OT About Rex files...
OT About Rex files...
How come sequencers can't implement Rex as just another "treated" audio file (like Acid loops) and allow them to be on tracks just like midi and audio? It could just be imported whole, and then you could seperate the slices yourself as desired by simply dragging them around.
Is it because the Props won't allow it, or because there is something I'm fundamentally not understanding about Rex files? Doesn't eXT2 have this capability? Is it the only one?
Is it because the Props won't allow it, or because there is something I'm fundamentally not understanding about Rex files? Doesn't eXT2 have this capability? Is it the only one?
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Rex files represent as many audio files as there are slices,with Recycle you can import any sliced Rex file,remove all markers that create those slices and save it as one single slice to reimport it in any sampler that accept Rex files.
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But this is my point; why do we need a seperate instrument to work with them? Why can't the host itself be that "sampler"? Why can't I simply audition Rex files from Live's browser and drag them onto a track, just like an Acid loop?fuzzyhead wrote:...reimport it in any sampler that accept Rex files.
Check out EnergyXT:
http://www.energy-xt.com/tutorials/rex/
Adding REX2 files to your project
Adding REX2 files is as simple as click and drag from the browser into the sequencer. The REX2 files will show up as normal audio clips in energyXT2 and can be copied and edited just like any other audio clips.
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Adding a sampler to your project isn't that difficult, is it?
A sampler allows you to "play" the file rather than draw it, as well as allowing for some powerful pitch-changing ability, adding LFOs, filters, and ADSRs that aren't endogenous to your typical audio track.
On the plus side, a standard audio track in Live can Warp audio, which traditional samplers aren't good at doing.
A sampler allows you to "play" the file rather than draw it, as well as allowing for some powerful pitch-changing ability, adding LFOs, filters, and ADSRs that aren't endogenous to your typical audio track.
On the plus side, a standard audio track in Live can Warp audio, which traditional samplers aren't good at doing.
Fact is that Rex files are not just simple audio wav files,they are sliced ! only a sampler that has the ability to playback those slices can be used.In Reason, Rex files can be either opened in NNXT or NN19 samplers as well for instance,they will map the loop on the keyboard,as each slice for one key,and as laird says you have the possibility to tweak and change every single slice in that loop ! think of this,rather than just playback that loop as a raw audio file,energy-xt for example is available as vst and can be used in Live...
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Thanks for the replies, but I feel like I am not being understood here. I know what Rex files are and how to use them. I want to know why sequencers can't simply incorporate this file compatability natively, without the need for a sampler.
I used to think it was a Props limitation, but EnergyXT2 has shown that's not the case! Once again:
I want Live to incorporate this!
I used to think it was a Props limitation, but EnergyXT2 has shown that's not the case! Once again:
I'm playing with the eXT2 demo right now, and it works exactly as advertised: I can drag a Rex file from the browser directly into the arrangement, and eXT2 automatically creats an Audio track for it. From there on it's just like an Acid loop, but sliced. No need for extra samplers and midi-note triggering and whatnot, you can simply drag the slices around on the track itself! Rex files are still audio loops underneath it all, so why don't DAWs incorporate this?Adding REX2 files is as simple as click and drag from the browser into the sequencer. The REX2 files will show up as normal audio clips in energyXT2 and can be copied and edited just like any other audio clips.
I want Live to incorporate this!
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IN cubase, you can drop a rex right into the arrangement on an audio track. It will then be cut up in it's slices and aligned with the current tempo grid. That is pretty much how I think it should work.
In Live, it would be great if you got a rex file as a regular audio file, with the warp markers placed at the slice points.
However, the rex2 format is more than just audio + markers. It is entirely non-destructive, so all changes you make as gating, or pitch changes and so on are fully reversible, when using ReCycle...
In Live, it would be great if you got a rex file as a regular audio file, with the warp markers placed at the slice points.
However, the rex2 format is more than just audio + markers. It is entirely non-destructive, so all changes you make as gating, or pitch changes and so on are fully reversible, when using ReCycle...
Rex files integrate nicely into Stylus RMX with the use of their SAGE Converter tool...very cool to be able to run a rex file in Reason and then mess around with the same rex file within RMX
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eskay wrote:I'm pretty sure Logic and Pro Tools allows this to import REX files directly to the session.
Huh, well that's what I'm talking about!rydan wrote:IN cubase, you can drop a rex right into the arrangement on an audio track. It will then be cut up in it's slices and aligned with the current tempo grid. That is pretty much how I think it should work.
None of the DAWS I've ever used had this ability: Acid, Sonar, P5, Live and Reaper. I wonder why some do and some don't? I would think that by this point Rex files would be considered a standard, and native host support would be expected...
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Re: OT About Rex files...
Bingo! Because they want you to buy the program(Recycle) that encodes the files with the slice markers.jamester wrote:Is it because the Props won't allow it?
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Re: OT About Rex files...
No, I'm talking about *using* Rex files, not making them.Anubis wrote:Bingo! Because they want you to buy the program(Recycle) that encodes the files with the slice markers.jamester wrote:Is it because the Props won't allow it?
It's obviously not a Props limitation if Logic, Cubase and Pro Tools can all do this. I just wish the two sequencers I use (Live and Reaper) could also...
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The other DAWS license this from Props and presumably some DAW manufacturers don't want to pay the premium, especially as most loop collections by the likes of Big Fish and others are almost always available as .wav or acid .wav as well as rex .rx2 files. Often apple loops too.
rex is widely used but not an industry standard in the way that .wav or .aiff are.
Reason and Stylus RMX are the main beneficiaries. Steinberg established a good working relationship with Propellerheads when they worked together on the rewire protocol and Steinberg included rex file support as far back as 1998 in vst 3.5. Cubase handles rex files really well.
rex is widely used but not an industry standard in the way that .wav or .aiff are.
Reason and Stylus RMX are the main beneficiaries. Steinberg established a good working relationship with Propellerheads when they worked together on the rewire protocol and Steinberg included rex file support as far back as 1998 in vst 3.5. Cubase handles rex files really well.
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