Ubermap config file thread

Discuss Push with other users.
fistikuffs
Posts: 108
Joined: Thu Feb 28, 2013 1:42 pm

Re: Ubermap config file thread

Post by fistikuffs » Wed Apr 09, 2014 9:38 pm

Evengy wrote:ML-185 Step Sequencer

I modified some display values but NO functional things!
Download: https://copy.com/rFgt8ioEbyalBQxV

Code: Select all

[Banks]
[[Pitch]]
16_Pitch1 = Pitch1...

Thanks! Will try this soon and get back to you

fistikuffs
Posts: 108
Joined: Thu Feb 28, 2013 1:42 pm

Re: Ubermap config file thread

Post by fistikuffs » Thu Apr 10, 2014 9:26 am

OhmForce Plugins

Any Push users using any of the OhmForce plugins? I'm looking at doing a config for these plugs and I'm currently looking at OhmBoyz and I'm looking for some suggestions.

As you may know all parameters (or most) have their own lfo controls and I'm not sure what is the best way to map this in Push. There's two choices, map each section to their own bank(s) and have the respective lfo controls in separate banks or map each parameter alongside it's lfo controls in their own banks. Neither way seems ideal to me but it's all I can do. Do any OhmForce users have opinions on what would be the best method?

I've mapped Mobilohm using the second method above and I'll post the config later for anyone who wants to try it out but any suggestions would be very welcome.

Cheers

Evengy
Posts: 454
Joined: Wed Jan 13, 2010 8:31 am

Re: Ubermap config file thread

Post by Evengy » Thu Apr 10, 2014 11:53 am

@tom d
there is something wrong with your drumazon example cfg. as a example you named one value like this "Bass Drum Attac = Attack" but in my cfg it´s like "Bass Drum Attac = Attac" without the "k" at the end. maybe they changed it in another version of drumazon. i will create a new one and post it later :)

another thing is that the "TAL Bassline 101 (by MTG105)" config isn´t 100% done! the last four banks are only named "bank" without a clear name and the best of bank contains 12 entrys. i will also try to fix it and post it later or maybe mtg does it.

Airyck
Posts: 739
Joined: Thu Jul 02, 2009 11:54 pm
Location: Phoenix, AZ

Re: Ubermap config file thread

Post by Airyck » Thu Apr 10, 2014 2:05 pm

I don't own Ohmboyz so I can't give you any advice there.
I just started working on Ohmicide last night though. I'm doing a config/presets, which is how I think I'm going to do them in general now.
I'm just saving a preset for every "morph" in all of the preset banks available.
Ableton Live 10 Suite / Push 2 / Max 8 /

fistikuffs
Posts: 108
Joined: Thu Feb 28, 2013 1:42 pm

Re: Ubermap config file thread

Post by fistikuffs » Thu Apr 10, 2014 2:12 pm

Airyck wrote:I don't own Ohmboyz so I can't give you any advice there.
I just started working on Ohmicide last night though. I'm doing a config/presets, which is how I think I'm going to do them in general now.
I'm just saving a preset for every "morph" in all of the preset banks available.
Cool, hopefully you can post your config when done so I don't have to do it :D

Airyck
Posts: 739
Joined: Thu Jul 02, 2009 11:54 pm
Location: Phoenix, AZ

Re: Ubermap config file thread

Post by Airyck » Thu Apr 10, 2014 2:42 pm

fistikuffs wrote:
Airyck wrote:I don't own Ohmboyz so I can't give you any advice there.
I just started working on Ohmicide last night though. I'm doing a config/presets, which is how I think I'm going to do them in general now.
I'm just saving a preset for every "morph" in all of the preset banks available.
Cool, hopefully you can post your config when done so I don't have to do it :D
I will definitely post it. Most likely will finish it either tonight or within the next couple of days :)
Ableton Live 10 Suite / Push 2 / Max 8 /

Airyck
Posts: 739
Joined: Thu Jul 02, 2009 11:54 pm
Location: Phoenix, AZ

Re: Ubermap config file thread

Post by Airyck » Fri Apr 11, 2014 2:09 am

I'm still working on the presets but here is the Ubermap config for Ohmicide

Code: Select all

[Banks]

[[Master]]

