Re: Audio engine bug - Consolidate not as per manual.
Posted: Fri May 27, 2011 10:08 pm
in the spirit of their White Paper on Live I'd like to know what's going on just so I know the tool better. even if there's a workaround (people hate that, I don't mind, I just want to know.)Khazul wrote:Not a squeak (bug report sent along with link to this thread).
Anyway - doesn't really matter - not stuck on it, now know not to waste time again trying to use this feature, and TBH I always knew it was off anyway, though the differences I've come across before (obviously not using a groove I guess) were barely audible even in isolation.
In the spirit of the white paper - consolidate ? pre-fx bounce when a groove is applied (audible difference can be huge). Also commit groove + consolate ? pre-fx bounce either (audible difference is subtle).Tone Deft wrote:in the spirit of their White Paper on Live I'd like to know what's going on just so I know the tool better. even if there's a workaround (people hate that, I don't mind, I just want to know.)
still haven't done my own tests but just hit play on a two week vacation, the time is there now.
Khazul said he sent in a report in the opening post.mr.ergonomics wrote:pls send [email protected] a mail too. otherwise we can't be sure that they are register that. also interesting if they could comment this behaviour.
Khazul wrote:Report sent though probably in a black hole, posting here so other are at least aware and so know to use z manual bounce when appropriate.
In my experience soundflower works well for loopback, or you can also use JACK (Mac and Windows).Khazul wrote:Either way - it seems that if you want an exact copy of what you can hear when mixing after warping some clips and applying a groove - you need to actually bounce the audio via an external digital loopback - soundflower might do on a mac (can it loop?), any audio interface with 24 bit digital in and out - just connect in to out and with RME, then enable loopback for a channel pair in total mix.
You know when you load a sample that is 130Bpm, Live will sometimes think its actually 129.99Bpm?Khazul wrote:Is it possible that what you hear normally is a preview warp mode and consolidate and export both do a high quality job (though actually they sounded terrible and time shifted slightly) - so I guess not.
But what is being record by an internal bounce then? That is neither the same as the export or consolidate and isn't what you hear either.
so why don't you just turn off warping then to see if this has an effect?hoffman2k wrote:You know when you load a sample that is 130Bpm, Live will sometimes think its actually 129.99Bpm?Khazul wrote:Is it possible that what you hear normally is a preview warp mode and consolidate and export both do a high quality job (though actually they sounded terrible and time shifted slightly) - so I guess not.
But what is being record by an internal bounce then? That is neither the same as the export or consolidate and isn't what you hear either.
That is a 0.01 difference between the sound being warped or not, depending on the warping mode.
But that 0.01 is rounded, so the difference might very well be 0.00501, you just can't see it with Live's Segment BPM section.
So even when a 130Bpm sample shows up as 130Bpm in the Segment Bpm section, how do you know Live is not seeing it as 130.001Bpm?
I suppose the real question is: If you don't manually type in a BPM for each sample, how can you know for sure that warping isn't a factor?
I'm not sure this even relates to your problems, but since you're doing some intensive testing it might be a variable to consider.
I'm having no warping issues. Just thinking out loud about the analysis of samples.smaucher wrote:so why don't you just turn off warping then to see if this has an effect?hoffman2k wrote:You know when you load a sample that is 130Bpm, Live will sometimes think its actually 129.99Bpm?Khazul wrote:Is it possible that what you hear normally is a preview warp mode and consolidate and export both do a high quality job (though actually they sounded terrible and time shifted slightly) - so I guess not.
But what is being record by an internal bounce then? That is neither the same as the export or consolidate and isn't what you hear either.
That is a 0.01 difference between the sound being warped or not, depending on the warping mode.
But that 0.01 is rounded, so the difference might very well be 0.00501, you just can't see it with Live's Segment BPM section.
So even when a 130Bpm sample shows up as 130Bpm in the Segment Bpm section, how do you know Live is not seeing it as 130.001Bpm?
I suppose the real question is: If you don't manually type in a BPM for each sample, how can you know for sure that warping isn't a factor?
I'm not sure this even relates to your problems, but since you're doing some intensive testing it might be a variable to consider.
There is a fundamental truth in a claimed sample accurate music production system if were ignore time history effects (delays, reverbs, filters EQs etc).hoffman2k wrote:You know when you load a sample that is 130Bpm, Live will sometimes think its actually 129.99Bpm?Khazul wrote:Is it possible that what you hear normally is a preview warp mode and consolidate and export both do a high quality job (though actually they sounded terrible and time shifted slightly) - so I guess not.
But what is being record by an internal bounce then? That is neither the same as the export or consolidate and isn't what you hear either.
That is a 0.01 difference between the sound being warped or not, depending on the warping mode.
But that 0.01 is rounded, so the difference might very well be 0.00501, you just can't see it with Live's Segment BPM section.
So even when a 130Bpm sample shows up as 130Bpm in the Segment Bpm section, how do you know Live is not seeing it as 130.001Bpm?
I suppose the real question is: If you don't manually type in a BPM for each sample, how can you know for sure that warping isn't a factor?
I'm not sure this even relates to your problems, but since you're doing some intensive testing it might be a variable to consider.