standalone max patch using m4l licence

Questions and discussion about building and using Max for Live devices
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grrrz
Posts: 27
Joined: Mon Dec 28, 2020 1:54 pm

standalone max patch using m4l licence

Post by grrrz » Mon Dec 28, 2020 11:52 pm

I need to make an independant max patch to communicate with OSC; will I have any problem just opening max 8 inside live from a random patch; create a new patch (.maxpat); test it; save it; and then use it without live inside the demo version of max 8; as a runtime patch? From what I understand I just can't access audio and midi from inside max 8 in max for live mode but otherwise it's a fully functional max; and from the demo I can't save (or I'd use a 30 day trial); but can use the patch as you would with max runtime in older versions. Could be useful to create little midi/OSC utility tools without a full max 8 version. I don't intend to use audio or video in standalone max anyway so a full licence seems a bit much for a few utility tools.

chapelier fou
Posts: 5315
Joined: Mon May 15, 2006 12:15 pm

Re: standalone max patch using m4l licence

Post by chapelier fou » Tue Dec 29, 2020 8:17 am

Don’t tell it too loud but I think it will work. :wink:
MacBook Pro 13" Retina i7 2.8 GHz OS 10.13, L10.0.1, M4L.
iMac 27" Retina i5 3,2 GHz OS 10.11.3 L10.0.1 M4L.

grrrz
Posts: 27
Joined: Mon Dec 28, 2020 1:54 pm

Re: standalone max patch using m4l licence

Post by grrrz » Tue Dec 29, 2020 1:21 pm

oh ok I figured it would. I mean if I meant to get in heavy audio work with max I'll buy a licence. Even for a complex midi project I'd probably need to consider it; as I can't really test midi real time; only through live.

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