Ability to warp audio in Simpler / Sampler
Re: Ability to warp audio in Simpler / Sampler
Yes! This would be so handy. The power of warp plus the abilities of simpler. Needed
-
- Posts: 8
- Joined: Sun Apr 26, 2009 2:04 pm
Re: Ability to warp audio in Simpler / Sampler
abletony84 wrote:How to warp audio in drum racks?
+1000
Re: Ability to warp audio in Simpler / Sampler
Would be perfect!!!
Re: Ability to warp audio in Simpler / Sampler
+1,000,000
I'd be happy to pay to have this feature added in an update.
Can't justify the expense of Kontakt just for this feature.
I'd be happy to pay to have this feature added in an update.
Can't justify the expense of Kontakt just for this feature.
-
- Posts: 40
- Joined: Fri Feb 15, 2008 6:17 pm
- Location: NY/Amsterdam
Re: Ability to warp audio in Simpler / Sampler
+2 (me and my girlfriend)
-
- Posts: 312
- Joined: Fri Jul 20, 2007 12:07 am
-
- Posts: 1715
- Joined: Fri May 27, 2011 8:52 am
- Location: South London
- Contact:
Re: Ability to warp audio in Simpler / Sampler
+1
But you can do timestretch (not warp) using Impulse!
I think Sampler is a bit of a joke tbh - it's sold with these great videos by Henke and Thavius Beck and you're like "wow that's cool" and then you buy it and you can't automate the stuff they show you.
Sampler sucks big time - I use Simpler (for sample start/end modulation) and Kontakt for 'proper' sampling.
Sampler is useful for pianos and converting drum racks which use Simpler to reverse your sample.
Sampler - a huge missed opportunity - a really crap implementation.
But you can do timestretch (not warp) using Impulse!
I think Sampler is a bit of a joke tbh - it's sold with these great videos by Henke and Thavius Beck and you're like "wow that's cool" and then you buy it and you can't automate the stuff they show you.
Sampler sucks big time - I use Simpler (for sample start/end modulation) and Kontakt for 'proper' sampling.
Sampler is useful for pianos and converting drum racks which use Simpler to reverse your sample.
Sampler - a huge missed opportunity - a really crap implementation.
Re: Ability to warp audio in Simpler / Sampler
How would the warping work?
Everyone has said that they want it but there isn't a single description of HOW it would work.
If I was a software engineer reading this feature request, I would definitely ignore it, as there isn't any hint as to what you actually mean.
But I'll hazard a guess.
When you click on a sampler/simpler sample window, an extra icon comes up, similar to the swap sample icon, then creates a new track in live, that contains just the sample you are editing (kind of like how spectrum can add an extra area when you work on it at full width).
In that extra track (a "special track" or whatever you want to call it, maybe it can be always at the bottom and in a different color, or non-scrollable always displayed at the bottom), you can edit/cut/move/do anything you can in a "normal" track.
Then you can "collect" those changes back into the sampler/simpler window as the new sample. This would allow you to add anything you wanted to that track, such as warping, and have it accepted in the sampler/simpler sample, and used directly.
Does that cover it? Is that what you all mean? Or something else? Care to be more specific?
I agree with you all 100%, but it's really unclear as to how someone could actually implement it based on a page of +1's.
my2c.
Everyone has said that they want it but there isn't a single description of HOW it would work.
If I was a software engineer reading this feature request, I would definitely ignore it, as there isn't any hint as to what you actually mean.
But I'll hazard a guess.
When you click on a sampler/simpler sample window, an extra icon comes up, similar to the swap sample icon, then creates a new track in live, that contains just the sample you are editing (kind of like how spectrum can add an extra area when you work on it at full width).
In that extra track (a "special track" or whatever you want to call it, maybe it can be always at the bottom and in a different color, or non-scrollable always displayed at the bottom), you can edit/cut/move/do anything you can in a "normal" track.
Then you can "collect" those changes back into the sampler/simpler window as the new sample. This would allow you to add anything you wanted to that track, such as warping, and have it accepted in the sampler/simpler sample, and used directly.
Does that cover it? Is that what you all mean? Or something else? Care to be more specific?
I agree with you all 100%, but it's really unclear as to how someone could actually implement it based on a page of +1's.
my2c.
evolutionary-theory
- Film Visual Effects Core RnD Programmer / Artist
- Freelance Music Composition
http://www.evolutionary-theory.com - website coming soon
http://soundcloud.com/evolutionarytheory
http://www.facebook.com/pages/evolution ... 7958952413
- Film Visual Effects Core RnD Programmer / Artist
- Freelance Music Composition
http://www.evolutionary-theory.com - website coming soon
http://soundcloud.com/evolutionarytheory
http://www.facebook.com/pages/evolution ... 7958952413
-
- Posts: 1715
- Joined: Fri May 27, 2011 8:52 am
- Location: South London
- Contact:
Re: Ability to warp audio in Simpler / Sampler
You just add a dial to Sampler - one dial for each sample preferably - not on the whole instrument but this is not crucial.etheory wrote:How would the warping work?
Everyone has said that they want it but there isn't a single description of HOW it would work.
If I was a software engineer reading this feature request, I would definitely ignore it, as there isn't any hint as to what you actually mean.
But I'll hazard a guess.
When you click on a sampler/simpler sample window, an extra icon comes up, similar to the swap sample icon, then creates a new track in live, that contains just the sample you are editing (kind of like how spectrum can add an extra area when you work on it at full width).
In that extra track (a "special track" or whatever you want to call it, maybe it can be always at the bottom and in a different color, or non-scrollable always displayed at the bottom), you can edit/cut/move/do anything you can in a "normal" track.
Then you can "collect" those changes back into the sampler/simpler window as the new sample. This would allow you to add anything you wanted to that track, such as warping, and have it accepted in the sampler/simpler sample, and used directly.
Does that cover it? Is that what you all mean? Or something else? Care to be more specific?
I agree with you all 100%, but it's really unclear as to how someone could actually implement it based on a page of +1's.
my2c.
This dial has time % - default 100 - can go to 1 and 1000 or something - this is the stretch - just like Kontakt.
They can just copy one of the other implementations out there - there are loads....