You was talking bullshit when you say that ther is no relation between the digi and analog world because there most defenetly is one .. you dont have an usb port under your ear...Sage wrote:Not bullshit at all. 0dBFS does not equal +22dBU at all, it can be any number you want it to be, hence why you get different figures depending on what analogue equipment you are comparing to and what standard you are working to.3phase wrote:Sage wrote:No.
Just another bad myth based on engineers not understanding what they are using or basic physics being spread around the internet as fact.
0dBFS = 0dBVU on a digital system and there's no correlation with an analogue set up.
thats of cause just bullshit.. because every digital signal has to hit the analog world at one point.
i dont know what you mean with dbvu
but because the digital scale counts from negativ values up to a max of 0dbFS that equals +22dbu
Obviously every channel hitting 0dBFS isn't going to sound good and you will have to turn down, but the amount you have to turn down by is enough to prevent all channels, including the master from ever hitting 0dBFS or -3, -6, -12 etc if you're sending it to be mastered and every mix is different.
Analogue & digital mixing are ultimately completely different and should not be directly compared as it is leading to bad advice and just because something is on Gearslutz, doesn't make it true or accurate.
And its bullshit that 0ddFS equals 0 dbu... or that it can be everything you want.. there are international audiostandrds that dont seize to exsist because some ableton fanboys claim them to be unrelevant...
thats not how things work in the audio industry.
How that headroom is defined is of cause something soundengineers have decided at one point to have a standard to orientate...
And in the beginning ther was only national broadcast standrds..but they became international ..
even the ol nazi +6db is falling wright now in favor of the international +4db on zero vu
You are wright when you say that someone that is only in the box dont needs to care too much about. Or not as much as one working in the analog domain...
But that dont says that the advice form the gearslut guy is wrong...
The gearsluts articel is mainly reffering to mixing in the analog world or to insert analog processors into an in the box mix...
by keeping max quality be applying the analog gain structure to the digital world.. what was before programs like live actually essential in the digital world too.. All the first HD systems was build to match and replace analog devices in the pro studios..
So up to today you can overload busses easily in protools.. and many plugs are designed towards realworld demands and overload at 0dbfs...
An accurate model of an analog compressor defently should sound on 0dbFS as if you would drive the real unit this hot..
That applies for example to some UAD plugs..so..when you use them fanboy style..you dont run them at theier optimal sounding range...
other plugs that alow any internal overload give up on some possible max quality.
therfore you can internally overload wave plug ins easily, because they value quality over newby compatibility.
again.. the gearslut gives good advice to have some headroom also in the digital domain.. helps in interfacing with analog world..maximizes quailty in the digital one..
if you want to be radical you only record all your signals so low that you can stay unity gain thruout your digital chain..
before hitting your ssl console .. or ..also wehn mixing in the box.. when you record all signals that you dont need to change a level aferwards anymore..you have maxed the quality because you dont alter the source material anymore...
that guranties the purrest sound quality.. but is a bit unpractical approach..
And...
your soundcard most defently dont sounds wright when having it to send out on 0dbFS.. because ..do that on a pro interface and measure.. you will read 22dbu..
because the people building theese devices are reffering to the audio standards you say dont matter...
22dbu is a lot.. there are machines out there where you can destroy the inputs with such levels
so it matters even more to the cheapo equipment that dont cares for professional standards that you leave headroom.
equipment that is designd after the studio standard has to deliver 22dbu..and be able to surrive 22dbu...( mic pres excluded)
with a behringer style device you just dont know..
So its no bad advice to leave some headroom in any case...
ANd to argue again and claiming the advice comes from people that dont have a clue is a very big bullshit..
it just shows that you dont understand the gearslut article.