Input trim = Input trim
Master Vol = Master Vol
Dry/Wet mix = Dry/Wet mix
Pre Disto = Pre Disto
Tone Freq = Tone Freq
Tone Shape = Tone Shape
Bypass = Bypass
Stereo link = Stereo link

[[B1 Gate]]

B1 Gate Threshold = Threshold
B1 Gate Atk Time = Attack
B1 Gate Rls Time = Release
B1 Gate Amount = Gate Amount
Parameter#5 = Parameter#5
Parameter#7 = Parameter#7
Parameter#9 = Parameter#9
Parameter#11 = Parameter#11


[[B1 Dist]]

B1 Disto Alteration = Alt
B1 Shape = Shape
B1 Body = Body
B1 Disto Gain = Gain
B1 Disto Type = Type
B1 Disto Bias = Bias
B1 Fdbk Amnt = FdbkAmnt
B1 Fdbk Freq = FdbkFreq



[[B1 Mix]]

B1 Fdbk Spread = FdbkSprd
B1 Pan = Pan
B1 Volume = Volume
B1 Mid Side mode = MidSide 
B1 Solo = Solo
B1 Mute = Mute
B1 Dry/Wet mix = Dry/Wet 
B1 Upper Freq = Crossovr

[[B2 Gate]]

B2 Gate Threshold = Threshold
B2 Gate Atk Time = Attack
B2 Gate Rls Time = Release
B2 Gate Amount = Gate Amount
Parameter#5 = Parameter#5
Parameter#7 = Parameter#7
Parameter#9 = Parameter#9
Parameter#11 = Parameter#11


[[B2 Dist]]

B2 Disto Alteration = Alt
B2 Shape = Shape
B2 Body = Body
B2 Disto Gain = Gain
B2 Disto Type = Type
B2 Disto Bias = Bias
B2 Fdbk Amnt = FdbkAmnt
B2 Fdbk Freq = FdbkFreq



[[B2 Mix]]

B2 Fdbk Spread = FdbkSprd
B2 Pan = Pan
B2 Volume = Volume
B2 Mid Side mode = MidSide 
B2 Solo = Solo
B2 Mute = Mute
B2 Dry/Wet mix = Dry/Wet 
B2 Upper Freq = Crossovr

[[B3 Gate]]

B3 Gate Threshold = Threshold
B3 Gate Atk Time = Attack
B3 Gate Rls Time = Release
B3 Gate Amount = Gate Amount
Parameter#5 = Parameter#5
Parameter#7 = Parameter#7
Parameter#9 = Parameter#9
Parameter#11 = Parameter#11


[[B3 Dist]]

B3 Disto Alteration = Alt
B3 Shape = Shape
B3 Body = Body
B3 Disto Gain = Gain
B3 Disto Type = Type
B3 Disto Bias = Bias
B3 Fdbk Amnt = FdbkAmnt
B3 Fdbk Freq = FdbkFreq


[[B3 Mix]]

B3 Fdbk Spread = FdbkSprd
B3 Pan = Pan
B3 Volume = Volume
B3 Mid Side mode = MidSide 
B3 Solo = Solo
B3 Mute = Mute
B3 Dry/Wet mix = Dry/Wet 
B3 Upper Freq = Crossovr

[[B4 Gate]]

B4 Gate Threshold = Threshold
B4 Gate Atk Time = Attack
B4 Gate Rls Time = Release
B4 Gate Amount = Gate Amount
Parameter#5 = Parameter#5
Parameter#7 = Parameter#7
Parameter#9 = Parameter#9
Parameter#11 = Parameter#11


[[B4 Dist]]

B4 Disto Alteration = Alt
B4 Shape = Shape
B4 Body = Body
B4 Disto Gain = Gain
B4 Disto Type = Type
B4 Disto Bias = Bias
B4 Fdbk Amnt = FdbkAmnt
B4 Fdbk Freq = FdbkFreq



[[B4 Mix]]

B4 Fdbk Spread = FdbkSprd
B4 Pan = Pan
B4 Volume = Volume
B4 Mid Side mode = MidSide 
B4 Solo = Solo
B4 Mute = Mute
B4 Dry/Wet mix = Dry/Wet 

[BestOfBank]

[[Bank]]

Input trim = Input trim
Master Vol = Master Vol
Dry/Wet mix = Dry/Wet mix
Pre Disto = Pre Disto
Tone Freq = Tone Freq
Tone Shape = Tone Shape
Bypass = Bypass
Stereo link = Stereo link

