Sub Kick Trick w/ the Ableton Filter Delay...
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Changed my mind. I like the filter delay method better after using both that and autofilter for a few sessions:-)
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MacBook Pro Retina | MOTU Traveler mk3 | Ableton Live 9 Beta | SCI 440 Tom | TR-707 | DX7 | Predator
MacBook Pro Retina | MOTU Traveler mk3 | Ableton Live 9 Beta | SCI 440 Tom | TR-707 | DX7 | Predator
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Really beautiful trick !
Hi, Congratulations ! Really nice tip to make those rumbling effects on basses and rythms. Very usefull and awesome when I discovered it ! I tried different methods since, only on kicks and basslines and it's a new dimension for me.
Thank you so much again.
Have fun !
Thank you so much again.
Have fun !
Wicked tip...coupled with some tweaks from PSP Vintagewarmer, it really brought out the best out of this troublesome kick I was using on this track...thanks Kaffein!
I wonder whether you can apply the same technique to tighten up other instruments given that you input the relevant frequency to the instrument, e.g. hats. Or am I asking for too much here?
I wonder whether you can apply the same technique to tighten up other instruments given that you input the relevant frequency to the instrument, e.g. hats. Or am I asking for too much here?
Technically, if I understand correctly, part of the trick is the relationship between 20ms and 50hz. 20ms is one cycle @ 50hz. So if you change the frequency but keep the delay time you'll start to get artifacts that color the sound. These artifacts can be interesting on other instruments, but also color the sound (w/ some pitchy glitching - comb filtering).Woody Aki wrote:Wicked tip...coupled with some tweaks from PSP Vintagewarmer, it really brought out the best out of this troublesome kick I was using on this track...thanks Kaffein!
I wonder whether you can apply the same technique to tighten up other instruments given that you input the relevant frequency to the instrument, e.g. hats. Or am I asking for too much here?
Resonator technically operates on the same principles, although it's hard to tune at super low frequencies. Conceptually, reverb is sort of a converse function - reverbs try to avoid pitch-y artifacts that result from constant delay times. Depending on exactly what you're after these effects are the obvious higher frequency siblings, although really there's a ton of stuff you can do with a lot of Live effects (Grain Delay, for instance) along these lines.
I'm quickly approaching or possibly past the threshold of my knowledge so I'll just stop here . . .
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Re: Sub Kick Trick w/ the Ableton Filter Delay...
cool stuff... thanks!
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