i'm having fun creating a custom map for Operator
on my controller, i can easily jump around tweaking the Envelopes for each oscillator, however whenever I tweak, it just stays on the last previously selected Envelope - kinda annoying, means i need to grab the mouse and click on the osc shell to see what im doing
any ideas?
can i map operator oscillator shells?
Re: can i map operator oscillator shells?
No that's how it works...
Cheers
D
Cheers
D