m4L fragmentation after Live 9?

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wasoota
Posts: 96
Joined: Fri Feb 27, 2009 7:18 pm

m4L fragmentation after Live 9?

Post by wasoota » Thu Feb 28, 2013 9:18 pm

Just wondering. Live 9 running m4L 6 and Live 8 running max 5. Density for one only runs in m4L 5 (for now at least), not 6. I'm sure there's others too.

With the upgrade to Live 9 not exactly a no brainer, will that fragment the max for Live 'community' into Live 9 users and Live 8 users? Or is max 6 perfectly backwards compatible so all devices made by Live 9 users will run on m4L 5? I somehow doubt it, but fragmentation is the worst possible thing for something like m4L. Any ideas or comments?

doghouse
Posts: 1450
Joined: Fri Aug 29, 2008 5:30 pm

Re: m4L fragmentation after Live 9?

Post by doghouse » Thu Feb 28, 2013 10:40 pm

Seems to me there is no way around it. You've already given an example where forward compatibility is missing (Density) and I never expect backwards compatibility with a new version, let alone two (both Live and Max changing versions) plus possible 32 bit/64 bit issues...

Ah, the joys of the computer world :oops:

wasoota
Posts: 96
Joined: Fri Feb 27, 2009 7:18 pm

Re: m4L fragmentation after Live 9?

Post by wasoota » Fri Mar 01, 2013 9:22 am

doghouse wrote:Seems to me there is no way around it. You've already given an example where forward compatibility is missing (Density) and I never expect backwards compatibility with a new version, let alone two (both Live and Max changing versions) plus possible 32 bit/64 bit issues...

Ah, the joys of the computer world :oops:
Yeah, but it's not just the old backwards compatibility thing, because we're not talking about a word processor, but a programming environment. The whole point of m4L is to have 'the community' building great stuff in the Max for Live environment. And up until now, there was only one 'Max for Live'. Now there's basically 'Max for Live 9' and 'Max for Live 8'.

I wonder if they're going to add Max 6 support in Live 8 once the launch of Live 9 is through. They certainly should, if only for the sake of the m4L universe.

paradiddle
Posts: 512
Joined: Wed Jul 14, 2004 12:21 am
Location: mtl

Re: m4L fragmentation after Live 9?

Post by paradiddle » Wed Mar 06, 2013 9:09 pm

Plenty of m4l 5 devices that just crash live 9 with m4l 6 or just don't produce sound.

madlab
Posts: 1391
Joined: Fri May 02, 2003 6:38 am
Location: France

Re: m4L fragmentation after Live 9?

Post by madlab » Thu Mar 07, 2013 7:11 am

As a siodenote, I've been using max 6 as editor for M4L devices with live 8.34 for at least 6 months now...
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MBP M1 Pro 2021 - 16 Go RAM - Monterey 12.6.3
MBP 2.5 Ghz I7 16 Go SSD OSX 10.14
iPad + Mira+ TouchOsc
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Band : https://elastocat.org/
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stringtapper
Posts: 6302
Joined: Sat Aug 28, 2004 6:21 pm

Re: m4L fragmentation after Live 9?

Post by stringtapper » Thu Mar 07, 2013 3:04 pm

Yeah Max 6 has been compatible with Live 8 since it was first released, just not officially supported.
Unsound Designer

madlab
Posts: 1391
Joined: Fri May 02, 2003 6:38 am
Location: France

Re: m4L fragmentation after Live 9?

Post by madlab » Fri Mar 08, 2013 10:29 am

Yes Stringtapper, we have to watch out for the zl family objects, as their name changed between 5 and 6. And no routepass...
Aboard from V. 1
MBP M1 Pro 2021 - 16 Go RAM - Monterey 12.6.3
MBP 2.5 Ghz I7 16 Go SSD OSX 10.14
iPad + Mira+ TouchOsc
RME FF UC Live 11.3.21 M4L Max 8
Band : https://elastocat.org/
Madlab sound unit / objects, guitar, electronics / end_of_transmission

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