Hi,
I have a question... dunno know of it belongs here it is at first a problem but with the right solution it will become a trick&tip
I have a liveset which is very large. >1,2 gig. It takes 2 minutes to load fully. now i want to improve optimalize the file load and clips. I use for drums some audio bounces from logic. These are the total drum parts of a song. I place them in an audiotrack and continue working from there. So in the end i have 10 times the same drum track with differend looppoints in it.
Now my question is: loads live the wavefile once into the memory and uses it as a reference in each single clip or loads live the wavefile into the memory each time it´s used in a clip?
generally: what is the best way, with minimal process usage in mind, to load clips?
clip loading
-
Spaceinvader
- Posts: 3
- Joined: Thu Apr 12, 2007 10:11 am
- Contact:
-
Michael-SW
- Posts: 2054
- Joined: Sat Apr 30, 2005 4:05 pm
- Location: Stockholm, Sweden
-
Spaceinvader
- Posts: 3
- Joined: Thu Apr 12, 2007 10:11 am
- Contact: