weird parallel compression issue
weird parallel compression issue
so i got my drum group and then a compressor on one of my return tracks. when i send the drums WITHOUT the kick playing everything is beautiful. WITH the kick playing im getting some sort of delay and it sounds like someone is mixing and train wrecking two tracks....my kick is layered in an instrument rack, body and click...it seems like it's the click, like the compressed signal is like milliseconds behind the clean signal...or maybe i just have to mix the layers better now? maybe sending too much of the kick?...any ideas?
Re: weird parallel compression issue
Hey,
first try it with 3 same signals- is there still a listenable delay? did you enable latency compensation in option menue?
if not, then its the audible difference of hi/mid/low signals. a compressor usally rises up the low gain dirt of an signal. that changes also the preceived over-all signal/ sound.
you can understand a classic kick drum as a sound consisting of 3 parts of a signal: in time domain the highs first, then mids, at last then lows. it's all about timing to glue this 3 together. try playing with a delay (insert fx/ 100% wet/ linked/ time in ms) to glue them.
if they are tight, just record it as sample (e.g. twice of your project samplerate/ 24bit to preceive quality) and use the wav file to produce.
If you start bulding your kick drums like this, you can handle a major problem in producing
use compression only in rare cases- dynamic is everything, accurate levelling and automation is more important.
any questions?
first try it with 3 same signals- is there still a listenable delay? did you enable latency compensation in option menue?
if not, then its the audible difference of hi/mid/low signals. a compressor usally rises up the low gain dirt of an signal. that changes also the preceived over-all signal/ sound.
you can understand a classic kick drum as a sound consisting of 3 parts of a signal: in time domain the highs first, then mids, at last then lows. it's all about timing to glue this 3 together. try playing with a delay (insert fx/ 100% wet/ linked/ time in ms) to glue them.
if they are tight, just record it as sample (e.g. twice of your project samplerate/ 24bit to preceive quality) and use the wav file to produce.
If you start bulding your kick drums like this, you can handle a major problem in producing
use compression only in rare cases- dynamic is everything, accurate levelling and automation is more important.
any questions?
The cool thing about techno still, comparing it to most jazz is the improvisation coupled with raw energy.
Re: weird parallel compression issue
Try playing around with the release on your compressor. If the release is letting go while there is sound playing such that when it does it's not loud enough to immediately re-engage the compressor it can create a sort of slap back sound when the volume suddenly pumps back up that could be what you're hearing as a delay.
Re: weird parallel compression issue
Any accidental feedback loops in that? Maybe Live is switching off the delay compensation.
Nothing to see here - move along!