Follow Action: at end point, do X
Posted: Sun Oct 11, 2009 5:35 pm
Follow Actions are currently limited to being activated after a certain count. As stemming full length tracks in Ableton Live has become popular to effectively provide cue points in said tracks, it would be great to have the Follow Action command activate at a clips end point. this would allow two uses that I have foreseen:
A loop could be placed and moved at will within a clip and be looped indefinitely, and the follow action would not activate until the loop was turned off and the remainder of the clip played out. Currently, if a Follow action is set to model the length of a clip from start point to end point, looping a section of the clip for a period of time would cause the follow action to activate before the clip finished. when stemming tracks to resemble cue points, this would cause a section of a track to be skipped over, and break the original flow of the track.
the second is for use as loop fills. for example, two 1 bar loops can be made; one to loop extensively, and the other to be used as a fill. With the fill clip placed on legato mode and quantization reduced as low as "none," one could add the fill at any time in the count, it would play out and then follow action back to the loop track without losing time. with the current follow action capabilities, when the fill clip is triggered, it is required to play for an entire count before activating the action prescribed, effectively losing or altering the beat of the music.
Thanks for the ear, Abes. Keep up the good work!
Sheph
A loop could be placed and moved at will within a clip and be looped indefinitely, and the follow action would not activate until the loop was turned off and the remainder of the clip played out. Currently, if a Follow action is set to model the length of a clip from start point to end point, looping a section of the clip for a period of time would cause the follow action to activate before the clip finished. when stemming tracks to resemble cue points, this would cause a section of a track to be skipped over, and break the original flow of the track.
the second is for use as loop fills. for example, two 1 bar loops can be made; one to loop extensively, and the other to be used as a fill. With the fill clip placed on legato mode and quantization reduced as low as "none," one could add the fill at any time in the count, it would play out and then follow action back to the loop track without losing time. with the current follow action capabilities, when the fill clip is triggered, it is required to play for an entire count before activating the action prescribed, effectively losing or altering the beat of the music.
Thanks for the ear, Abes. Keep up the good work!
Sheph