Live object model

Learn about building and using Max for Live devices.
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Surreal
Posts: 560
Joined: Wed May 17, 2006 1:18 am

Live object model

Post by Surreal » Thu Sep 17, 2009 4:50 pm

The link in documentation doesnt seem to work for this. Is there a place where i can look at it?

Surreal
Posts: 560
Joined: Wed May 17, 2006 1:18 am

Re: Live object model

Post by Surreal » Thu Sep 17, 2009 4:51 pm

in fact, none of the links work for me in documentation.

stringtapper
Posts: 6302
Joined: Sat Aug 28, 2004 6:21 pm

Re: Live object model

Post by stringtapper » Thu Sep 17, 2009 6:07 pm

Same here. If you're on a Mac you can navigate to the folder with the .xml files of the reference pages and open them using Max 5.1:

Applications/Max5/Cycling '74/docs/refpages/m4l-ref

EDIT: on XP: C:\Program Files\Cycling '74\Max 5.0\Cycling '74\docs\refpages\m4l-ref
Unsound Designer

benbracken
Posts: 68
Joined: Tue Sep 01, 2009 4:07 pm

Re: Live object model

Post by benbracken » Thu Sep 17, 2009 7:22 pm

for those who are having problems with the documentation, can you post your OS, computer model, and (if present) version of Safari? Also, if you have any add-ons to Safari, please post those as well.

-Ben

Surreal
Posts: 560
Joined: Wed May 17, 2006 1:18 am

Re: Live object model

Post by Surreal » Thu Sep 17, 2009 7:38 pm

Model Name: MacBook Pro
Model Identifier: MacBookPro1,2
Processor Name: Intel Core Duo
Processor Speed: 2.16 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 2 MB
Memory: 2 GB

10.6.1 Snow Leopard

Safari 4.0.3

i have xmarks and cosmopod
Last edited by Surreal on Thu Sep 17, 2009 10:28 pm, edited 1 time in total.

stringtapper
Posts: 6302
Joined: Sat Aug 28, 2004 6:21 pm

Re: Live object model

Post by stringtapper » Thu Sep 17, 2009 8:17 pm

2.6 GHz C2D MacBook Pro 17" 4GB RAM

OS 10.6.1

Safari 4.0.3 (no extensions)
Unsound Designer

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