RD444 wrote:
So..... er ask for a free bag.
LOL EPIC!
It's one thing to know the latency of a plug. it's another thing to know WHAT Plugin Delay Comp is actually doing behind the scenes. The way i understand it, it's flexible, pushing and pulling the timing, not static.
In the vain of making a list of latencys, Robert Henke came out in another thread and admitted "Erosion has a delay of 5ms" and that it was on the list to fix. HOWEVER, if
PDC is static, then
WHY doesn't Erosion zero out when setting the inverse audio to 5ms in the track delay?
Try IT!
1) Set your sample rate to 44.1k and record bit depth to 24 bit
2) Leave Plugin Delay Compensation ON
3) Take an Operator, drop into a track, loop any note for however many bars, export to a 44.1k 24bit file
4) Add an Erosion (amount set to zero) to the Operator track
5) Put the 44.1k 24 bit file you just recorded in step 3 into a separate track
6) Add a phase inverted Utility to the recorded file track
7) Adjust the track delay to 5ms and play
Why is there still sound? Master was peaking at -43.04 i this scenario. I understand that Robert said 5ms and it may not be exactly 5ms so I even tried tiny edits to the latency, changing the track delay by sample increments of 1 Smp instead of ms, and it still doesn't null. Alternately, it's also IMPOSSIBLE to nudge the audio in arrangement view to try to slide it to a finer location and try to get it to null. You have to zoom in, click and drag with the mouse. Would be nice to click the clip and have some sort of finer control, left to right in arrangement view, but again that's what the track delay is for.
feel free to point out any flaws in my test above but for now >
smh
would a list of latencies help? YES. Is the community idea a good one? YES. but not for anything, when did I become part of Ableton's R+D team? where's my check? god knows i don't have time for all that and last time I checked I PAID for this software.
At the end of the day 5ms isn't going to make your song suck, but an effects chain 10 devices deep (native and 3rd party) might make it sound crappy.
All signs pointing to; BOUNCE YOUR AUDIO, EARLY AND OFTEN...and don't forget to take off WARP when you do it
fml