[Config]

Cache = False
Ignore = False
Not too bad doing this, just exploring new music on Spotify while I do it, so I'm killing two stones with one bird!
Ableton Live 10 Suite / Push 2 / Max 8 /

Evengy
Posts: 454
Joined: Wed Jan 13, 2010 8:31 am

Re: Ubermap config file thread

Post by Evengy » Fri Apr 11, 2014 6:09 am

D16 Nepheton

Code: Select all

[Banks]
[[Bass Drum]]
1_Bass Drum Level = Level
19_Bass Drum Tone = Tone
20_Bass Drum Decay = Decay
21_Bass Drum Sweep = Sweep
60_Bass Drum Mute = Mute
77_Bass Drum Solo = Solo
"94_Bass Drum Rand " = Random
[[Rimshot]]
10_Rim Shot Level = Level
42_Rim Shot Tunnin = Tuning
43_Rim Shot Decay = Decay
69_Rim Shot Mute = Mute
86_Rim Shot Solo = Solo
103_Rim Shot Rand T = Random
[[Snare]]
2_Snare Drum Leve = Level
22_Snare Drum Tone = Tone
23_Snare Drum Deca = Decay
24_Snare Drum Snap = Snappy
61_Snare Drum Mute = Mute
78_Snare Drum Solo = Solo
95_Snare Drum Rand = Random
[[Clap]]
12_Hand Clap Level = Level
45_Hand Clap Tone = Tone
46_Hand Clap Rever = Reverb
71_Hand Clap Mute = Mute
88_Hand Clap Solo = Solo
"105_Hand Clap Rand " = Random
[[Closed HH]]
17_Closed Hi Hat L = Level
56_Closed Hi Hat T = Tuning
57_Closed Hi Hat D = Decay
"58_Hi Hat Filters " = HH Filters
76_Closed Hi Hat M = Mute
93_Closed Hi Hat S = Solo
110_Closed Hi Hat R = Random
[[Open HH]]
16_Open Hi Hat Lev = Level
54_Open Hi Hat Ton = Tone
55_Open Hi Hat Dec = Decay
"58_Hi Hat Filters " = HH Filters
75_Open Hi Hat Mut = Mute
92_Open Hi Hat Sol = Solo
109_Open Hi Hat Ran = Random
[[Cymbal]]
15_Cymbal Level = Level
52_Cymbal Tone = Tone
53_Cymbal Decay = Decay
"58_Hi Hat Filters " = HH Filters
74_Cymbal Mute = Mute
91_Cymbal Solo = Solo
108_Cymbal Rand Thr = Random
[[Maracas]]
11_Maracas Level = Level
44_Maracas Tone = Tone
70_Maracas Mute = Mute
87_Maracas Solo = Solo
104_Maracas Rand Th = Random
[[Low Tom]]
6_Low Tom Level = Level
31_Low Tom Tunning = Tuning
32_Low Tom Decay = Decay
33_Low Tom Snappy = Snappy
65_Low Tom Mute = Mute
82_Low Tom Solo = Solo
99_Low Tom Rand Th = Random
[[Mid Tom]]
7_Mid Tom Level = Level
34_Mid Tom Tunning = Tuning
35_Mid Tom Decay = Decay
36_Mid Tom Snappy = Snappy
66_Mid Tom Mute = Mute
83_Mid Tom Solo = Solo
100_Mid Tom Rand Th = Random
[[Hi Tom]]
8_Hi Tom Level = Level
37_Hi Tom Tunning = Tuning
38_Hi Tom Decay = Decay
39_Hi Tom Snappy = Snappy
67_Hi Tom Mute = Mute
84_Hi Tom Solo = Solo
101_Hi Tom Rand Thr = Random
[[Low Conga]]
3_Low Conga Level = Level
25_Low Conga Tunni = Tuning
26_Low Conga Decay = Decay
62_Low Conga Mute = Mute
79_Low Conga Solo = Solo
"96_Low Conga Rand " = Random
[[Mid Conga]]
4_Mid Conga Level = Level
27_Mid Conga Tunni = Tuning
28_Mid Conga Decay = Decay
63_Mid Conga Mute = Mute
80_Mid Conga Solo = Solo
"97_Mid Conga Rand " = Random
[[Hi Conga]]
5_Hi Conga Level = Level
29_Hi Conga Tunnin = Tuning
30_Hi Conga Decay = Decay
64_Hi Conga Mute = Mute
81_Hi Conga Solo = Solo
98_Hi Conga Rand T = Random
[[Claves]]
9_Claves Level = Level
40_Claves Tunning = Tuning
41_Claves Decay = Decay
68_Claves Mute = Mute
85_Claves Solo = Solo
102_Claves Rand Thr = Random
[[Cow Bell]]
13_Cow Bell Level = Level
47_Cow Bell Tunnin = Tuning
48_Cow Bell Decay = Decay
72_Cow Bell Mute = Mute
89_Cow Bell Solo = Solo
106_Cow Bell Rand T = Random
[[Laser Gun]]
14_Laser Gun Level = Level
49_Laser Gun Depth = Depth
50_Laser Gun Decay = Decay
51_Laser Gun Sweep = Sweep
73_Laser Gun Mute = Mute
90_Laser Gun Solo = Solo
"107_Laser Gun Rand " = Random
[[Master]]
59_Main Volume = Main Volume
18_Accent Level = Accent Volume
111_Accent Rand Thr = Acc Random
[BestOfBank]
[[Bank]]
1_Bass Drum Level = Bass Drum
10_Rim Shot Level = Rim Shot
2_Snare Drum Leve = Snare
12_Hand Clap Level = Clap
17_Closed Hi Hat L = Closed HH
16_Open Hi Hat Lev = Open HH
15_Cymbal Level = Cymbal
11_Maracas Level = Maracas
[Config]
Cache = False
Ignore = False
Last edited by Evengy on Fri Apr 11, 2014 2:32 pm, edited 1 time in total.

