tutorials & doc

Learn about building and using Max for Live devices.
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thomasgoepfer
Posts: 5
Joined: Wed Sep 09, 2009 6:19 pm

tutorials & doc

Post by thomasgoepfer » Fri Sep 11, 2009 11:34 am

Hi all,

I'm just beginning the test of M4L... and I can't find the max tutorial, in the "examples overview" (all patches in tab "audio" and "instrument", like "M4L.del.00.SimpleGain").
Why ?

enomis
Posts: 13
Joined: Wed Jul 21, 2004 2:00 pm

Re: tutorials & doc

Post by enomis » Fri Sep 11, 2009 6:24 pm

hello all...

roughly the same question... many the live. objects in max don't seem to have help patches. (live.remote~, live.param~ etc.) would like to get a better understanding of what these objects do.

thanks

olivierseb
Posts: 230
Joined: Sun Dec 11, 2005 8:52 pm
Location: FRANCE
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Re: tutorials & doc

Post by olivierseb » Sat Sep 12, 2009 6:20 am

enomis wrote:hello all...

roughly the same question... many the live. objects in max don't seem to have help patches. (live.remote~, live.param~ etc.) would like to get a better understanding of what these objects do.

thanks
I agree, but you can read the reference manual for most of objects without an help patch yet.
We just have to be patient and glad to be beta tester :-)
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emmanuel_2
Posts: 127
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Location: Paris
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Re: tutorials & doc

Post by emmanuel_2 » Sat Sep 12, 2009 10:21 pm

olivierseb wrote:I agree, but you can read the reference manual for most of objects without an help patch yet.
We just have to be patient and glad to be beta tester :-)
We have some cleaning to do in the extra menu. Thanks for mentioning.
ej

Gregory Taylor
Posts: 268
Joined: Tue Sep 01, 2009 3:11 pm

Re: tutorials & doc

Post by Gregory Taylor » Sun Sep 13, 2009 5:27 am

While the help files (when they're present, of course)
contain lots of useful examples of how the object is
commonly used, the Reference is the final correct and
complete description of what any Max object does - keeping
that in mind will serve you well in the days to come. You
can also see relevant parts of the Reference page from
inside of Max itself. Choose "Clue Window" from the
Window menu and a new floating window will appear. Now,
move your cursor so that it's positioned over the inlet
of any Max object (you'll see a pink or blue circle appear)
and click. a pale yellow menu will appear with a list that
looks like this:

Messages:
(list of messages)

Actions:
(list of stuff)

While that window's up, position your cursor on one
of the messages and look down at the Clue Window.
Presto - you're reading the Reference entry for that
message for that object. You can do this with any
Max object.

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