
Pad3Channel: -1
Pad4Channel: -1
Pad5Channel: -1
Pad6Channel: -1
Pad7Channel: -1
Pad8Channel: -1
Pad9Channel: -1
Pad10Channel: -1
Pad11Channel: -1
Pad12Channel: -1
Pad13Channel: -1
Pad14Channel: -1
Pad15Channel: -1
Pad16Channel: -1

[DeviceControls]
# The Encoders will control the device parameters (you can also
# use knobs or sliders). Replace the -1's with the CCs sent by
# the respective controls on your controller. You can also set
# the channel for each controller if it differs from the global
# channel (if you leave the channel of an encoder at -1, Live
# will assume that the encoder uses the global channel).
Encoder1: 57
Encoder2: 76
Encoder3: 74
Encoder4: 71
Encoder5: 14
Encoder6: 15
Encoder7: 26
Encoder8: 31
EncoderChannel1: -1
EncoderChannel2: -1
EncoderChannel3: -1
EncoderChannel4: -1
EncoderChannel5: -1
EncoderChannel6: -1
EncoderChannel7: -1
EncoderChannel8: -1
# Enter the respective map mode for the encoders here. The following
# map modes are available:
# - Absolute
# - Absolute14Bit
# - LinearSignedBit
# - LinearSignedBit2
# - LinearTwoCompliment
# - LinearBinaryOffset
# - AccelSignedBit
# - AccelSignedBit2
# - AccelTwoCompliment
# - AccelBinaryOffset
# Consult the controller's documentation to find out which mode to use.
EncoderMapMode: Absolute
# Buttons used here are expected to not be toggles (i.e., sending
# value 0 every second time you press it).
Bank1Button: -1
Bank2Button: -1
Bank3Button: -1
Bank4Button: -1
Bank5Button: -1
Bank6Button: -1
Bank7Button: -1
Bank8Button: -1
NextBankButton: 61
PrevBankButton: 60
LockButton: -1

[MixerControls]
# Again enter the appropriate CCs for the respective controls.
# If all sliders use the global channel to send their data,
# you can leave the channels at -1. You can, of course, use
# encoders or knobs instead of sliders.
VolumeSlider1: -1
VolumeSlider2: -1
VolumeSlider3: -1
VolumeSlider4: -1
VolumeSlider5: -1
VolumeSlider6: -1
VolumeSlider7: -1
VolumeSlider8: -1
Slider1Channel: -1
Slider2Channel: -1
Slider3Channel: -1
Slider4Channel: -1
Slider5Channel: -1
Slider6Channel: -1
Slider7Channel: -1
Slider8Channel: -1
MasterVolumeSlider: -1
MasterSliderChannel: -1
Send1Knob1: -1
Send1Knob2: -1
Send1Knob3: -1
Send1Knob4: -1
Send1Knob5: -1
Send1Knob6: -1
Send1Knob7: -1
Send1Knob8: -1
Send2Knob1: -1
Send2Knob2: -1
Send2Knob3: -1
Send2Knob4: -1
Send2Knob5: -1
Send2Knob6: -1
Send2Knob7: -1
Send2Knob8: -1
TrackArmButton1: -1
TrackArmButton2: -1
TrackArmButton3: -1
TrackArmButton4: -1
TrackArmButton5: -1
TrackArmButton6: -1
TrackArmButton7: -1
TrackArmButton8: -1
VolumeMapMode: Absolute
SendsMapMode: Absolute

[TransportControls]
# The transport buttons are also expected not to be toggles.
StopButton: -1
PlayButton: -1
RecButton: -1
LoopButton: -1
RwdButton: -1
FfwdButton: -1




Hope this helps someone.


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