Beat Repeat 2
Posted: Mon Sep 18, 2006 6:20 pm
small collection of suggestions for BR2
hoffman2k wrote:Why not add a reverse button and grid resolutions that make sense?
Call it beat repeat 2
Poster wrote:or a Grid Decay.. that would blow me away..
call that Beat Repeat 2.1
hoffman2k wrote:And a variation knob for the offset
2.2
mark h wrote:how about having "minus" values on the Pitch Decay and Volume Decay parameters, allowing the sample to build in volume/decay as it repeats.
mickeybabaji wrote:and some user designed repeat patterns abilities.
gomi wrote:yah and the ability to play repeats backwards.. randomly or all the time
etc...
peeddrroo wrote:i have another suggestion for beat repeat. more about the way it works right now:
i'd like the "grid" parameter to be linked to "interval", so that the grid value can't be lower than the interval value: when this is the case, beatrepeat just doesn't alter the sound at all, this doesn't make sense to me.
this is especially annoying when performing live and setting this parameter with controllers, you always have to be careful to not have the grid value lower than the interval one.
or at least, a nice way to achieve this, would be to have an entry "interval value" as a possible minimum value for the grid parameter when you midi-assign it to a knob. i hope this is clear.
mikHATz wrote:Would really like to see an envelope for the repeated portion of the sample, instead of just decay, have attack and release.
serotoninsteve wrote:Timestretching for the sample catched by the instant repeat button. For now if the sample is running and you change the project tempo it runs out of sync against other tracks.
serotoninsteve wrote:Triplets only in adition of the no triplets switch.