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Discuss anything related to audio or music production.
lowshelf
Posts: 483
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Location: UK

Re: XBOX ONE

Post by lowshelf » Wed May 22, 2013 5:28 pm

They should have put an Emulator in there. Transform multiplication, spectral synthesis, that woulda bin facking mint mate.

stringtapper
Posts: 6302
Joined: Sat Aug 28, 2004 6:21 pm

Re: XBOX ONE

Post by stringtapper » Wed May 22, 2013 5:39 pm

Some info on how game licensing will work.

http://arstechnica.com/gaming/2013/05/x ... ompatible/

I like the fact that you can install the game from the disc and then never need it again. Of course I'd rather they just start making games purchasable from Live the same day are released.
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stringtapper
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Joined: Sat Aug 28, 2004 6:21 pm

Re: XBOX ONE

Post by stringtapper » Wed May 22, 2013 5:56 pm

billiejeanbeatit wrote:
stringtapper wrote:Some info on how game licensing will work.

http://arstechnica.com/gaming/2013/05/x ... ompatible/

I like the fact that you can install the game from the disc and then never need it again. Of course I'd rather they just start making games purchasable from Live the same day are released.
If all possible, I would like to ditch any discs from my life and go the download route.
Same here. I've been slowly selling my favorite games for the 360 and buying the On Demand versions as they become cheaper.
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Dillinger63
Posts: 209
Joined: Mon Jan 02, 2012 3:12 am

Re: XBOX ONE

Post by Dillinger63 » Wed May 22, 2013 6:08 pm

rakim87 wrote:i don't play videogames anymore, also playstation.
I play on occasion, but when I do it is usually World of warcraft on my iMac.

Donnie
Posts: 810
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Location: Chicago Suburbs
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Re: XBOX ONE

Post by Donnie » Wed May 22, 2013 6:14 pm

I find that my PC + Wii-U pretty much covers everything for me. I don't really see the Xbox/PS4 offering much more than I already get with PC gaming, and even though a lot of people are slagging on the Wii-U right now I find it to be the most fun I have had with a console in a long time.

Maybe in a few years when the new consoles drastically drop in price, so I can grab a few exclusives. Seems like they are going to be pretty expensive at launch though.

H20nly
Posts: 16058
Joined: Sat Oct 27, 2007 9:15 pm
Location: The Wild West

Re: XBOX ONE

Post by H20nly » Wed May 22, 2013 6:16 pm

billiejeanbeatit wrote:Backwards compatibility a no go.....

from Mashable.com:
"The newly announced Xbox One will not be able to play previous generation Xbox 360 games, Microsoft confirmed Tuesday.

The Xbox One is designed on an x86 architecture, on a new eight-core chip. The Xbox 360 uses a Xenon processor, with PowerPC architecture, making the systems incompatible.

"The Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games — games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment people have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future," a Microsoft spokesperson said."
:x



did i mention :x ?

stringtapper
Posts: 6302
Joined: Sat Aug 28, 2004 6:21 pm

Re: XBOX ONE

Post by stringtapper » Wed May 22, 2013 6:32 pm

Yeah it sucks but it was inevitable and pretty much expected. I'm getting the largest hard drive you can get for the 360 and filling it with the best games so I can still play them.

If developers can find it lucrative to port 360 games to x86 and then sell them at low prices on Live then I'd be all over that. Sony is claiming they can solve the backwards compatibility issue by streaming old games from the cloud.
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H20nly
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Location: The Wild West

Re: XBOX ONE

Post by H20nly » Wed May 22, 2013 6:35 pm

i can play a Nintendo game on my cell phone. Micorsoft's argument is invalid.

stringtapper
Posts: 6302
Joined: Sat Aug 28, 2004 6:21 pm

Re: XBOX ONE

Post by stringtapper » Wed May 22, 2013 6:40 pm

Wait Nintendo is porting to iOS??
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Tarekith
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Re: XBOX ONE

Post by Tarekith » Wed May 22, 2013 7:18 pm

The old final fantasy games are.

Donnie
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Re: XBOX ONE

Post by Donnie » Wed May 22, 2013 7:36 pm

Don't forget emulators. Hell, I was playing 16bit console games on my old pocket pc phone years ago ;)

LoopStationZebra
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Re: XBOX ONE

Post by LoopStationZebra » Wed May 22, 2013 9:29 pm

No backwards compatibility?

Oh for the love of all that is holy.

That's more retarded than the SIRI OS upgrade and the Adobe subscription fiasco combined.

COMBINED.

ffs.

No, seriously. That's fucking awful.

:x
I came for the :lol:
But stayed for the :x

LoopStationZebra
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Re: XBOX ONE

Post by LoopStationZebra » Wed May 22, 2013 9:30 pm

Oh, One. More. Thing.

Playstation sucks ass.

omfg.


Isn't it like 80%/20% Xbox to PS gamers?


:lol:
I came for the :lol:
But stayed for the :x

stringtapper
Posts: 6302
Joined: Sat Aug 28, 2004 6:21 pm

Re: XBOX ONE

Post by stringtapper » Wed May 22, 2013 9:42 pm

It's the old PPC -> Intel issue. Sony has the same problem.
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Emissary
Posts: 2431
Joined: Tue Jan 27, 2004 11:27 am

Re: XBOX ONE

Post by Emissary » Wed May 22, 2013 9:53 pm

billiejeanbeatit wrote:Image
looks like a reject from a 1980s betamax player design brainstorming. The future is so damn dull.

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