trevox wrote:The value are not coming from the toggles at all. The text you see is just text - each of those object are identical apart from the names and send out a value of either 0 or 1 which is stored in the coll object. The values are "hard coded" if you like and cannot change - I thought that is what you were looking for? So each key can send out any combination of notes between C0 and D5 (63 notes in total). If you look after the coll values are unpacked and each output goes into a "sel 0" object, you will see messages with numbers in them that do not change. Starts at 24 (C0) and ends at 86 (D5). The 0's and 1's in the coll go into the "sel 0" object. If 0, no signal is passed. If 1, the number box is banged and a note is created using this and the velocity of the root note.
What behaviour are you looking for in those toggles? Do you want to change the values once to be something else (within the patch) or have the ability to change them when using the patch in Live? Note the toggle (live.text object) does not have the ability to do this as far as I know, so you would need a mixture between the first patch I sent without toggles and this one - i.e. a drop down menu and a toggle for each of the 63 potential notes. There are other knock on effects too and it would be necessary to create another coll object as you would need to store both 0's and 1's (toggles) and the actual note values. You would also need to save 2 separate .txt files for storage which could get cumbersome.
Hi there!
Well, you are right: this is what I want, a fixed note which can be toggled on and off. The problem is that the wrong notes are fixed. The notes that I use are"
row 7: C6, C#6, D6, E6, F6, F#6, G#6, A6 A#6
row 6: C5, C#5, D5, E5, F5, F#5, G#5, A5 A#5
row 5: C4, C#4 ... A#4
row 4: C3, C#3 ... A#3
row 3: C2, C#2 ... A#2
row 2: C1, C#1 ... A#1
row 1: C0, C#0 ... A#0
(just like the ones in my edited version).
So, they only need to be set ones, but they need to be set right.

(using consequetive notes, instead of 1 octave for each row, makes manual programming patterns a lot more difficult; in order to have more overview, it's important, let's say all the greens in the 1st LED are on a C#).
But I understand that patching the toggles like this isn't possible with current method?