Many thanks for this amazing addition to Live!
I thought you might like to know that I have the current release version working in Live 9.6.1, on Windows 7.

Glad to hear it! I intend to add "proper" support for installing on Windows soon, but it's good to know it works.twisted-space wrote:Hi Tom,
Many thanks for this amazing addition to Live!
I thought you might like to know that I have the current release version working in Live 9.6.1, on Windows 7.
Hey, I think it will only work with 9.6.2b1, I haven't confirmed this but that is what I am targeting. Updated the first post to make that clear.MTG105 wrote:thanks tom! so is this working on mac with the current version 9.6.1? not the beta? I think I might have to trade up to a push 2
Just tried installing on the 9.6.1 release and it seems to work OK. Make sure you change the .command file to reflect the name of the Application.MTG105 wrote:coooool! thanks for all your effort
gotta ask tho- why not just develop for the current release version? developing for a beta means you'll probably have to make changes for the final release anyway and forces us to use a potentially unstable beta version in the mean time, not exactly ideal for live performance. I get that developing for the beta prevents ubermap from being 1 version behind but personally I'd much rather have that than be forced to use a beta I don't trust...just something to think about? or maybe I'm missing something?
I think he should target the next full version for the initial 1.0 ubermap2 release, and then that 1.0 could be for the stable chickens and betas can then target the next ableton betas. Ive found that the public betas are pretty stable fwiw.MTG105 wrote:coooool! thanks for all your effort
gotta ask tho- why not just develop for the current release version? developing for a beta means you'll probably have to make changes for the final release anyway and forces us to use a potentially unstable beta version in the mean time, not exactly ideal for live performance. I get that developing for the beta prevents ubermap from being 1 version behind but personally I'd much rather have that than be forced to use a beta I don't trust...just something to think about? or maybe I'm missing something?
It's a good question – the reason why Ubermap currently targets the beta is because since Push 2 came out, Ableton have been making big changes to the Python code that runs Push with every version (even from beta to beta), which means that Ubermap needs to be updated to patch the code correctly every time. Therefore, it makes sense to target the beta, as that is the direction the code is going in (and the code of the beta is likely to be more stable, in the sense that it is less likely to change than the released version code, as Ableton are moving the code in the direction they want it to go in).MTG105 wrote:coooool! thanks for all your effort
gotta ask tho- why not just develop for the current release version? developing for a beta means you'll probably have to make changes for the final release anyway and forces us to use a potentially unstable beta version in the mean time, not exactly ideal for live performance. I get that developing for the beta prevents ubermap from being 1 version behind but personally I'd much rather have that than be forced to use a beta I don't trust...just something to think about? or maybe I'm missing something?
Yeah that's not a bad idea, although in reality I'm hoping I won't have to worry much about being able to support both versions as the way the code is patched should be quite resilient to small changes in the Push code, so unless Ableton make any more major changes, it should work with both versions (and if not, I'll try and make it so the same version of Ubermap can work with either version).peterswimm wrote: I think he should target the next full version for the initial 1.0 ubermap2 release, and then that 1.0 could be for the stable chickens and betas can then target the next ableton betas. Ive found that the public betas are pretty stable fwiw.
Exactly right, you can see some example configurations at https://github.com/tomduncalf/ubermap/t ... %20Configs, it's fairly self explanatory (although I would think that being a developercskracer wrote:I'd like to give this a go.
Tom am I reading correctly that if you have ubermap installed and then you fire up a VST for the first time it creates a configuration file that contains all of the parameters it can see from the VST? And then it's just a matter of renaming and moving things around in the file to get them to display in the form you'd like them on your Push?
I'm not sure how Audiomodder Bridge works at all, so no idea I'm afraid! At the minute, Ubermap is designed to work with the 9.6 beta, so what you could do is install the beta (assuming you aren't currently using it already) and install Ubermap into the beta, along with Audiomodder, and see how it works. The beta Live installs separately from the release version (on Mac at least), so if it doesn't work you can just remove the beta and your release Live is untouched. It's also pretty easy to remove Ubermap manually, or in the worst case you can just reinstall Live and shouldn't lose anything.How would ubermap interact with something like the audiomodder bridge? I'm happy with being able to browse the presets using it, but it doesn't have a lot of parameters mapped (or I've installed it wrong). Thinking that ubermap might give me the ability to map a whole lot more and to lay them out as I like but I don't want to lose the ability to browse all of the presets at the same time.
Code: Select all
Banks]
[[Room]]
11_Amb1: Reverb = Reverb
2_Amb1: Pre-Delay = Pre-Delay
3_Amb1: Size = EarlySize
4_Amb1: Spread = Spread
6_Amb1: Decay = Decay
7_Amb1: Density = Density
14_Amb1: OutputDB = OutputDB
12_Amb1: Mix = Mix
[[Tone]]
8_Amb1: Bass = Bass
5_Amb1: HF-Range = HF-Range
9_Amb1: TrebleFreq = Treble-Freq
10_Amb1: Treble = Treble-Time
13_Amb1: Modulation = Modulation
"" = ""
12_Amb1: Mix = Mix
[ParameterValues]
[ParameterValueTypes]
[Config]
Cache = False
Ignore = False