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Any easy way to make custom scales in schwarzonator ???
Posted: Sun Jan 17, 2010 8:49 pm
by Parametex
Hi' yah,
Yes schwarzonator is great fun ... but has anybody managed to easily add their own custom scales to it??
Cheers,
Px
Re: Any easy way to make custom scales in schwarzonator ???
Posted: Mon Jan 18, 2010 8:42 pm
by Machinate
the note values sit in a coll somewhere, IIRC. or a separate text/XML file, I forget.
Re: Any easy way to make custom scales in schwarzonator ???
Posted: Tue Jan 19, 2010 5:56 am
by Gregory Taylor
The coll object is your friend. You'd use the MIDI note number for the index, and then store the frequency you want. I do it all the time to considerable effect.
Re: Any easy way to make custom scales in schwarzonator ???
Posted: Tue Jan 19, 2010 3:24 pm
by bip
what you mean by "coll object"?
i'm a little lost...
Re: Any easy way to make custom scales in schwarzonator ???
Posted: Tue Jan 19, 2010 4:08 pm
by kleine
bip wrote:what you mean by "coll object"?
i'm a little lost...
See:
http://cycling74.com/docs/max5/refpages ... /coll.html
Best,
Christian
Re: Any easy way to make custom scales in schwarzonator ???
Posted: Tue Jan 19, 2010 5:23 pm
by Gregory Taylor
CK's right. For more information, I would politely suggest you choose "Max Tutorials" from the Help menu in Max, and scroll down to the Max Basic Tutorial 18 "Data Collections", where all will be revealed.
Re: Any easy way to make custom scales in schwarzonator ???
Posted: Wed Jan 20, 2010 7:52 am
by Parametex
Gregory Taylor wrote:The coll object is your friend. You'd use the MIDI note number for the index, and then store the frequency you want. I do it all the time to considerable effect.
Hey,
Yeah I found the coll and the list of numbers associated with the scales but did not come up with any neat way of inserting new scales quick ... Are u just hand typing every note in every scale in ?
Thx
Re: Any easy way to make custom scales in schwarzonator ???
Posted: Thu Jan 21, 2010 4:49 am
by Gregory Taylor
Well, I only tend to use a single scale (one of my own making), so I only have to do the typing once.
Alternately, you could write yourself a Max patch that calculated the pitches for you, of course. An uzi 128 object feeding a counter and some calculation stuff, with a pack object stuck on the end....