Why no bounce in place?
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Why no bounce in place?
I love Live 10 so far. I know how good we have it producing in 2017 as well. The one thing I would add in Live is bounce in place! I am surprised Ableton hasn't implemented it yet, doesn't seem like it would be that hard.
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Re: Why no bounce in place?
What do you mean? Convert a track to Audio then use that? Isn't that basically freeze but with the ability to revert back to the unfrozen track.
In any event, sounds like this is a suggestion for a feature... Maybe login to the Beta and add your Suggestion using the Suggestion link.
In any event, sounds like this is a suggestion for a feature... Maybe login to the Beta and add your Suggestion using the Suggestion link.
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Re: Why no bounce in place?
I think so, mate - it's something that Logic does. It just removes that extra step of having to freeze and then drag to a new track.jestermgee wrote:What do you mean? Convert a track to Audio then use that? Isn't that basically freeze but with the ability to revert back to the unfrozen track.
In any event, sounds like this is a suggestion for a feature... Maybe login to the Beta and add your Suggestion using the Suggestion link.
Re: Why no bounce in place?
(1) Bounce to Audio in the same track = Freeze Track, Then Flatten
(2) Bounce to Audio in a different track = Freeze Track, Drag to a new Audio Track
What more are you looking for?
(2) Bounce to Audio in a different track = Freeze Track, Drag to a new Audio Track
What more are you looking for?
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Re: Why no bounce in place?
Da hand wrote:(1) Bounce to Audio in the same track = Freeze Track, Then Flatten
(2) Bounce to Audio in a different track = Freeze Track, Drag to a new Audio Track
What more are you looking for?
Freezeing is too slow when you have long midi track (eg 8minutes or longer) and I have decent PC (i5, 16GB ram, SSD). Studio one and REaper have very fast freeze and bounce, but Ableton is more fun to use
Re: Why no bounce in place?
Fact: Live doesn't have Bounce in Place
fanboys: Yes it does!
fanboys: Yes it does!
ctrl + left/right = select transient
ctrl + shift + left/right = select between transients
ctrl + space = play selection
ctrl + shift + left/right = select between transients
ctrl + space = play selection
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Re: Why no bounce in place?
That's not an entirely fair description. People try to suggest workarounds, is my take on it.dna598 wrote:Fact: Live doesn't have Bounce in Place
fanboys: Yes it does!
It's totally futile to pretend Live has "Bounce in Place". Because it doesn't. It has freeze/flatten or export/import.
Make some music!
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Re: Why no bounce in place?
Rather that better be "Add empty audio track, set input to other track PostFX or PreFX. That taps the audio pre-fader. If you don't any fader attenuation will be in the recording which very seldom is what you want.antic604 wrote:(3) Add empty audio track, set input to other track, record - this allows to quickly capture part of track, without needing to freeze itDa hand wrote:(1) Bounce to Audio in the same track = Freeze Track, Then Flatten
(2) Bounce to Audio in a different track = Freeze Track, Drag to a new Audio Track
What more are you looking for?
Recording is an option that is often overlooked for some reason, but currently freeze has a practical bar number limit — I forgot how many exactly, but not over 100 — that prevents a longer run from being converted in full. Even if the original clip is short, when you use multiple modulation with their own lengths you can run up against this limitation earlier than you might think. Recording has no (practical) number of bars limit.
Make some music!
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Re: Why no bounce in place?
Fact: Live doesn't have Bounce in Place
fanboys: Yes it does!
CNN:This is Cubase
fanboys: Yes it does!
CNN:This is Cubase
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Re: Why no bounce in place?
bounce to track in cubase: right click -> bounce to track.
that's it!
just 2 clicks!
the result is:
- new wave file created (2 clicks in ableton - freeze)
- new track created(2 clicks in ableton)
- new wave file in the new track(1 click in ableton)
- first track muted(1 click in ableton)
makes 4 more klicks (and movements!! above all) in ableton everytime(and in production you do this a lot) -
which takes time and stops creative process
and you can't bounce parts - its always the whole track -
so more klicks and movements to cut everything is necessary.....
that's it!
just 2 clicks!
the result is:
- new wave file created (2 clicks in ableton - freeze)
- new track created(2 clicks in ableton)
- new wave file in the new track(1 click in ableton)
- first track muted(1 click in ableton)
makes 4 more klicks (and movements!! above all) in ableton everytime(and in production you do this a lot) -
which takes time and stops creative process
and you can't bounce parts - its always the whole track -
so more klicks and movements to cut everything is necessary.....
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Re: Why no bounce in place?
While this would be great I have a feeling this is not something many users are actively asking for. Even though they probably would like it a lot.mrpink2460 wrote: and you can't bounce parts - its always the whole track -
so more klicks and movements to cut everything is necessary.....
Make some music!
Re: Why no bounce in place?
Not sure, Live users would love it or its time saving quality!Stromkraft wrote:While this would be great I have a feeling this is not something many users are actively asking for. Even though they probably would like it a lot.mrpink2460 wrote: and you can't bounce parts - its always the whole track -
so more klicks and movements to cut everything is necessary.....
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Re: Why no bounce in place?
Valiumdupeuple wrote:Well, M4L to the rescue!
Bip is slightly different.
That device seems more like a resampler which is a realtime process.
BIP works at Export or Freeze Rate which is faster than realtime.
Bip also usually mutes the original clip.
Not quite the same.
Reason has Bounce in Place but no Freeze.
IMO freeze is more useful as it helps save CPU but many people use BIP for audio editing and less for saving CPU cycles.
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Re: Why no bounce in place?
Indeed this device works as a realtime process, that's the only and best way to fake a bounce-in-place feature with M4L. I can't beat every Live/M4L's limitationsjlgrimes wrote:Valiumdupeuple wrote:Well, M4L to the rescue!
Bip is slightly different.
That device seems more like a resampler which is a realtime process.
BIP works at Export or Freeze Rate which is faster than realtime.
Bip also usually mutes the original clip.
Not quite the same.
Reason has Bounce in Place but no Freeze.
IMO freeze is more useful as it helps save CPU but many people use BIP for audio editing and less for saving CPU cycles.
I could add an action to mute the original track after the recording, not a big deal. I'd better go sleeping now, though
You're right, the main idea of this device is all about editing rather than saving CPU (which is also a good reason to use it anyway).