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Posted: Thu Apr 27, 2006 7:45 pm
by Toufas
yes, how do i recreate it ?:P


anyone know a contact email for richie?
or bug monolake to tell us, he must know :P

Posted: Thu Apr 27, 2006 7:59 pm
by ILTK
drop a sample into a sampler and yank your pitch wheel

Posted: Fri Apr 28, 2006 5:30 pm
by djadonis206
You guys are pimps - so basically automating (or assigning a controller) to the delay amount and turning it down - I'd love to do this with a Dub delay to get some really massive movement going on - make the beat seem like it's shifting - on a big system that would fuck some people up

nice

Posted: Fri Apr 28, 2006 8:33 pm
by Toufas
i really want to listen to some samples of what you are saying.

Posted: Sat Apr 29, 2006 2:03 pm
by Toufas
also , i was out last night and i wasnt enjoying myself, so i was trying to think things to recreate this...
pitch bending wouldnt do the trick or i am wrong?

Posted: Sat Apr 29, 2006 9:09 pm
by Machinate
It's just a staaaandard tape delay emulation!

Load it up, put audio through it and tweak the delay time. Now enough people have said it, I should think ;)

(oh, and go on KVR and search for "tape delay" - how's that for info? ;) )

Posted: Sat Apr 29, 2006 10:51 pm
by forge
pitch wheel + simple delar could easily do that

Posted: Sat Apr 29, 2006 11:03 pm
by Toufas
Machinate wrote:It's just a staaaandard tape delay emulation!

Load it up, put audio through it and tweak the delay time. Now enough people have said it, I should think ;)

(oh, and go on KVR and search for "tape delay" - how's that for info? ;) )
i have tried almost every vst in there and nothing, still the same results....
i would really like to see you all trying to recreate what you are proposing before bashing me...

Posted: Sat Apr 29, 2006 11:58 pm
by ILTK
No bashing dude, it's just a simply oldschool tape delay effect, originally the tape delay was a real tape recording the input, then you could gradually slow the tape down and the pitch would go lower and since it was a tape after each iteration it would degrade more and more because it was not a digital reproduction, the signal degrades and sounds more and more crappy.

Like I suggested you can achieve the same effect by taking a loop into a sampler like simpler, looping it, then turning down the pitch wheel it will go slower and slower gradually like a tape delay but without the signal degradation since its digital, you can recreate that with an automated eq and use decay/release to recreate the delay fadeout.

To hear this effect in use 20 years or more back, grab Black Uhuru 'the dub factor' (try the track 'Boof'n Baff'n Biff' or 'android rebellion') or just about any old dub reggae track.

Posted: Sun Apr 30, 2006 12:17 am
by Toufas
ILTK wrote:No bashing dude, it's just a simply oldschool tape delay effect, originally the tape delay was a real tape recording the input, then you could gradually slow the tape down and the pitch would go lower and since it was a tape after each iteration it would degrade more and more because it was not a digital reproduction, the signal degrades and sounds more and more crappy.

Like I suggested you can achieve the same effect by taking a loop into a sampler like simpler, looping it, then turning down the pitch wheel it will go slower and slower gradually like a tape delay but without the signal degradation since its digital, you can recreate that with an automated eq and use decay/release to recreate the delay fadeout.

To hear this effect in use 20 years or more back, grab Black Uhuru 'the dub factor' (try the track 'Boof'n Baff'n Biff' or 'android rebellion') or just about any old dub reggae track.

the problem with simpler, is that lets say i have a 2 sec sample, i couldnt get it to play looped withouth having gaps or wasnt able to play my samples full.nor i could find how the pitch works there :/

Posted: Sun Apr 30, 2006 12:44 am
by beale

Posted: Sun Apr 30, 2006 1:59 am
by ILTK
Toufas wrote: the problem with simpler, is that lets say i have a 2 sec sample, i couldnt get it to play looped withouth having gaps or wasnt able to play my samples full.nor i could find how the pitch works there :/
Yeah for that short a sample it's hard to make it work right in a sampler, especially simpler because it's so limited, it's way easier to just get a vst delay that has tape delay simulation, then all you need is use it as a send and then 'ride the fader' to send the section of the sample to the delay, then you simply ride the knob on the tape delay time to turn it up and down and you have the effect.

I started with music and outboard gear back when the digital delays/reverbs were just hitting the market, and they cost a freakin fortune, so tape delays were all I could afford back then, but I still remember they were a ton more fun than vsts and todays digital hardware stuff, you could use a tape delay like an instrument creating that 'dub' effect like in your example.

PSP 42 can do it it very nicely, there may be some cheaper solutions but it's the only vst delay I use that I know for sure can do this.

http://www.pspaudioware.com/plugins/psp42.html

Posted: Sun Apr 30, 2006 12:29 pm
by Toufas
i tried psp42, was using it for more than 30 minutes and i couldnt get near what i am after for:/

Posted: Sun Apr 30, 2006 1:01 pm
by Machinate
Toufas wrote:
Machinate wrote:It's just a staaaandard tape delay emulation!

Load it up, put audio through it and tweak the delay time. Now enough people have said it, I should think ;)

(oh, and go on KVR and search for "tape delay" - how's that for info? ;) )
i have tried almost every vst in there and nothing, still the same results....
i would really like to see you all trying to recreate what you are proposing before bashing me...
Honestly, it is *not* a bash, but I don't really want to have to "prove" the feature for you. Teach a man to fish, etc. All that.

Posted: Sun Apr 30, 2006 1:35 pm
by Toufas
send me the .als that you made it and i will learn how to do it
toufas@gmail.com