CPU Issues with OSX and Live 9

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dboy
Posts: 92
Joined: Fri Feb 16, 2007 11:04 pm

Re: CPU Issues with OSX and Live 9

Post by dboy » Wed May 08, 2013 12:51 am

Same stutters and fan issues here as well under 9.04. In fact it actually seems to be worse for me. This truly, truly sucks..

eekkoo
Posts: 5
Joined: Wed Jun 10, 2009 12:10 pm

Re: CPU Issues with OSX and Live 9

Post by eekkoo » Wed May 08, 2013 1:03 am

Yep. Even with the official release of 9.0.4.

Fanu
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Location: Helsinki

Re: CPU Issues with OSX and Live 9

Post by Fanu » Wed May 08, 2013 5:18 am

Next gig in a month....hrrrr.
This has now screwed two gigs for me. Not happy.
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eekkoo
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Joined: Wed Jun 10, 2009 12:10 pm

Re: CPU Issues with OSX and Live 9

Post by eekkoo » Wed May 08, 2013 9:23 pm

I have a question for you guys in the same situation. Which audio interface are you using? Is it USB or FireWire? I'm dealing with a RME | Fireface 400 (Firewire).

Fanu
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Location: Helsinki

Re: CPU Issues with OSX and Live 9

Post by Fanu » Thu May 09, 2013 8:57 am

eekkoo wrote:I have a question for you guys in the same situation. Which audio interface are you using? Is it USB or FireWire? I'm dealing with a RME | Fireface 400 (Firewire).
MOTU Ultralite, firewire.
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eekkoo
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Re: CPU Issues with OSX and Live 9

Post by eekkoo » Thu May 09, 2013 7:40 pm

Are you having the same problem by using your built-in audio sound card?

dboy
Posts: 92
Joined: Fri Feb 16, 2007 11:04 pm

Re: CPU Issues with OSX and Live 9

Post by dboy » Thu May 09, 2013 9:17 pm

Tested with FF400 (firewire), Digi Mbox (USB), Motu Microbook (USB) and internal card. Same issues on all.

Fanu
Posts: 382
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Location: Helsinki

Re: CPU Issues with OSX and Live 9

Post by Fanu » Fri May 10, 2013 3:22 am

eekkoo wrote:Are you having the same problem by using your built-in audio sound card?
Yes.
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fuzzyhead
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Re: CPU Issues with OSX and Live 9

Post by fuzzyhead » Sat May 11, 2013 7:30 am

Some improvements concerning Ableton Index in Monitor Activity, still peaking to 100% but recovers faster, no comparison with Live 8 though..

hagen85
Posts: 1
Joined: Sun Jul 08, 2012 11:19 am

Re: CPU Issues with OSX and Live 9

Post by hagen85 » Tue May 21, 2013 9:03 pm

I'm having much of the same issues with 9.0.4

dboy
Posts: 92
Joined: Fri Feb 16, 2007 11:04 pm

Re: CPU Issues with OSX and Live 9

Post by dboy » Sat May 25, 2013 9:00 pm

Any movement on this? One M4L device and one clip playing, fans ramp up ..:(

[mal]
Posts: 515
Joined: Wed Jun 20, 2012 10:51 am

Re: CPU Issues with OSX and Live 9

Post by [mal] » Tue May 28, 2013 11:06 am

Hi All,

Since there are many factors that could play a role here, I am monitoring this thread for new input.

We released the 9.0.5b1, which contained a fix for the indexer - which is reported here as a source of overloads.
There was also 2 issues fixed for plugin handling that also could cause such overheads.

So if you are using plugins or saw the indexer was the culprit please have a look at the 9.0.5.

Best,
Mads

Fanu
Posts: 382
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Location: Helsinki

Re: CPU Issues with OSX and Live 9

Post by Fanu » Wed May 29, 2013 11:50 am

Didn't fix it.

I installed the new beta, loaded up my stuttery set (which didn't stutter approx. 3 months ago), and as soon as I hit play and let the first sounds play for like 30 seconds, I get the first dropouts.
Didn't even plug in any of my controllers or my FW soundcard...did it thru laptop output.

:(
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swishniak
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Re: CPU Issues with OSX and Live 9

Post by swishniak » Wed May 29, 2013 12:57 pm

having this issue too - i rebuilt a set in 8 (tedious 8)) and the cpu dropped 50%

have emailed the beta@ and am downloading 9.05b - hope it helps...

Fanu
Posts: 382
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Location: Helsinki

Re: CPU Issues with OSX and Live 9

Post by Fanu » Tue Jun 11, 2013 8:40 pm

Has anyone had any luck with this?
Got some new live bookings coming up and i dont know what to do!
I even tried splitting my bigger set into two, and i still get the audio dropouts.
And, i must emphasize, even the biggest set i have used to work OK some months ago, and nothing's been changed in my computer.
It HAS to be in the code or something!
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