Can I build a quadraphonic (4-channel) panner?

Learn about building and using Max for Live devices.
Post Reply
ZenMusic
Posts: 77
Joined: Tue Jan 07, 2014 9:09 pm

Can I build a quadraphonic (4-channel) panner?

Post by ZenMusic » Sat Jan 11, 2014 6:47 pm

With Max for Live , can I build a automated panning control that will swirl sound around 4 channels?
If so , how do I get started? thanks

S4racen
Posts: 5837
Joined: Fri Aug 24, 2007 4:08 pm
Location: Dunstable
Contact:

Re: Can I build a quadraphonic (4-channel) panner?

Post by S4racen » Sat Jan 11, 2014 8:29 pm

You'll have to use the sends i believe as you only have one set of outputs on each channel... Totally doable if not done already!

Cheers
D

Hielo Patagonia Sounds
Posts: 95
Joined: Fri Sep 17, 2004 11:47 am
Location: Reykjavik, Iceland
Contact:

Re: Can I build a quadraphonic (4-channel) panner?

Post by Hielo Patagonia Sounds » Sun Jan 12, 2014 12:41 am

You should look at the [nodes] object. It's a VERY useful one for this kind of project.

H.

Valiumdupeuple
Posts: 1135
Joined: Mon May 31, 2010 12:36 pm
Contact:

Re: Can I build a quadraphonic (4-channel) panner?

Post by Valiumdupeuple » Sun Jan 12, 2014 9:37 pm

You'll find what you need int the "M4L Building Tools" pack ...

ZenMusic
Posts: 77
Joined: Tue Jan 07, 2014 9:09 pm

Re: Can I build a quadraphonic (4-channel) panner?

Post by ZenMusic » Tue Jan 14, 2014 6:29 am

thanks for the direction.. any more info. will be appreciated.. I'll begin researching this ...

Valiumdupeuple
Posts: 1135
Joined: Mon May 31, 2010 12:36 pm
Contact:

Re: Can I build a quadraphonic (4-channel) panner?

Post by Valiumdupeuple » Tue Jan 14, 2014 10:02 am

ZenMusic wrote:thanks for the direction.. any more info. will be appreciated.. I'll begin researching this ...

Here you go:
M4l building tools > tools > multichannel

:twisted:

aradder
Posts: 24
Joined: Mon Mar 08, 2010 9:39 pm

Re: Can I build a quadraphonic (4-channel) panner?

Post by aradder » Wed Jan 15, 2014 2:54 am

There is a M4L device called "3D Panner" freely available on maxforlive.com's library. I haven't tried it yet but I think it does exactly what you are talking about.

swishniak
Posts: 1134
Joined: Mon Jan 09, 2006 11:25 am
Location: Berlin

Re: Can I build a quadraphonic (4-channel) panner?

Post by swishniak » Tue Jan 21, 2014 11:50 pm

start with the max api sendsPan effect and put an LFO on it ;)

oblique strategies
Posts: 3595
Joined: Thu Nov 02, 2006 9:57 pm
Location: Another Green World

Re: Can I build a quadraphonic (4-channel) panner?

Post by oblique strategies » Thu Jan 23, 2014 4:57 am

swishniak wrote:start with the max api sendsPan effect and put an LFO on it ;)
Alternatively, & as mentioned above, use the Max Api SendsXnodes.

Then experiment with the various LFOs. Map the LFO to the Azimuth parameter.

The LFO.amxd is a good basic device, it's part of Max for Live Essentials/Max Audio Effect/Control Devices. It also has a Re-Trigger button which comes in handy.

Experiment with the Curve control on the SendsPan & SendsXnodes. SendsXnodes has some unique parameters like Expand & Spread.

Envelope followers are also fun to make the signal move through your speakers based on audio signal levels.

There are a number of multi-channel panners available here:
http://maxforlive.com/library/index.php

Flex is an interesting device, somewhere between an LFO & envelope generator:
http://www.maxforlive.com/library/device/1838/flex

swishniak
Posts: 1134
Joined: Mon Jan 09, 2006 11:25 am
Location: Berlin

Re: Can I build a quadraphonic (4-channel) panner?

Post by swishniak » Thu Jan 23, 2014 9:48 pm

there is also an updated LFO (2.1.4 or something) by mr. henke which is very much improved. it has up+down ramps (which if i remember correctly werent in the orig.). these are really good for surround sound movement effects.

madlab
Posts: 1391
Joined: Fri May 02, 2003 6:38 am
Location: France

Re: Can I build a quadraphonic (4-channel) panner?

Post by madlab » Sat Feb 01, 2014 10:37 am

The stock LFO and the building tool don't reset their phase properly when starting the transport, which can be a real pain when you want to generate precise paths using two together. I tried Henke's LFO which is pretty smart but the saw up has a flat section at the beginning and end of the waveform and I couldn't get rid of that. Must have missed something...
Aboard from V. 1
MBP M1 Pro 2021 - 16 Go RAM - Monterey 12.6.3
MBP 2.5 Ghz I7 16 Go SSD OSX 10.14
iPad + Mira+ TouchOsc
RME FF UC Live 11.3.21 M4L Max 8
Band : https://elastocat.org/
Madlab sound unit / objects, guitar, electronics / end_of_transmission

oblique strategies
Posts: 3595
Joined: Thu Nov 02, 2006 9:57 pm
Location: Another Green World

Re: Can I build a quadraphonic (4-channel) panner?

Post by oblique strategies » Sat Feb 01, 2014 11:29 am

madlab wrote:I tried Henke's LFO which is pretty smart but the saw up has a flat section at the beginning and end of the waveform and I couldn't get rid of that. Must have missed something...
Is this "flat section" what causes the waveforms to pause? I've found that a number of available LFOs Ramp up & Ramp down waveforms have a have either a pause or a bump in the flight path, & won't make a proper contiguous circle for example.

Have you tried this one?
http://maxforlive.com/library/index.php?by=any&q=zb.lfo

Post Reply