That sounds about right.trikster_b wrote:Ok, I think I understand this now. So the process would be to make a final mix, then render it in 24 bit. Then take that rendered file and put it in an empty project and put a mastering plugin on the master channel with the dither plugin set to 16 bit on the end. Then render it once more, only this time at 16bit, and this should be the final file. Is this process the right way for making tracks to put on CDs?Tryptych wrote: - You need it when you are rendering your projects from higher bitrates to lower (f.e. 32 -> 16bits)
Sorry for all of these questions, but I think I am really close to figuring it out. Thanks for the help! I'll also have to check out this Ozone plugin, I see it recommended everywhere...
Dither is just noise added at a certain level, which prevents loss of information below that level during the bit reduction process. The maths behind it can be a little confusing, but the cat picture examples in the dithering wiki page could help you visualize better how it works:
http://en.wikipedia.org/wiki/Dither
Live 8's dither applies the required dither level depending on the output file bit depth selected. This means that if you select 16 bits in the rendering dialogue, Live will add the dither signal at -90 dBFS and then output the 16 bit file. If you select 24 bits, it'll add the dither at -138 dBFS and output the 24 bit file.