reducing the harsh metalic sound of hi-hats

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The Carpet Cleaner
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reducing the harsh metalic sound of hi-hats

Post by The Carpet Cleaner » Fri Aug 17, 2012 10:16 am

Yop

yea lquestion is in in the title.
909 clic clic clic. I want something smoother.
How
cheers :mrgreen:

jellycaster
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Re: reducing the harsh metalic sound of hi-hats

Post by jellycaster » Fri Aug 17, 2012 10:27 am

use an eq8 to tweak it, or a shaker instead

The Carpet Cleaner
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Re: reducing the harsh metalic sound of hi-hats

Post by The Carpet Cleaner » Fri Aug 17, 2012 10:50 am

if I use a LPF, I feel like I loose too much air. The sound become muffled.
if I use a shelving EQ, I have to go quite low to remove the harshness, so I feel like I loose again too much air.

I do a combinaison of both, a bit of shelving, a bit of LPF...
but do you have other techniques?

ian_halsall
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Re: reducing the harsh metalic sound of hi-hats

Post by ian_halsall » Fri Aug 17, 2012 10:58 am

use a different sample - there are millions of them out there - maybe use a shaker or tambourine

you can spend/waste a lot of time tweaking filters and evelopes and compressors...

The Carpet Cleaner
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Re: reducing the harsh metalic sound of hi-hats

Post by The Carpet Cleaner » Fri Aug 17, 2012 11:06 am

that's what I've been doing Ian :mrgreen:

but I find very often that hi-hats are too bright.

PHY6
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Re: reducing the harsh metalic sound of hi-hats

Post by PHY6 » Fri Aug 17, 2012 11:16 am

You could try a bitcrusher on it at let's say 12 bit...

Fat_Stanley
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Re: reducing the harsh metalic sound of hi-hats

Post by Fat_Stanley » Fri Aug 17, 2012 12:22 pm

Notch EQ on the harsher frequencies? (Sweep with narrow Q boost to find culprit)

Increase the attack time / volume fade in if using audio rather than MIDI?

Compress with fast attack and longer release to bring out the splashy tails?

What genres of music are you primarily working on?

ian_halsall
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Re: reducing the harsh metalic sound of hi-hats

Post by ian_halsall » Fri Aug 17, 2012 12:33 pm

keep looking then!

stansharpe
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Re: reducing the harsh metalic sound of hi-hats

Post by stansharpe » Fri Aug 17, 2012 12:39 pm

Put in simpler sampler and adjust attack and release times. Alter fades, envelopes etc. Works for me.

Warrior Bob
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Re: reducing the harsh metalic sound of hi-hats

Post by Warrior Bob » Fri Aug 17, 2012 6:50 pm

Turn them down maybe? This has worked surprisingly well for me.

siliconarc
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Re: reducing the harsh metalic sound of hi-hats

Post by siliconarc » Fri Aug 17, 2012 7:26 pm

what fat stanley said: notch it out by ear.
or you can look at the hihat in Spectrum, see if there's a particularly harsh freq popping out.

or yea, just turn it down.

memes_33
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Re: reducing the harsh metalic sound of hi-hats

Post by memes_33 » Fri Aug 17, 2012 8:01 pm

use a notch filter with a high q and crank the gain all of the way up, then sweep around the frequencies in question. find the harshest frequency, then change the gain so you are attenuating the frequency.
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Angstrom
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Re: reducing the harsh metalic sound of hi-hats

Post by Angstrom » Fri Aug 17, 2012 8:35 pm

On hats and other cymbals such as rides and crashes I use a very subtle phaser.
First off try using a stuck phaser to "eq" the cymbal using the notches. The ableton phaser has a lot of colour and tone settings to use for this. You may want a quite dry effect setting, experiment to taste.
Once you have that dialed in the tone, use a slow shallow modulation to give subtle movement.

If done correctly and subtlety it will totally shape he hat samples and give movement without dulling and hashing the hats, and provide plenty of flexibility for the mix.

The Carpet Cleaner
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Re: reducing the harsh metalic sound of hi-hats

Post by The Carpet Cleaner » Sat Aug 18, 2012 10:21 am

Very good, all those advices are great, I think the best is to do a bit of all of them depending on the situation !

btw it's for electro so with compression and distortion, harsh sound of hats and symbal can quickly become annoying. Hence the post.
cheers !

snakedogman
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Re: reducing the harsh metalic sound of hi-hats

Post by snakedogman » Sat Aug 18, 2012 10:35 am

Sometimes I find it also helps to increase the attack time a bit in Simpler, so that it doesn't hit so hard (and become a bit more like a shaker).

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