fistikuffs
Posts: 108
Joined: Thu Feb 28, 2013 1:42 pm

Re: Ubermap config file thread

Post by fistikuffs » Fri Apr 11, 2014 7:07 am

Airyck wrote:I'm still working on the presets but here is the Ubermap config for Ohmicide

Code: Select all

[Banks]

[[Master]]...
Not too bad doing this, just exploring new music on Spotify while I do it, so I'm killing two stones with one bird!

Nice! Thank you.

You're right it's not too bad doing it, takes a bit of time but time well spent :mrgreen:

Airyck
Posts: 739
Joined: Thu Jul 02, 2009 11:54 pm
Location: Phoenix, AZ

Re: Ubermap config file thread

Post by Airyck » Fri Apr 11, 2014 11:46 pm

fistikuffs wrote:
Airyck wrote:I'm still working on the presets but here is the Ubermap config for Ohmicide

Code: Select all

[Banks]

[[Master]]...
Not too bad doing this, just exploring new music on Spotify while I do it, so I'm killing two stones with one bird!

Nice! Thank you.

You're right it's not too bad doing it, takes a bit of time but time well spent :mrgreen:
Just finished the 1045 presets for Ohmicide 8O (did all the preset banks with one for each of the 12 morph positions)

I want to organize them into folders but I will post them up soon.
Ableton Live 10 Suite / Push 2 / Max 8 /

fistikuffs
Posts: 108
Joined: Thu Feb 28, 2013 1:42 pm

Re: Ubermap config file thread

Post by fistikuffs » Sat Apr 12, 2014 12:03 am

Airyck wrote:
fistikuffs wrote:
Airyck wrote:I'm still working on the presets but here is the Ubermap config for Ohmicide

Code: Select all

[Banks]

[[Master]]...
Not too bad doing this, just exploring new music on Spotify while I do it, so I'm killing two stones with one bird!

Nice! Thank you.

You're right it's not too bad doing it, takes a bit of time but time well spent :mrgreen:
Just finished the 1045 presets for Ohmicide 8O (did all the preset banks with one for each of the 12 morph positions)

I want to organize them into folders but I will post them up soon.
Give your eyes some rest first!!

ML-185 config is great btw!

