All times are UTC

 
 



Post new topic Reply to topic  [ 15 posts ] 
Author Message
 Post subject: Live 9/M4L Default Object Colors
PostPosted: Tue Mar 12, 2013 12:49 am 

Joined: Sat Aug 28, 2004 6:21 pm
Posts: 4833
So M4L devices have default color and font schemes, right? It's been like this since it was first released and I was always cool with it and even preferred the look to the defaults in Max standalone. But with Live 9 the colors of the object boxes are getting on my nerves. It's two shades of gray and they are pretty hard for me to see.

So long story short: how can these defaults be modified? When you go to change the object defaults in Max's options menu you get the Max standalone colors, not the colors that M4L seems to magically default to. So there must be a preference file one can modify. Anyone know where it is?

_________________
Unsound Designer

Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Wed Mar 13, 2013 11:08 pm 

Joined: Sat Aug 28, 2004 6:21 pm
Posts: 4833
No one knows about this?

The default object colors are killing my eyes.

Anyone from Ableton? Christian??

_________________
Unsound Designer

Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Thu Mar 14, 2013 2:36 am 

Joined: Wed Sep 09, 2009 6:05 pm
Posts: 72
if you change the Live's color scheme, it will change the default color scheme of M4L as well. live's appearance prefs now also have the ability to adjust brightness and hue separately, so that may affect M4L as well though I haven't really experimented much with that.


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Thu Mar 14, 2013 2:56 am 

Joined: Tue Feb 20, 2007 11:10 pm
Posts: 9955
I'd also like to know...

_________________
Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Thu Mar 14, 2013 7:21 pm 

Joined: Sat Aug 28, 2004 6:21 pm
Posts: 4833
Christian Kleine…are you there…?

_________________
Unsound Designer

Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Thu Mar 14, 2013 9:45 pm 

Joined: Sun Dec 06, 2009 10:26 pm
Posts: 3461
Location: Wageningen, Netherlands
I'm also tempted to say that its linked to Live itself.

When I grabbed an old copy of my LOM navigator I noticed that the patch still had the same bright-grey colour as in Live 8, even when I opened it. Of course; the moment I unfroze the patch the background went from bright grey to the current dark brown.

From there on everything I added used the new colour scheme but the existing objects all retained their previous colour.

_________________
With kind regards,

Peter

Using the Big Trio: Live 9 Suite, Max (for Live) and Reason 6.5.
Blog: SynthFan.info.


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Fri Mar 15, 2013 9:21 am 

Joined: Sat Dec 15, 2001 11:46 am
Posts: 1675
Location: ableton
So far there is no new color scheme which matches the Live 9 devices but of course you can simply copy the colors yourself (which is of course not as convenient).

_________________
christian.kleine@ableton.com


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Fri Mar 22, 2013 7:03 pm 

Joined: Wed Sep 09, 2009 6:05 pm
Posts: 72
i use a custom color/font scheme when using max standalone, and was disappointed to see that default-themed objects do not retain their original colors when being copied into M4L - only the objects whose appearance has been overridden.

so here's a +1 requesting support for custom default object theming in M4L (like we can do in max standalone)

and while we're at it, how about an officially supported ableton skin editor? ;)
neither the oldschool one nor the recent M4L-based one seem to work for me anymore.


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Sat Mar 23, 2013 1:38 pm 

Joined: Tue Feb 20, 2007 11:10 pm
Posts: 9955
no way to override this behavior? (please...)
:oops:

_________________
Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Sat Mar 23, 2013 4:57 pm 

Joined: Sat Aug 28, 2004 6:21 pm
Posts: 4833
The new default object colors are ok if they are against the new and darker background color of devices like the convolution reverb, but against the default M4L background color they become these gray-green "zombie" objects that my eyes can't deal with.

I say again… is there really no way to set these default object colors for M4L? And I'm not talking about a menu in Live. I'm talking about a hack. A .json file hiding somewhere perhaps?

_________________
Unsound Designer

Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Tue Mar 26, 2013 6:51 pm 

Joined: Sat Aug 28, 2004 6:21 pm
Posts: 4833
:x

_________________
Unsound Designer

Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Sun Mar 31, 2013 5:06 pm 

Joined: Sun Dec 06, 2009 10:26 pm
Posts: 3461
Location: Wageningen, Netherlands
Bump.

Not for the heck of it (to be honest I became quite adapted to the new setup) but I can well imagine that you'd want to be able and change this.

I've been messing with this myself for a while (for whats it worth) yet can't find much specific on this front either. It really seems to be embedded (build in).

_________________
With kind regards,

Peter

Using the Big Trio: Live 9 Suite, Max (for Live) and Reason 6.5.
Blog: SynthFan.info.


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Fri Apr 26, 2013 10:04 pm 

Joined: Sat Aug 28, 2004 6:21 pm
Posts: 4833
:x

_________________
Unsound Designer

Image


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Sun May 05, 2013 1:28 am 

Joined: Thu Feb 16, 2006 8:41 am
Posts: 6
This is an extremely poor design decision in my opinion. The aesthetics that I want in a UI are vastly different than the aesthetics that I desire in a programming environment. I can change the way Live looks to make it easier to program in Max for me but then it looks hideous when I'm working with Live's UI. For example, I love the font choices in Windows 7 & Mac OS X but it would be horrid if I had to program in XCode / Visual Studio in C with the same font and it would be equally horrible to have to use your OS with your programming font of choice.

I'm thinking a temporary solution (until they fix this please!), is using Max's patch scripting to load a "Clipping" that you create that you can send a bang to that will default all the objects to a set color / font. But I'm not sure that will even affect new objects created afterward or not. I'm looking into it now.

It's just really not an optimal situation. When I'm programming in M4L I often use the --- naming convention but I have to squint at my screen just to make sure I have three -'s instead of two. That's no good. I shouldn't have to move my head closer to the screen while I'm typing lines of code just to make sure I'm not making a syntax error.

Not to be completely negative; I have to say I've been waiting for something like Max 4 Live and the new features in Live 9 for years and years now so I really can't be much happier with their releases!


Top
 Profile  
 
 Post subject: Re: Live 9/M4L Default Object Colors
PostPosted: Sun Jan 12, 2014 3:55 am 

Joined: Sat Aug 28, 2004 6:21 pm
Posts: 4833
This is still annoying me.


:x

_________________
Unsound Designer

Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ] 

All times are UTC

 
 

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group