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Posted: Thu Apr 10, 2008 1:36 am
by OvertoneZero
huck make sure you check this stuff out too.. Angstrom's generative sets using the Velocity and Random devices from the Tips & Tricks forum:
http://www.ableton.com/forum/viewtopic. ... highlight=
Posted: Thu Apr 10, 2008 1:51 am
by Angstrom
there are some other files of mine in this thread here, they use a very different method from my tutorial.
These are more similar to Robert's technique.
It's all noises from the Ableton effects and nothing else, no samples and no midi!
You have to press play, otherwise they just sound like a motorboat as someone commented!
Posted: Thu Apr 10, 2008 2:07 am
by dj_huck
yeah guys those are all good links thanks
Posted: Thu Apr 10, 2008 2:10 am
by Homebelly
[singsong voice]Oh Robert!!![/singsong voice]
any chance you could re-upload this if your still reading?
Pwweeesee

Posted: Thu Apr 10, 2008 10:20 am
by Beta Two Agonist
I would *LOVE* to examine Robert's generative set, this is really the stuff that gets my blood running faster. ghost in the shell.....
tutorial anyone?
------------------------------------------------------------
If we're built from Spirals while living in a giant Spiral, then is it possible that everything we put our hands to is infused with the Spiral?
Posted: Thu Apr 10, 2008 12:54 pm
by steffensen
You can sign me up for the precious statement as well.

Posted: Sat Apr 12, 2008 12:01 am
by craftycurate
Is Robert's Generative01.als still available anywhere? The link originally supplied (
http://www.monolake.de/ftp/Generative01.als.zip) is broken ...
Thanks
Richard
Posted: Sat Oct 04, 2008 3:18 am
by nathannn
anyone have this?
Posted: Sat Oct 04, 2008 4:50 am
by LOFA
Robert is the man, but really what you should do is try max with live. I'm not kidding.
Neither has brought anything but love to my life. As much as live is brimming over with generative ambient possibilities, max+live= california grape-growing weather for generative ambient.
Posted: Sat Oct 04, 2008 5:01 am
by b0unce
you can do random shit with live, not generative.
a difference, there is.
Posted: Sat Oct 04, 2008 12:35 pm
by LOFA
b0unce wrote:you can do random shit with live, not generative.
a difference, there is.
That is so not true. Not to be critical, but perhaps you should spend more time experimenting with live or engaging in the tips and tricks section?
Posted: Sat Oct 04, 2008 12:51 pm
by b0unce
I've checked out previous 'generative' tips/tricks/sets ... at the time I just didn't think they fully satisfied the definition of 'generative'....not to say it wasn't a cool sounding & rewarding process. I guess random falls under the umbrella term now... wikipedia confirms this...
Welp, I'll dig deeper and see.
danke schön
Posted: Sat Oct 04, 2008 1:23 pm
by Angstrom
my own generative explorations are not really 'random' , because that would just be atonal bloops, but they are "stochastic".
http://en.wikipedia.org/wiki/Stochastic
a random seed triggers a 'choice' of options, the options are rule sets, and the selected option has further branching sets of rules, which are selected partially randomly and partially based on current situations
because of the various constraints and rulesets the outcome is not fully random because the trick and the skill is to create rules that give a wide range of options which remain musically interesting. (not just bleeps in a scale)
Posted: Sat Oct 04, 2008 8:29 pm
by Homebelly
Angstrom wrote:my own generative explorations are not really 'random' , because that would just be atonal bloops, but they are "stochastic".
http://en.wikipedia.org/wiki/Stochastic
a random seed triggers a 'choice' of options, the options are rule sets, and the selected option has further branching sets of rules, which are selected partially randomly and partially based on current situations
because of the various constraints and rulesets the outcome is not fully random because the trick and the skill is to create rules that give a wide range of options which remain musically interesting. (not just bleeps in a scale)
And this is exactly why i would love to see clip automation and follow actions on the master channel and the returns to launch whole scenes and mess with FX Automation.
Posted: Sat Oct 04, 2008 8:43 pm
by micah frank
I recently did some experiments with Kontakt's KSP scripting:
http://kamoni.net/2008/09/28/sixteen-ge ... -with-ksp/