Airyck
Posts: 739
Joined: Thu Jul 02, 2009 11:54 pm
Location: Phoenix, AZ

Re: Ubermap config file thread

Post by Airyck » Sat Apr 12, 2014 2:23 am

Fxpansion Strobe Ubermap that works with the AU presets I did before

Code: Select all

[Banks]

[[Performance]]

Perf1 = Perf1
Perf2 = Perf2
PitchGlide = PGlide
VelGlide = VGlide
Legato = Legato
Retrigger = Retrig
BendUp = BendUp
BendDn = BendDn

[[Filter]]

Cutoff = Cutoff
Res = Res
FiltDrive = Drive
CutoffEnv = Env Amt
FiltMode = FiltMode
CutoffLfo = LFO
CutoffKey = KeyFlw
FiltPwr = Power

[[Mod Env]]

ModA = Attack
ModD = Decay
ModS = Sustain
ModR = Release
ModLinear = Linear
ModSync = Sync
ModLoop = Loop
ModGate = Gate

[[Amp Env]]

AmpA = Attack
AmpD = Decay
AmpS = Sustain
AmpR = Release
AmpLinear = Linear
AmpSync = Sync
AmpLoop = Loop
AmpGate = Gate

[[Osc Pitch]]

Pitch = Pitch
Fine = Fine
OscDetune = Detune
OscStack = Stack
SyncPitch = Sync
PitchEnv = Env
PitchLfo = Lfo
PitchKey = KeyFlw

[[Osc Mix]]

Saw = Saw
Pls = Pulse
Pw = PlsWdth
Noise = Noise
Level = Level
Amp = Amp
Pan = Pan
AnalogNoise = Analog

[[Sub Mix]]

SubSin = Sine
SubTri = Triangle
SubSaw = Saw
SubPls = Pulse
SubSinOct = Sine Oct
SubTriOct = Tri Oct
SubSawOct = Saw Oct
SubPlsOct = Pls Oct

[[LFO]]

LfoMode = Mode
LfoMono = Mono
LfoRate = Rate
LfoSync = Sync
LfoPw = Pw
LfoPhase = Phase
LfoSwing = Swing
LfoGate = Gate

[[Arp]]

ArpOn = On/Off
ArpRate = Rate
ArpNoteMode = NoteMode
ArpOctMode = OctMode
ArpRange = Range
ArpGate = Gate
Priority = Priority
Hold = Hold

[BestOfBank]

[[Bank]]

Perf1 = Perf1
Perf2 = Perf2
PitchGlide = PitchGlide
VelGlide = VelGlide
Legato = Legato
Retrigger = Retrigger
BendUp = BendUp
BendDn = BendDn
[Config]
Cache = False
Ignore = False
Ableton Live 10 Suite / Push 2 / Max 8 /

Airyck
Posts: 739
Joined: Thu Jul 02, 2009 11:54 pm
Location: Phoenix, AZ

Re: Ubermap config file thread

Post by Airyck » Sat Apr 12, 2014 3:37 am

Z3ta+ V2 map

Maps the basic first 3 Oscilator controls, both filters, Amp env, first 2 EG controls, first 2 Lfos, reverb, modulation, delay, performance and master controls + basic arp controls.

Code: Select all

[Banks]

[[OSC 1]]

Osc1 Waveform = Waveform
Osc1 Transpose = Transpose
Osc1 Octave = Octave
Osc1 Mode = Mode
Osc1 Group = Group
Osc1 Fine = Fine
Osc1 Spread/Phase = Sprd/Phs
Osc1 On/Off = On/Off

[[OSC 2]]
Osc2 Waveform = Waveform
Osc2 Transpose = Transpose
Osc2 Octave = Octave
Osc2 Mode = Mode
Osc2 Group = Group
Osc2 Fine = Fine
Osc2 Spread/Phase = Sprd/Phs
Osc2 On/Off = On/Off

[[OSC 3]]

Osc3 Waveform = Waveform
Osc3 Transpose = Transpose
Osc3 Octave = Octave
Osc3 Mode = Mode
Osc3 Group = Group
Osc3 Fine = Fine
Osc3 Spread/Phase = Sprd/Phs
Osc3 On/Off = On/Off

[[OSC Mix]]

Osc1 Level = Osc1 Lvl
Osc1 Bus = Osc1 Bus
Osc2 Level = Osc2 Lvl
Osc2 Bus = Osc2 Bus
Osc3 Level = Osc3 Lvl
Osc3 Bus = Osc3 Bus
Link = FiltLink
Dual = FiltDual

[[Filter 1]]

