Kranky,
I,m fine that Live is not a pro mixdown app, though in the near future that would be nice. And I don't need time savers, I need basic digital audio fidelity. I have stated my priorities, you've had my answer more than twice.
If you think that live is lacking basic digital fidelity, you are mistaken.
Try running an amount of tracks and plugins that your cpu can handle.
again, there is a difference between fidelity and cpu limitation.
I'm not concerned about the "differences" between cpu efficiency and unreliability and I certainly don't want more feature especially in leu of simple audio. We have been over this. I won't address this again with you. simply reread my earlier posts.
I've read and responded to all of your posts. The last time you said, "it doesn't matter where the glitching comes from" I responded to you by explaining that indeed it does matter. If the application can handle x # of tracks of audio and plugins with perfect quality but not n# more tracks, this means there is a limitation on how far you can go based on cpu or disk. That is different that the app being unreliable or broken. You don't want any more features? Are you sure? Because i would guess that you would be very happy if live could handle more tracks and plug ins in a session flawlessly, just like it can now if you keep them to an amount that your cpu can handle. For me, with my puny g4 laptop, it seems to be about 15 tracks, some audio, some virtual instruments, plug ins sprinkled thoughout. Can your system handle that kind of load? If not, perhaps you should post in "bugs and problems" or speak to ableton support.
also compose, play a few instruments and bang beats. I'm programing a beat right now that is a commissioned job. Where is the audio just for that? Again, not mixing in Live right now is fine and I'm willing to not care about that right now. It's done, you can have it, case closed.
Please elaborate, i don't quite understand what you are saying here. You are having a problem finishing your commissiond beat? I don't have a problem finishing any project from start to finish in live as long as i stay within the cpu limits. I usually have to print effects and virtual instruments to track to stay within those limits. I use the "live clips" function to be able to recall the original tracks wtih plugins if i need to change them.
Before I address your previous post you requested, you need to be aware that simply holding me to your questions because you are not satisfied with my answers is not my problem because you are unsatisfied. You yourself have left plenty of unanswered questions and untrue statements. Nobody is chasing you around to make you accountable for all that. Some tried, but you lost your cool and brushed them off.
It's not that i was unsatisfied with your answers, it was that i was unsatisfied by having them answered with an insult first, and a complete brush off second.
You say i have left questions unanswered and brushed off people who asked me them? Specifically what questions? Please ask me or point me to the place in this thread where they occur. The only person i brushed off in this thread was mercy please. He didn't ask me any questions, he just insulted me. And the other fellow who said that live somehow had sub-par audio quality. That's just silly and we've had that discussion in about a billion other threads already.
Maybe i am confused. Is part of your complaint about Live's audio quality? (not talking about glitching here, talking about when you are within the amount of tracks and plugins that you can run)
That's because i'm not talking about "session load."
I'm talking only about cpu load.
Call it whatever load you want. Live will not handle an elementary amount of audio files required for a session. Ok, so you don't have glitches? I'm happy for you. Most have them.
I've already covered the first part of this earlier in this post.
but let's go over this again from this angle.
First i need to know what you mean by elementary amount. I've already told you what i can do on my g4 laptop. Your g5 should be able to handle quite a bit more than that. The number you threw out there before was 32+ tracks with plugins. I'd have to say that i think that is more than elementary (def. - easy and not involved or complicated). Elementary is more like 8 tracks.
Most users have glitches under regular cpu load? How have you come to this conclusion?
You don't need to complain just to me, the thread below will explain things. Go through this thread, and satisfy yourself with the findings. Just listen to the hard working professional users who still cannot have a one single pleasant hour. There are many other threads for you to spread your wings.
http://www.ableton.com/forum/viewtopic. ... sc&start=0
Ok, so now you're saying that you experience cpu spikes? Why don't you post in that thread? I'm not goiing to read that whole thread right now. if you would like, we can discuss it later.
The program does exactly what it's supposed to do up unto a certain cpu threshold.
May I request that you answer to that statement for us. What is Live exactly suppose to do up unto a certain cpu threshold? Please explain. Use any threshold you like. Please give us a response to that.
Sure, that's an easy one. What i mean by that is simple. I mean that the program runs without flaws as long as you don't ask it to do more than your cpu can handle. I've never had problems until the cpu meter on live has gone over around 75%. That is why I make an effort to keep my projects in live as far under that as possible.
You wouldn't say a 24 track 2" machine was unstable or unreliable because you believed that a regular session required 32 tracks.
Correct, I wouldn't say that.
Then why would you say that an app that can handle at least 15 tracks (a low number for your computer) unreliable because you believe that more tracks are needed for a session?
.lm.