[4945] Collision seems to take up surprising amount of cpu

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arkoenig
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[4945] Collision seems to take up surprising amount of cpu

Post by arkoenig » Tue Feb 24, 2009 1:56 am

Create a new set, drag "Collision -> Mallets -> Mallets-Basic Vibes" into a MIDI track, play a few chords. On my 4-core 3GHz machine, cpu rapidly goes up to 25% and stays there, which is the limit for a single core.

However, when I call up the system performance meter, it shows more like 8%. Could it be that the Live cpu meter is showing fraction of one core? I do have multi-core/multi-processor turned on.
The difference between theory and practice is that in theory, there is no difference between theory and practice, but in practice, there is.

Amaury
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Re: [4945] Collision seems to take up surprising amount of cpu

Post by Amaury » Fri Mar 13, 2009 12:05 pm

Hi,

I moved the topic away. See my answer there:
http://forum.ableton.com/viewtopic.php?f=25&t=108564

Collision does use quite a lot of CPU because its processing is quite heavy, but this peculiar bug has been fixed.

Regards,
Amaury
Ableton Product Team

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