Fil1 Type = Type
Fil1 Limiter = Limiter
Fil1 Rbooster = Rbooster
Fil1 Separation = Separation
Fil1 Cutoff = Cutoff
Fil1 Reso = Reso
Fil1 Pan = Pan
Fil1 Level = Level

[[Filter 2]]

Fil2 Type = Type
Fil2 Limiter = Limiter
Fil2 Rbooster = Rbooster
Fil2 Separation = Separation
Fil2 Cutoff = Cutoff
Fil2 Reso = Reso
Fil2 Pan = Pan
Fil2 Level = Level

[[AMP Env]]

AEG Attack = Attack
AEG Decay T = Decay T
AEG Decay L = Decay L
AEG Sustain L = Sustain L
AEG Sustain T = Sustain T
AEG Release = Release
AEG Amount = Amount
AEG Delay = Delay

[[EnvGen 1]]

EG1 Attack = Attack
EG1 Decay T = Decay T
EG1 Decay L = Decay L
EG1 Sustain L = Sustain L
EG1 Sustain T = Sustain T
EG1 Release = Release
EG1 Amount = Amount
EG1 Delay = Delay

[[EnvGen 2]]

EG2 Attack = Attack
EG2 Decay T = Decay T
EG2 Decay L = Decay L
EG2 Sustain L = Sustain L
EG2 Sustain T = Sustain T
EG2 Release = Release
EG2 Amount = Amount
EG2 Delay = Delay

[[Lfo 1]]

Lfo1 Wave 1 = Wave 1
Lfo1 Wave 2 = Wave 2
Lfo1 Mode = Mode
Lfo1 Sync = Sync
Lfo1 Phase = Phase
Lfo1 Morph/Time = MrphTime
Lfo1 Speed = Speed
Lfo1 Amount = Amount

[[Lfo 2]]

Lfo2 Wave 1 = Wave 1
Lfo2 Wave 2 = Wave 2
Lfo2 Mode = Mode
Lfo2 Sync = Sync
Lfo2 Phase = Phase
Lfo2 Morph/Time = MrphTime
Lfo2 Speed = Speed
Lfo2 Amount = Amount

[[Perform]]

Bend Mode = BendMode
Bend Up = Bend Up
Bend Down = BendDown
Bend Scale = BendScale
Bend Key = Bend Key
Porta Mode = PortMode
Porta Time = PortTime
Drift = Drift

[[Reverb]]

Reverb Mode = Mode
Reverb Size = Size
Reverb Damp = Damp
Reverb Lo Eq = Lo Eq
Reverb Hi Eq = Hi Eq
Reverb wet = Wet Lvl

[[Modulation]]

Modulation Mode = Mode
Modulation Sync = Sync
Modulation Wave = Wave
Modulation Depth = Depth
Modulation Speed = Speed
Modulation Delay = Delay
Modulation Feedb = Feedback
Modulation Level = Level

[[Delay 1]]

Delay1 Mode = Mode
Delay1 Sync = Sync
Delay1 Eq = Eq
Delay1 Time L = Time L
Delay1 Time R = Time R
Delay1 Feedb = Feedback
Delay1 Lo Eq = Lo Eq
Delay1 Level = Level

[[Mstr/Arp]]

Master Volume = Mstr Vol
Limiter On/Off = Limiter
Parameter#5 = Parameter#5
Arp Pattern = Arp Pat
Arp Length = ArpLngth
Arp Speed = Arp Spd

[BestOfBank]

[[Bank]]

Master Volume = Mstr Vol
Fil1 Cutoff = Cutoff1
Fil1 Reso = Reso 1
Fil2 Cutoff = Cutoff2
Fil2 Reso = Reso 2
Reverb wet = Rvb Lvl
Delay1 Level = Dly Lvl
Arp Pattern = Arp Pat


[Config]

Cache = False
Ignore = False

Ableton Live 10 Suite / Push 2 / Max 8 /

fistikuffs
Posts: 108
Joined: Thu Feb 28, 2013 1:42 pm

Re: Ubermap config file thread

Post by fistikuffs » Sun Apr 13, 2014 12:36 am

DCAM Synth Squad Amber

Code: Select all

[Banks]

[[SYNTH]]
"33_Syn8'" = "Syn8'"
"34_Syn4'" = "Syn4'"
35_SynNois = SynNois
36_SynInv = SynInv
38_SynLp = SynLp
37_SynHp = SynHp
39_SynVel = SynVel

