stutter effect

Share your favorite Ableton Live tips, tricks, and techniques.
gsbe
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Post by gsbe » Tue Feb 08, 2005 5:19 am

The forum is in an HTML frameset if you go to it directly from ableton.com. Use one of the links above as they break you out of the frames.

ejectorset
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Post by ejectorset » Wed Feb 09, 2005 12:17 am

yeah just go to www.ableton.com/forum in the future too, i use firefox and have no problems that way and bookmarked a ton of posts on here when i first got live 4.
13" 2.0 gHz core 2 duo macbook, live 6, korg poly 800 (w/ moog slayer mod), roland rs-09, rhodes mark 1A stage piano, mattel synsonics analog drum machine

simon
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Post by simon » Wed Feb 16, 2005 5:33 am

Or with firefox, just right click and bookmark the thread while viewing the threadlist instead of while viewing the actual thread.

supster
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Post by supster » Wed Feb 16, 2005 8:23 am

Here's a 'natural' way to do it in Live: ( no VST's needed)

drag your sample into a track. Preferably this will be a sample that
is longer than a percussion hit to get the best results. Could be anything

set the clip quantization to 16 or 32

clip launch mode set to Trigger or Repeat gets best results

assign a key (key or midi) to the clip slot. Repeatedly press the key

theres your stutter - locked to tempo. Let go of the key and it will play the rest of the sample

you can record this into arrange and consolidate what you like

Now:

take the same same and copy it over to parallel tracks. move your loop start point and/or offset marker in these loops to be different than the first one.

play with the quantization, launch mode, tuning, whatever you like in these tracks to taste

then assign parallel keys to these tracks

now start playing these clips to the beat .. repeating .. letting go

you will stutter so hard your brains will shake out
--
NEW SPECS: Athlon 4200+ dual; A8N-SLI m/b; Win XP Home SP2; 1 GB RAM; 2x 7200 RPM HDD: 1 internal, 1 Firewire 800 (Firewire is project data drive); M-Audio Triggerfinger

josh 'vonster' von; tracks and sets
http://www.joshvon.com

ejectorset
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Post by ejectorset » Wed Feb 16, 2005 10:39 pm

the only problem with setting a clip to repeat for a stutter is that it will _always_ stutter only the very begining of the sample.
13" 2.0 gHz core 2 duo macbook, live 6, korg poly 800 (w/ moog slayer mod), roland rs-09, rhodes mark 1A stage piano, mattel synsonics analog drum machine

kennerb
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Post by kennerb » Wed Feb 16, 2005 10:44 pm

ejectorset wrote:the only problem with setting a clip to repeat for a stutter is that it will _always_ stutter only the very begining of the sample.
I'm not sure but I think he was addressing this when he stated.

"take the same same and copy it over to parallel tracks. move your loop start point and/or offset marker in these loops to be different than the first one."

I haven't tried it yet but that is how I took it.
3ghz Pentium 4 (Prescott), XP Sp2, 1gig Ram, Dual Monitor with Matrox Millenium, MOTU Traveler, Event EZ8 Adat card. Also IBM THinkpad t40 1.6 1 gig ram

supster
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Post by supster » Thu Feb 17, 2005 12:14 am

kennerb wrote: I'm not sure but I think he was addressing this when he stated.

"take the same same and copy it over to parallel tracks. move your loop start point and/or offset marker in these loops to be different than the first one."

yes thats exactly what i mean. for instance, if the sample is one bar:

make loop quant to a small value (16, 32)

put the loop brackets around 1.1 to 1.3.

copy the sample over to a parallel track. put the loop brackets around 1.3 to end.

assign both of these to parallel keys on your keyboard. now when you trigger them loop 1 will stutter the beginning, 2 will stutter to the end

playing them back and forth in rythm is stutter madess. you are also
"jittering" or stuttering different points in acrost each other ..

just extend this concept with more loops, different kinds of samples, different start points, two or three different samples, shorter or longer samples .. etc etc ..

Im not a huge "stutter" and or glitch fan but i came acrost this by accident
so there ya go ..

btw I am assigning triggers to clips on the fly using the Nostromo Speedpad in my left hand.

CTRL-K is also on the Speedpad, as
well as ENTER .. so I never have to reach for the keyboard if i
want to make a quick assignment to any clip on the grid

If you are a guitar or keyboard player and you havent picked this up yet, you are missing out ;)
--
NEW SPECS: Athlon 4200+ dual; A8N-SLI m/b; Win XP Home SP2; 1 GB RAM; 2x 7200 RPM HDD: 1 internal, 1 Firewire 800 (Firewire is project data drive); M-Audio Triggerfinger

josh 'vonster' von; tracks and sets
http://www.joshvon.com

adhmzaiusz
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Post by adhmzaiusz » Thu Feb 17, 2005 12:41 am

im surprised noone mentioned reaktor
its got complete control for any granular catastrophe you may want

ejectorset
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Post by ejectorset » Thu Feb 17, 2005 2:27 am

if you are going to use small loop points there are much better things to do than use the repeat mode.
13" 2.0 gHz core 2 duo macbook, live 6, korg poly 800 (w/ moog slayer mod), roland rs-09, rhodes mark 1A stage piano, mattel synsonics analog drum machine

MrYellow
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Post by MrYellow » Thu Feb 17, 2005 8:55 am

Variation on that technique....

Start with the original set to Trigger.
Setup 2 & 3 as above.
Set them to Gate

Now the original keeps playing and you can punch in extras by pressing
the keys over and over. Not as auto as Repeat mode... but gives you
more of the original under it as the others stop when you release your
finger.

Anyone got some good ways to use delay to do this kinda thing? Any
settings that work well? Been playing around with just putting certain
snare hits on a separate track.

-Ben

ejectorset
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Post by ejectorset » Thu Feb 17, 2005 2:44 pm

yeah you can use delay with really short ( <100ms ) delay times and long feedback settings.

use that as a send effect and mess with the delay speed til it is just right then just control the send amount to control when stuff gets zzzzz'd

i have some reason songs that use complex chains of delays like this all fed via one send. once it hits the fast delay, that goes into a tempo synced ping-pong and each side of the stereo image then has their own paths and various things get done (more delays, etc)

live's simple delay isn't the best for this, but it will work.
13" 2.0 gHz core 2 duo macbook, live 6, korg poly 800 (w/ moog slayer mod), roland rs-09, rhodes mark 1A stage piano, mattel synsonics analog drum machine

LiveLong
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Post by LiveLong » Fri Feb 18, 2005 9:02 am

A track worth listening, some very nice stutters;

Jega-Geometry (Jega is the artist)

:D It is worth a listen anyway :D

It is on sale at the "99cent store", I tunes.

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