Quantizing Stops

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skogovoktober
Posts: 5
Joined: Thu Aug 23, 2007 6:04 am

Quantizing Stops

Post by skogovoktober » Thu Aug 23, 2007 6:19 am

I've been trying to figure out a way to get this to happen for a while, but to no avail, so I figured I'd look here for some guidance.

Is it possible at all to have a stop quantized? For example;
You start recording a loop, and when you are done you hit stop and tell it to keep looping, but your timing is a little off so when you hit stop it is slightly past or before the bar. Can you remedy this in a way so I don't look stupid when my loops start to get out of sync?

particle
Posts: 104
Joined: Thu Oct 12, 2006 6:29 pm
Location: Portland Oregon
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Post by particle » Fri Aug 31, 2007 8:27 pm

there is a thing at the top of lives interface kinda close to the stop and play buttons that has a drop down menu that says "1/4 1/2 1 bar etc. which ever one of those fractions you have selected, is the amonts of time in bars it takes for your clips to activate/deactivate after you tell them to. hope that helps

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