[[FILTER]]
5_FltCut = FltCut
6_FltRes = FltRes
7_FltMode = FltMode
8_FltPwr = FltPwr

[[ENSEMBL]]
"41_Ens8'" = "Ens8'"
"42_Ens4'" = "Ens4'"
"43_Ens2'" = "Ens2'"
44_EnsInv = EnsInv
45_EnsHp = EnsHp
46_EnsLp = EnsLp
47_EnsVel = EnsVel

[[FRMFILTa]]
20_FmtPwr = FmtPwr
19_FmtNotc = FmtNotc
9_FmtScal = FmtScal
10_FmtRes = FmtRes

[[FRMFILTb]]
11_FmtFreq = FmtFreq
15_FmtGain = FmtGain
12_FmtFreq = FmtFreq
16_FmtGain = FmtGain
13_FmtFreq = FmtFreq
17_FmtGain = FmtGain
14_FmtFreq = FmtFreq
18_FmtGain = FmtGain

[[CHORUS]]
25_ChrPwr = ChrPwr
21_ChrSpee = ChrSpee
22_ChrSpre = ChrSpre
23_ChrMode = ChrMode
24_ChrBrig = ChrBrig

[[MIXER]]
27_EnsAmp = EnsAmp
26_SynAmp = SynAmp
28_Pan = Pan
29_Level = Level
40_SynRout = SynRout
30_AnalogN = AnalogN

[[LFO]]
48_LfoMode = LfoMode
49_LfoRate = LfoRate
50_LfoSwin = LfoSwin
51_LfoPw = LfoPw
52_LfoPhas = LfoPhas
53_LfoSync = LfoSync
54_LfoMono = LfoMono
55_LfoGate = LfoGate


[[RAMP]]
56_RampDel = RampDel
57_RampRis = RampRis
58_RampMul = RampMul
59_RampSyn = RampSyn
60_RampGat = RampGat

[[MODENV]]
61_ModA = ModA
62_ModD = ModD
63_ModS = ModS
64_ModR = ModR
67_ModSync = ModSync
65_ModLoop = ModLoop
66_ModLine = ModLine
68_ModGate = ModGate

[[SYNTENV]]
69_SynA = SynA
70_SynD = SynD
71_SynS = SynS
72_SynR = SynR

[[ENSENV]]
75_EnsA = EnsA
76_EnsR = EnsR
77_EnsSus = EnsSus

[[PERFORM]]
73_SynRang = SynRang
74_SynMode = SynMode
78_EnsRang = EnsRang
79_EnsMode = EnsMode
84_Priorit = Priorit
81_Hold = Hold


[[GLIDE]]
87_GlideMo = GlideMo
85_VelGlid = VelGlid
86_PitchGl = PitchGl
88_Legato = Legato
89_Retrigg = Retrigg
82_BendUp = BendUp
83_BendDn = BendDn
80_Tune = Tune



[BestOfBank]
[[Bank]]
1_Perf1 = Perf1
2_Perf2 = Perf2
31_Pitch = Pitch
32_Fine = Fine
5_FltCut = FltCut
6_FltRes = FltRes
7_FltMode = FltMode
8_FltPwr = FltPwr

[Config]
Cache = False
Ignore = False

fistikuffs
Posts: 108
Joined: Thu Feb 28, 2013 1:42 pm

Re: Ubermap config file thread

Post by fistikuffs » Sun Apr 13, 2014 12:37 am

OhmForce Hematohm

Code: Select all

[Banks]

[[ENVDEL]]
7_Env amnt = Env amnt
8_Env Atk Time = Env Atk Time
9_Env Rel Time = Env Rel Time
11_Delay Time = Delay Time
12_Delay Fdbk = Delay Fdbk
10_Delay routing = Delay routing
"Empty 1" = "Empty 1"
"Empty 2" = "Empty 2"

[BestOfBank]
[[Bank]]
2_Dry/Wet mix = Dry/Wet mix
3_Amount = Amount
4_Amount LFO Per = Amount LFO Per
5_Amount LFO Amt = Amount LFO Amt
6_Amount LFO WF = Amount LFO WF
"Empty 4" = "Empty 4"
"Empty 5" = "Empty 5"
"Empty 6" = "Empty 6" 

[Config]
Cache = False
Ignore = False

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