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 Post subject: Ableton Max for Live production guidelines
PostPosted: Tue Jan 11, 2011 7:26 pm 

Joined: Thu Jun 29, 2006 8:08 am
Posts: 248
Location: Ableton Headquarter
Hi all,

We've created set of Max for Live device guidelines. The purpose of these guidelines is to help programmers build devices that work and can be shared with others:

http://downloads.ableton.com/misc/maxfo ... elines.pdf

The guidelines are based on our own experience and known issues, the evaluations of some devices from the community and talks with patch programmers over the past few weeks.

We consolidated the most common errors to help you troubleshoot your devices. We'll add practical examples later to demonstrate how you may solve specific programming problems related to these guidelines.

I hope you find it helpful.


Daniel

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Tue Jan 11, 2011 7:35 pm 

Joined: Fri Aug 24, 2007 4:08 pm
Posts: 3068
Location: Dunstable
Good guide, a number of things i wish i'd known at the start!

Cheers
D

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Tue Jan 11, 2011 8:08 pm 

Joined: Sat Oct 29, 2005 1:15 pm
Posts: 1749
Location: Outerspace
yep!
nice

+1

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Tue Jan 11, 2011 11:25 pm 

Joined: Fri Mar 02, 2007 10:55 pm
Posts: 2044
Location: Boston, MA
Cool stuff. I will certainly encourage people to adhere to the guidelines on maxforlive.com.

The new "beta/work in progress" tag could represent devices that don't confirm to all the recommendations in the guide.

Thanks Ableton!

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Thu Jan 13, 2011 9:30 am 

Joined: Sun Dec 11, 2005 8:52 pm
Posts: 230
Location: FRANCE
Very good initiative !

This could really improve overall quality and consistency

Thank you

Olivier

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Mon Feb 14, 2011 11:29 pm 

Joined: Sat Apr 24, 2010 11:20 am
Posts: 1163
Location: Fredericksburg, VA
Really nice checklist, this will really up the average device quality if people adhere to it. Thanks!
Hamish

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Tue Feb 15, 2011 5:39 am 

Joined: Sun Mar 08, 2009 4:31 pm
Posts: 25
Howdy:

Could someone recommend some good patches that incorporate the guidelines?

I'm sure there are many of us who are crappy programmers and we could learn alot from looking into actual examples of solid code, rather than just blindly reading the guidelines. :)

Thanks for any suggestions!


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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Tue Feb 15, 2011 10:37 am 

Joined: Thu Jun 29, 2006 8:08 am
Posts: 248
Location: Ableton Headquarter
tomatoe_joe wrote:
Howdy:

Could someone recommend some good patches that incorporate the guidelines?

I'm sure there are many of us who are crappy programmers and we could learn alot from looking into actual examples of solid code, rather than just blindly reading the guidelines. :)

Thanks for any suggestions!


Thanks for the feedback. We're currently working on a few examples, they'll be coming out soon.

Daniel

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Tue May 17, 2011 1:45 pm 

Joined: Mon May 16, 2011 4:25 pm
Posts: 10
really thank a lot. it will help newbie like me. lots of thing i dont know still

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Tue May 24, 2011 10:50 am 

Joined: Fri May 13, 2011 10:56 am
Posts: 31
nice guidelines...
keep it up...

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 Post subject: Re: Ableton Max for Live production guidelines
PostPosted: Mon Sep 02, 2013 4:00 pm 

Joined: Thu Jan 10, 2002 12:13 pm
Posts: 1762
db wrote:
Hi all,

We've created set of Max for Live device guidelines. The purpose of these guidelines is to help programmers build devices that work and can be shared with others:

http://downloads.ableton.com/misc/maxfo ... elines.pdf

The guidelines are based on our own experience and known issues, the evaluations of some devices from the community and talks with patch programmers over the past few weeks.

We consolidated the most common errors to help you troubleshoot your devices. We'll add practical examples later to demonstrate how you may solve specific programming problems related to these guidelines.

I hope you find it helpful.


Daniel


Thanks, I'm sure that'll help a lot when I get into Max.

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